using System; using System.Collections.Generic; using System.Linq; using System.Text; using Sys; namespace ConsoleTestDll { class Program { static void Main(string[] args) { MACHINEINTERFACEDLL.SSI_STATUS_MOTION rStatus; Console.WriteLine("Machine_Startup."); rStatus = MACHINEINTERFACEDLL.Machine_Startup(false, MACHINEINTERFACEDLL.EHOME_MACHINE_MODE.HOME_XYZ); Console.WriteLine("RStatus:{0}\n", rStatus); Byte bDISts = 0; Console.WriteLine("Machine_GetDIO."); rStatus = MACHINEINTERFACEDLL.Machine_GetDIO(MACHINEINTERFACEDLL.EIO_PORT.LIMIT_SWITCH_J4, ref bDISts); Console.WriteLine("RStatus:{0}\n", rStatus); bool IOStatus = false; int iComp1 = 1; int iComp2 = 0; int i = 0; Console.WriteLine("IOStatus:"); for (i = 0; i < 6; i++) { iComp2=iComp1 << i; if ((bDISts & iComp2) == iComp2) { IOStatus = true; } else { IOStatus = false; } Console.WriteLine("{0} ", IOStatus); } Console.WriteLine("Wait..."); Console.ReadLine(); Console.WriteLine("Machine_GetDIO."); bDISts = 0; rStatus = MACHINEINTERFACEDLL.Machine_GetDIO(MACHINEINTERFACEDLL.EIO_PORT.LIMIT_SWITCH_J4, ref bDISts); Console.WriteLine("RStatus:{0}\n", rStatus); i = 0; Console.WriteLine("IOStatus:"); for (i = 0; i < 6; i++) { iComp2 = iComp1 << i; if ((bDISts & iComp2) == iComp2) { IOStatus = true; } else { IOStatus = false; } Console.WriteLine("{0} ", IOStatus); } Console.WriteLine("Machine_Shutdown"); rStatus = MACHINEINTERFACEDLL.Machine_Shutdown(); Console.WriteLine("RStatus:{0}\n", rStatus); Console.WriteLine("Press enter key to exit..."); Console.ReadLine(); } } }