#0012:新增etalon 文件格式的解析与可视化,和控制
This commit is contained in:
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Scatter
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{
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static class Algerbra
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{
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public class Matrix<T>
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{
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int rows;
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int columns;
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private T[,] matrix;
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public Matrix(int n, int m)
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{
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matrix = new T[n, m];
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rows = n;
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columns = m;
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}
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public void SetValByIdx(int m, int n, T x)
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{
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matrix[n, m] = x;
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}
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public T GetValByIndex(int n, int m)
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{
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return matrix[n, m];
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}
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public void SetMatrix(T[] arr)
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{
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for (int r = 0; r < rows; r++)
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for (int c = 0; c < columns; c++)
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matrix[r, c] = arr[r * columns + c];
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}
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public static Matrix<T> operator |(Matrix<T> m1, Matrix<T> m2)
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{
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Matrix<T> m = new Matrix<T>(m1.rows, m1.columns + m2.columns);
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for (int r = 0; r < m1.rows; r++)
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{
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for (int c = 0; c < m1.columns; c++)
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m.matrix[r, c] = m1.matrix[r, c];
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for (int c = 0; c < m2.columns; c++)
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m.matrix[r, c + m1.columns] = m2.matrix[r, c];
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}
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return m;
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}
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public static Matrix<T> operator *(Matrix<T> m1, Matrix<T> m2)
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{
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Matrix<T> m = new Matrix<T>(m1.rows, m2.columns);
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for (int r = 0; r < m.rows; r++)
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for (int c = 0; c < m.columns; c++)
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{
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T tmp = (dynamic)0;
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for (int i = 0; i < m2.rows; i++)
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tmp += (dynamic)m1.matrix[r, i] * (dynamic)m2.matrix[i, c];
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m.matrix[r, c] = tmp;
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}
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return m;
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}
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public static Matrix<T> operator ~(Matrix<T> m)
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{
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Matrix<T> tmp = new Matrix<T>(m.columns, m.rows);
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for (int r = 0; r < m.rows; r++)
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for (int c = 0; c < m.columns; c++)
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tmp.matrix[c, r] = m.matrix[r, c];
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return tmp;
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}
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public static Matrix<T> operator -(Matrix<T> m)
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{
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Matrix<T> tmp = new Matrix<T>(m.columns, m.rows);
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for (int r = 0; r < m.rows; r++)
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for (int c = 0; c < m.columns; c++)
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tmp.matrix[r, c] = -(dynamic)m.matrix[r, c];
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return tmp;
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}
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public override string ToString()
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{
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String output = "";
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for (int r = 0; r < rows; r++)
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{
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output += "[\t";
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for (int c = 0; c < columns; c++)
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{
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output += matrix[r, c].ToString();
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if (c < columns - 1) output += ",\t";
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}
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output += "]\n";
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}
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return output;
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}
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}
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}
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}
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@@ -0,0 +1,68 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using System.Drawing;
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namespace Scatter
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{
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public static class MouseWheelHandler
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{
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public static void Add(Control ctrl, Action<MouseEventArgs> onMouseWheel)
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{
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if (ctrl == null || onMouseWheel == null)
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throw new ArgumentNullException();
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var filter = new MouseWheelMessageFilter(ctrl, onMouseWheel);
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Application.AddMessageFilter(filter);
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ctrl.Disposed += (s, e) => Application.RemoveMessageFilter(filter);
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}
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class MouseWheelMessageFilter
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: IMessageFilter
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{
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private readonly Control _ctrl;
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private readonly Action<MouseEventArgs> _onMouseWheel;
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public MouseWheelMessageFilter(Control ctrl, Action<MouseEventArgs> onMouseWheel)
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{
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_ctrl = ctrl;
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_onMouseWheel = onMouseWheel;
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}
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public bool PreFilterMessage(ref Message m)
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{
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var parent = _ctrl.Parent;
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if (parent != null && m.Msg == 0x20a) // WM_MOUSEWHEEL, find the control at screen position m.LParam
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{
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var pos = new Point(m.LParam.ToInt32() & 0xffff, m.LParam.ToInt32() >> 16);
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var clientPos = _ctrl.PointToClient(pos);
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if (_ctrl.ClientRectangle.Contains(clientPos)
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&& ReferenceEquals(_ctrl, parent.GetChildAtPoint(parent.PointToClient(pos))))
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{
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var wParam = m.WParam.ToInt32();
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Func<int, MouseButtons, MouseButtons> getButton =
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(flag, button) => ((wParam & flag) == flag) ? button : MouseButtons.None;
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var buttons = getButton(wParam & 0x0001, MouseButtons.Left)
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| getButton(wParam & 0x0010, MouseButtons.Middle)
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| getButton(wParam & 0x0002, MouseButtons.Right)
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| getButton(wParam & 0x0020, MouseButtons.XButton1)
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| getButton(wParam & 0x0040, MouseButtons.XButton2)
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; // Not matching for these /*MK_SHIFT=0x0004;MK_CONTROL=0x0008*/
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var delta = wParam >> 16;
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var e = new MouseEventArgs(buttons, 0, clientPos.X, clientPos.Y, delta);
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_onMouseWheel(e);
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return true;
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}
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}
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return false;
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}
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}
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}
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}
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@@ -0,0 +1,67 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Drawing;
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using System.Diagnostics;
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namespace Scatter
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{
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static class Projection
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{
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static public PointF Project(double[] x, double s_x, double s_y, double f, double[] d_w, double azimuth, double elevation)
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{
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Algerbra.Matrix<double> Mext = GetMext(azimuth, elevation, d_w);
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Algerbra.Matrix<double> Mint = GetMint(s_x, s_y, f);
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Algerbra.Matrix<double> X_h = new Algerbra.Matrix<double>(4, 1);
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X_h.SetMatrix(new double[] { x[0], x[1], x[2], 1.0});
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//Debug.Print((Mint * Mext).ToString());
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Algerbra.Matrix<double> P = Mint * Mext * X_h;
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return new PointF((float)(P.GetValByIndex(0, 0) / P.GetValByIndex(2, 0)), (float)(P.GetValByIndex(1, 0) / P.GetValByIndex(2, 0)));
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}
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static public PointF[] ProjectVector(List<double[]> x, double s_x, double s_y, double f, double[] d_w, double azimuth, double elevation)
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{
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Algerbra.Matrix<double> Mext = GetMext(azimuth, elevation, d_w);
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Algerbra.Matrix<double> Mint = GetMint(s_x, s_y, f);
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Algerbra.Matrix<double> X_h = new Algerbra.Matrix<double>(4, 1);
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PointF[] Pvec = new PointF[x.Count];
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for (int i = 0; i < x.Count; i++)
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{
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X_h.SetMatrix(new double[] { x[i][0], x[i][1], x[i][2], 1.0 });
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Algerbra.Matrix<double> P = Mint * Mext * X_h;
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Pvec[i] = new PointF((float)(P.GetValByIndex(0, 0) / P.GetValByIndex(2, 0)), (float)(P.GetValByIndex(1, 0) / P.GetValByIndex(2, 0)));
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}
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return Pvec;
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}
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static Algerbra.Matrix<double> GetMint(double s_x, double s_y, double f)
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{
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Algerbra.Matrix<double> Mint = new Algerbra.Matrix<double>(3, 3);
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double o_x = s_x / 2;
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double o_y = s_y / 2;
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double a = 1;
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Mint.SetMatrix(new double[] { f, 0, o_x, 0, f * a, o_y, 0, 0, 1 });
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return Mint;
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}
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static Algerbra.Matrix<double> GetMext(double azimuth, double elevation, double[] d_w)
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{
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Algerbra.Matrix<double> R = RotationMatrix(azimuth, elevation);
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Algerbra.Matrix<double> dw = new Algerbra.Matrix<double>(3, 1);
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dw.SetMatrix(d_w);
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Algerbra.Matrix<double> Mext = R | (-R * dw);
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return Mext;
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}
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static Algerbra.Matrix<double> RotationMatrix(double azimuth, double elevation)
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{
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Algerbra.Matrix<double> R = new Algerbra.Matrix<double>(3, 3);
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R.SetMatrix(new double[] { Math.Cos(azimuth), 0, -Math.Sin(azimuth),
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Math.Sin(azimuth)*Math.Sin(elevation), Math.Cos(elevation), Math.Cos(azimuth)*Math.Sin(elevation),
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Math.Cos(elevation)*Math.Sin(azimuth), -Math.Sin(elevation), Math.Cos(azimuth)*Math.Cos(elevation) });
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return R;
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}
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}
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}
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@@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Scatter")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Scatter")]
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[assembly: AssemblyCopyright("Copyright © 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("118f69bb-9ed3-4610-8aca-b4c41401ef5e")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -0,0 +1,69 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{D02C6625-17E3-41BC-BFD6-D217C83DD3CE}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Scatter</RootNamespace>
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<AssemblyName>Scatter</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Algebra.cs" />
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<Compile Include="MouseWheelHandler.cs" />
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<Compile Include="Projection.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ScatterPlot.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="ScatterPlot.Designer.cs">
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<DependentUpon>ScatterPlot.cs</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="ScatterPlot.resx">
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<DependentUpon>ScatterPlot.cs</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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Generated
+48
@@ -0,0 +1,48 @@
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namespace Scatter
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{
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partial class ScatterPlot
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
|
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|
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/// <summary>
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/// Clean up any resources being used.
|
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/// </summary>
|
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
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protected override void Dispose(bool disposing)
|
||||
{
|
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if (disposing && (components != null))
|
||||
{
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||||
components.Dispose();
|
||||
}
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||||
base.Dispose(disposing);
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||||
}
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||||
|
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#region Component Designer generated code
|
||||
|
||||
/// <summary>
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||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
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||||
this.SuspendLayout();
|
||||
//
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// ScatterPlot
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Name = "ScatterPlot";
|
||||
this.SizeChanged += new System.EventHandler(this.ScatterPlot_SizeChanged);
|
||||
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.ScatterPlot_MouseDown);
|
||||
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.ScatterPlot_MouseMove);
|
||||
this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.ScatterPlot_MouseUp);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,179 @@
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||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace Scatter
|
||||
{
|
||||
public partial class ScatterPlot : UserControl
|
||||
{
|
||||
List<List<double[]>> Points = new List<List<double[]>>();
|
||||
List<PointF[]> ProjPoints = new List<PointF[]>();
|
||||
private double f = 1000;
|
||||
private double d = 5;
|
||||
private double[] d_w = new double[3];
|
||||
private double last_azimuth, azimuth = 0, last_elevation, elevation = 0;
|
||||
private bool leftMousePressed = false;
|
||||
private PointF ptMouseClick;
|
||||
|
||||
public double Distance
|
||||
{
|
||||
get { return d; }
|
||||
set { d = (value >= 0.1) ? d = value : d; UpdateProjection(); }
|
||||
}
|
||||
|
||||
public double F
|
||||
{
|
||||
get { return f; }
|
||||
set { f = value; UpdateProjection(); }
|
||||
}
|
||||
|
||||
public double[] CameraPos
|
||||
{
|
||||
get { return d_w;}
|
||||
set { d_w = value; UpdateProjection(); }
|
||||
}
|
||||
|
||||
public double Azimuth
|
||||
{
|
||||
get { return azimuth; }
|
||||
set { azimuth = value; UpdateProjection(); }
|
||||
}
|
||||
|
||||
public double Elevation
|
||||
{
|
||||
get { return elevation; }
|
||||
set { elevation = value; UpdateProjection(); }
|
||||
}
|
||||
|
||||
public ScatterPlot()
|
||||
{
|
||||
InitializeComponent();
|
||||
MouseWheelHandler.Add(this, MyOnMouseWheel);
|
||||
}
|
||||
|
||||
protected override CreateParams CreateParams
|
||||
{
|
||||
get
|
||||
{
|
||||
var cp = base.CreateParams;
|
||||
cp.ExStyle |= 0x02000000; // Turn on WS_EX_COMPOSITED
|
||||
return cp;
|
||||
}
|
||||
}
|
||||
|
||||
Color[] colorIdx = new Color[] { Color.Blue, Color.Red, Color.Green, Color.Orange, Color.Fuchsia, Color.Black };
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
base.OnPaint(e);
|
||||
|
||||
Graphics g = this.CreateGraphics();
|
||||
g.FillRectangle(Brushes.White, new Rectangle(0, 0, this.Width, this.Height));
|
||||
if (ProjPoints != null)
|
||||
{
|
||||
for (int i = 0; i < ProjPoints.Count; i++)
|
||||
{
|
||||
foreach (PointF p in ProjPoints[i])
|
||||
{
|
||||
g.FillEllipse(new SolidBrush(colorIdx[i % colorIdx.Length]), new RectangleF(p.X, p.Y, 4, 4));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AddPoint(double x, double y, double z, int series)
|
||||
{
|
||||
if (Points.Count - 1 < series)
|
||||
{
|
||||
Points.Add(new List<double[]>());
|
||||
}
|
||||
|
||||
Points[series].Add(new double[] { x, y, z });
|
||||
|
||||
foreach (List<double[]> ser in Points)
|
||||
{
|
||||
if (ProjPoints.Count - 1 < series)
|
||||
ProjPoints.Add(Projection.ProjectVector(ser, this.Width, this.Height, f, d_w, azimuth, elevation));
|
||||
else
|
||||
ProjPoints[series] = Projection.ProjectVector(ser, this.Width, this.Height, f, d_w, azimuth, elevation);
|
||||
}
|
||||
this.Invalidate();
|
||||
}
|
||||
|
||||
public void AddPoints(List<double[]> points)
|
||||
{
|
||||
List<double[]> _tmp = new List<double[]>(points);
|
||||
Points.Add(_tmp);
|
||||
ProjPoints.Add(Projection.ProjectVector(Points[Points.Count-1], this.Width, this.Height, f, d_w, azimuth, elevation));
|
||||
UpdateProjection();
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
ProjPoints.Clear();
|
||||
Points.Clear();
|
||||
Azimuth = 0;
|
||||
Elevation = 0;
|
||||
}
|
||||
|
||||
private void ScatterPlot_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (leftMousePressed)
|
||||
{
|
||||
azimuth = last_azimuth - (ptMouseClick.X - e.X) / 100;
|
||||
elevation = last_elevation + (ptMouseClick.Y - e.Y) / 100;
|
||||
UpdateProjection();
|
||||
}
|
||||
}
|
||||
|
||||
private void ScatterPlot_SizeChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (ProjPoints != null)
|
||||
UpdateProjection();
|
||||
}
|
||||
|
||||
private void ScatterPlot_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == System.Windows.Forms.MouseButtons.Left)
|
||||
{
|
||||
leftMousePressed = true;
|
||||
ptMouseClick = new PointF(e.X, e.Y);
|
||||
last_azimuth = azimuth;
|
||||
last_elevation = elevation;
|
||||
}
|
||||
}
|
||||
|
||||
private void ScatterPlot_MouseUp(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == System.Windows.Forms.MouseButtons.Left)
|
||||
leftMousePressed = false;
|
||||
}
|
||||
|
||||
private void MyOnMouseWheel(MouseEventArgs e)
|
||||
{
|
||||
Distance += -e.Delta / 500D;
|
||||
}
|
||||
|
||||
private void UpdateProjection()
|
||||
{
|
||||
if (ProjPoints == null)
|
||||
return;
|
||||
double x = d * Math.Cos(elevation) * Math.Cos(azimuth);
|
||||
double y = d * Math.Cos(elevation) * Math.Sin(azimuth);
|
||||
double z = d * Math.Sin(elevation);
|
||||
d_w = new double[3] { -y, z, -x };
|
||||
for (int i = 0; i < ProjPoints.Count; i++)
|
||||
ProjPoints[i] = Projection.ProjectVector(Points[i], this.Width, this.Height, f, d_w, azimuth, elevation);
|
||||
this.Invalidate();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,4 @@
|
||||
// <autogenerated />
|
||||
using System;
|
||||
using System.Reflection;
|
||||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.0", FrameworkDisplayName = ".NET Framework 4")]
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1 @@
|
||||
010729bf4e2861a30ba2b2199c1d8d99dbfeee6c06a6af2b14fb4f09a1506f16
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user