剥离 HSI_Sevenocean_EF3 工程
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@@ -30,16 +30,16 @@ namespace ACS_DotNET_Library_Advanced_Demo
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private bool m_bConnected = false;
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// For update values
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private MotorStates m_nMotorState;
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private ProgramStates m_nProgramState;
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private MotorStates m_nMotorState; //运动状态
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private ProgramStates m_nProgramState; //程序状态
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private object m_objReadVar = null;
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private Array m_arrReadVector = null;
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private double m_lfRPos, m_lfFPos, m_lfPE, m_lfFVEL;
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private double m_lfRPos, m_lfFPos, m_lfPE, m_lfFVEL; //参考位置,反馈位置 位置误差 反馈速度 double类型
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private int m_nValues, m_nOutputState;
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private Label[] m_lblLeftLimit;
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private Label[] m_lblRightLimit;
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private Label[] m_lblLeftLimit; //左限位
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private Label[] m_lblRightLimit;//右限位
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private Label[] m_lblInput;
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private Label[] m_lblOutput;
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private Button[] m_btnOutput;
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@@ -48,9 +48,9 @@ namespace ACS_DotNET_Library_Advanced_Demo
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{
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InitializeComponent();
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_ACS = new Api();
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_ACS = new Api(); //初始化 ACS运动控制类
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// Register Event
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// Register Event 注册时间
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_ACS.PHYSICALMOTIONEND += _ACS_PHYSICALMOTIONEND;
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_ACS.PROGRAMEND += _ACS_PROGRAMEND;
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}
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@@ -62,7 +62,7 @@ namespace ACS_DotNET_Library_Advanced_Demo
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btnOpen.Enabled = true;
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btnClose.Enabled = false;
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m_lblLeftLimit = new Label[MAX_UI_LIMIT_CNT];
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m_lblLeftLimit = new Label[MAX_UI_LIMIT_CNT]; //左限位
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m_lblLeftLimit[0] = lblLL0;
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m_lblLeftLimit[1] = lblLL1;
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m_lblLeftLimit[2] = lblLL2;
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@@ -72,7 +72,7 @@ namespace ACS_DotNET_Library_Advanced_Demo
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m_lblLeftLimit[6] = lblLL6;
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m_lblLeftLimit[7] = lblLL7;
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m_lblRightLimit = new Label[MAX_UI_LIMIT_CNT];
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m_lblRightLimit = new Label[MAX_UI_LIMIT_CNT];//有限位
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m_lblRightLimit[0] = lblRL0;
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m_lblRightLimit[1] = lblRL1;
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m_lblRightLimit[2] = lblRL2;
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@@ -220,7 +220,8 @@ namespace ACS_DotNET_Library_Advanced_Demo
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/// <summary>
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/// Terminate connections from SPiiPlus User Mode Driver
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/// - Maximum connections up to 10 in UMD
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/// 终止来自 SPiiPlus 用户模式驱动程序的连接
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/// - Maximum connections up to 10 in UMD
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/// </summary>
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private void TernminateUMD_Connection()
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{
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@@ -289,32 +290,32 @@ namespace ACS_DotNET_Library_Advanced_Demo
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m_nMotorState = _ACS.GetMotorState((Axis)iAxisNo);
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// Returned value is integer, you need to use bitmaks
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if ((m_nMotorState & MotorStates.ACSC_MST_MOVE) != 0) lblMoving.Image = Properties.Resources.On; else lblMoving.Image = Properties.Resources.Off;
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if ((m_nMotorState & MotorStates.ACSC_MST_INPOS) != 0) lblInPos.Image = Properties.Resources.On; else lblInPos.Image = Properties.Resources.Off;
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if ((m_nMotorState & MotorStates.ACSC_MST_ACC) != 0) lblAcc.Image = Properties.Resources.On; else lblAcc.Image = Properties.Resources.Off;
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if ((m_nMotorState & MotorStates.ACSC_MST_ENABLE) != 0) lblEnable.Image = Properties.Resources.On; else lblEnable.Image = Properties.Resources.Off;
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if ((m_nMotorState & MotorStates.ACSC_MST_MOVE) != 0) lblMoving.Image = Properties.Resources.On; else lblMoving.Image = Properties.Resources.Off; // 运动中
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if ((m_nMotorState & MotorStates.ACSC_MST_INPOS) != 0) lblInPos.Image = Properties.Resources.On; else lblInPos.Image = Properties.Resources.Off; // 就位
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if ((m_nMotorState & MotorStates.ACSC_MST_ACC) != 0) lblAcc.Image = Properties.Resources.On; else lblAcc.Image = Properties.Resources.Off; // 加速
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if ((m_nMotorState & MotorStates.ACSC_MST_ENABLE) != 0) lblEnable.Image = Properties.Resources.On; else lblEnable.Image = Properties.Resources.Off; // 使能
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// Reference position
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// ACSPL+ Variable : RPOS (real)
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m_lfRPos = _ACS.GetRPosition((Axis)iAxisNo);
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m_lfRPos = _ACS.GetRPosition((Axis)iAxisNo); // 参考位置
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// Feedback position (Encoder value)
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// ACSPL+ Variable : FPO (real)
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m_lfFPos = _ACS.GetFPosition((Axis)iAxisNo);
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m_lfFPos = _ACS.GetFPosition((Axis)iAxisNo); //反馈位置
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// PE (Position Error)
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// There is no function in library. We need to use ReadVariable function
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m_lfPE = (double)_ACS.ReadVariable("PE", ProgramBuffer.ACSC_NONE, iAxisNo, iAxisNo);
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m_lfPE = (double)_ACS.ReadVariable("PE", ProgramBuffer.ACSC_NONE, iAxisNo, iAxisNo); //位置误差
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// Feedback Velocity
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m_lfFVEL = (double)_ACS.ReadVariable("FVEL", ProgramBuffer.ACSC_NONE, iAxisNo, iAxisNo);
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m_lfFVEL = (double)_ACS.ReadVariable("FVEL", ProgramBuffer.ACSC_NONE, iAxisNo, iAxisNo); //实际速度
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txtRPOS.Text = String.Format("{0:0.0000}", m_lfRPos);
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txtFPOS.Text = String.Format("{0:0.0000}", m_lfFPos);
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txtPE.Text = String.Format("{0:0.0000}", m_lfPE);
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txtFVEL.Text = String.Format("{0:0.0000}", m_lfFVEL);
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// Program State
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// Program State 运动状态
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// State : Compiled, Running, Suspended, Autoroutine is running (ON syntax)
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//
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// ACSPL+ Variable : PST (integer)
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@@ -515,7 +516,7 @@ namespace ACS_DotNET_Library_Advanced_Demo
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{
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try
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{
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_ACS.Halt((Axis)cboAxisNo.SelectedIndex);
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_ACS.Halt((Axis)cboAxisNo.SelectedIndex); //使用 halt 命令减速
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}
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catch (Exception ex)
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{
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@@ -557,9 +558,9 @@ namespace ACS_DotNET_Library_Advanced_Demo
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if (lfVelocity > 0) lfVelocity = lfVelocity * (-1); // Negative direction : Using - (minus) velocity
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_ACS.Jog(
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MotionFlags.ACSC_AMF_VELOCITY, // Velocity flag
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(Axis)cboAxisNo.SelectedIndex, // Axis number
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lfVelocity // Velocity
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MotionFlags.ACSC_AMF_VELOCITY, // Velocity flag 速度标志
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(Axis)cboAxisNo.SelectedIndex, // Axis number
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lfVelocity // Velocity
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);
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}
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else
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@@ -739,7 +740,7 @@ namespace ACS_DotNET_Library_Advanced_Demo
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if (btn == null) return;
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nBitNo = btn.TabIndex;
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nBitNo = (0x01) << nBitNo;
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nBitNo = (0x01) << nBitNo; //左移几位
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if ((m_nOutputState & nBitNo) != 0)
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{
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