1、增加 底层运动平台异常事件的注册;2、增加快速定位功能;

This commit is contained in:
zhengxuan.zhang
2024-03-26 16:07:09 +08:00
parent df934d5daf
commit 264c4c5601
3 changed files with 95 additions and 33 deletions
+11 -11
View File
@@ -198,6 +198,7 @@
this.btn_X_left = new System.Windows.Forms.Button();
this.btn_Y_Forward = new System.Windows.Forms.Button();
this.groupBox6 = new System.Windows.Forms.GroupBox();
this.button1 = new System.Windows.Forms.Button();
this.btn_home = new System.Windows.Forms.Button();
this.groupBox10 = new System.Windows.Forms.GroupBox();
this.label48 = new System.Windows.Forms.Label();
@@ -207,7 +208,6 @@
this.checkBox_Z = new System.Windows.Forms.CheckBox();
this.checkBox_y = new System.Windows.Forms.CheckBox();
this.checkBox_X = new System.Windows.Forms.CheckBox();
this.button1 = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.grpMotionTest.SuspendLayout();
this.grpMst.SuspendLayout();
@@ -1954,6 +1954,16 @@
this.groupBox6.TabStop = false;
this.groupBox6.Text = "动作";
//
// button1
//
this.button1.Location = new System.Drawing.Point(94, 24);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 30);
this.button1.TabIndex = 3;
this.button1.Text = "立即停止";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.BtnHallAll_Click);
//
// btn_home
//
this.btn_home.Location = new System.Drawing.Point(7, 24);
@@ -2046,16 +2056,6 @@
this.checkBox_X.Text = "X";
this.checkBox_X.UseVisualStyleBackColor = true;
//
// button1
//
this.button1.Location = new System.Drawing.Point(94, 24);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 30);
this.button1.TabIndex = 3;
this.button1.Text = "立即停止";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.BtnHallAll_Click);
//
// Motion
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
+1
View File
@@ -1150,6 +1150,7 @@ namespace HexcalMC
}
}
private void btn_Y_Back_MouseDown(object sender, MouseEventArgs e)
{
double lfVelocity = 0.0f;