增加以串口方式解析EF3板
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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//using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace WPFSerialAssistant
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{
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/// <summary>
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/// MainWindow.xaml 的交互逻辑
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/// </summary>
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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InitCore();
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}
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// 单次锁存
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private void SingleLatch_Checked(object sender, RoutedEventArgs e)
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{
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}
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//定时锁存
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private void TimingLatches_Checked(object sender, RoutedEventArgs e)
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{
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}
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//分频锁存
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private void FreDivsionRadioButton_Checked(object sender, RoutedEventArgs e)
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{
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}
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}
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}
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