平台阶段性结束
1、新增了加速度,减速度,运行速度读配置档位 2、优化了串口通讯,待继续调试 3、测试用例,新增了 DCCScanStart() 和 DCCScanStop()的调试
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@@ -1,6 +1,7 @@
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using System;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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using static HSI_SEVENOCEAN_EF1_CsTest.HSI.Def;
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namespace HSI_SEVENOCEAN_EF1_CsTest.HSI
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{
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@@ -25,7 +26,7 @@ namespace HSI_SEVENOCEAN_EF1_CsTest.HSI
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//1、返回值不能为void,且需要使用ref关键字(或者ref readonly表示只读)修饰返回类型
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//2、方法的每一个return语句需要是一个ref引用
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[DllImport("HSI.dll", EntryPoint = "HSI_MOTION_GET_FIREWAREVERION", CharSet = CharSet.Unicode)]
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public static extern Def.HSI_STATUS MotionGetFirewareVerion( IntPtr firewareVerion);
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public static extern Def.HSI_STATUS MotionGetFirewareVerion(IntPtr firewareVerion);
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[DllImport("HSI.dll", EntryPoint = "HSI_STARTUP", CharSet = CharSet.Unicode)]
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public static extern Def.HSI_STATUS Startup(IntPtr hWnd, bool bOfflineOnly);
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@@ -68,7 +69,7 @@ namespace HSI_SEVENOCEAN_EF1_CsTest.HSI
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var eventFunctionId = (Def.HSI_EVENT_FUNCTION_ID)eventId;
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switch (eventFunctionId)
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{
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case Def.HSI_EVENT_FUNCTION_ID.HSI_EVENT_MOTION_DCC_HOME://准备回家
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case Def.HSI_EVENT_FUNCTION_ID.HSI_EVENT_MOTION_DCC_HOME: //准备回家
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{
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MessageBox.Show(Resources.Interface_Tips_Home_Machine, Resources.Interface_Tips,
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msgBtn, MessageBoxIcon.Information);
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@@ -132,6 +133,16 @@ namespace HSI_SEVENOCEAN_EF1_CsTest.HSI
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[DllImport("HSI.dll", EntryPoint = "HSI_MOTION_SET_SPEED_XYZ", CharSet = CharSet.Unicode)]
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public static extern Def.HSI_STATUS SetSpeedXyz(double speed);
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[DllImport("HSI.dll", EntryPoint = "HSI_MOTION_DCC_SCAN_SET_DATA", CharSet = CharSet.Unicode)]
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public static extern Def.HSI_STATUS DCCScanSetData(uint axisTypes, Def.HSI_SCAN_MOTION_TYPE eType, uint lTrigNumber, double[] dTrigDis);
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[DllImport("HSI.dll", EntryPoint = "HSI_MOTION_DCC_SCAN_START", CharSet = CharSet.Unicode)]
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public static extern Def.HSI_STATUS DCCScanStart();
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[DllImport("HSI.dll", EntryPoint = "HSI_MOTION_DCC_SCAN_STOP", CharSet = CharSet.Unicode)]
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public static extern Def.HSI_STATUS DCCScanStop();
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//[DllImport("HSI.dll", EntryPoint = "HSI_MOTION_GET_SPEED_R", CharSet = CharSet.Unicode)]
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//public static extern Def.HSI_STATUS GetSpeedR(ref double speed);
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@@ -367,6 +378,17 @@ namespace HSI_SEVENOCEAN_EF1_CsTest.HSI
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HSI_ILLUMINATION_BULB_GRID = 4
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}
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public enum HSI_SCAN_MOTION_TYPE
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{
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HSI_SCAN_MOTION_LINEAR = 1,
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HSI_SCAN_MOTION_CIRCULAR,
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HSI_SCAN_MOTION_SPEC_LOCA = 100,//EF1
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HSI_SCAN_MOTION_EQ_DIS,
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HSI_SCAN_MOTION_EQ_DIS_II,
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HSI_SCAN_MOTION_LINEAR_TEST,//测试使用
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HSI_SCAN_MOTION_EQ_TEST,//测试使用
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HSI_SCAN_MOTION_MANUAL_TEST //测试使用
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};
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///////////////////////////////////////////////////////////////////////////////
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//Illumination API
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@@ -437,18 +459,42 @@ namespace HSI_SEVENOCEAN_EF1_CsTest.HSI
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HSI_MOTION_AXIS_Y = 0x0002, // This is the default "Sensor level" Y Axis - use on single Y axis machines
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HSI_MOTION_AXIS_Z = 0x0004, // This is the default "Sensor level" Z Axis - use on single Z axis machines
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HSI_MOTION_AXIS_R = 0x0008, // This is the default "Sensor level" R Axis - use on single R axis machines
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HSI_MOTION_AXIS_X1 = 0x0010, // This is the 1st X Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Y1 = 0x0020, // This is the 1st Y Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Z1 = 0x0040, // This is the 1st Z Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_R1 = 0x0080, // This is the 1st R Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_X2 = 0x0100, // This is the 2nd X Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Y2 = 0x0200, // This is the 2nd Y Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Z2 = 0x0400, // This is the 2nd Z Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_R2 = 0x0800, // This is the 2nd R Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_X3 = 0x1000, // This is the 3rd X Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Y3 = 0x2000, // This is the 3rd Y Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Z3 = 0x4000, // This is the 3rd Z Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_R3 = 0x8000 // This is the 3rd R Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_X1 =
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0x0010, // This is the 1st X Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Y1 =
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0x0020, // This is the 1st Y Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Z1 =
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0x0040, // This is the 1st Z Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_R1 =
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0x0080, // This is the 1st R Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_X2 =
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0x0100, // This is the 2nd X Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Y2 =
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0x0200, // This is the 2nd Y Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Z2 =
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0x0400, // This is the 2nd Z Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_R2 =
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0x0800, // This is the 2nd R Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_X3 =
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0x1000, // This is the 3rd X Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Y3 =
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0x2000, // This is the 3rd Y Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_Z3 =
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0x4000, // This is the 3rd Z Axis - use on multiple axis machines when specific axis needed
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HSI_MOTION_AXIS_R3 =
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0x8000 // This is the 3rd R Axis - use on multiple axis machines when specific axis needed
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}
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public enum HSI_MOTION_IO_TYPE
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@@ -136,10 +136,20 @@ namespace HSI_SEVENOCEAN_EF1_CsTest
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{
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SpeedGear = 0.1;
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}
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Console.WriteLine("Motion.SpeedGera:{0}", SpeedGear);
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break;
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case ConsoleKey.NumPad5:
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Motion.DCCScanStart();
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break;
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case ConsoleKey.NumPad7:
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Motion.DCCScanStop();
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break;
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case ConsoleKey.NumPad9:
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var dPos1 = new double[3];
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dPos1[0] = 100;
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Motion.DCCScanSetData(1, Def.HSI_SCAN_MOTION_TYPE.HSI_SCAN_MOTION_EQ_DIS,7, dPos1);
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break;
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//case ConsoleKey.LeftArrow:
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// break;
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//case ConsoleKey.RightArrow:
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