#ifndef HSI_H_INCLUDED_ #define HSI_H_INCLUDED_ #include #include #pragma once /////////////////////////////////////////////////////////////////////////////// // // HSI.h // /////////////////////////////////////////////////////////////////////////////// // // Definition for Hardware Specific Interface DLL (HSI) // /////////////////////////////////////////////////////////////////////////////// #ifdef HSI_EXPORTS #define HSI_API extern "C" __declspec(dllexport) #else #define HSI_API extern "C" __declspec(dllimport) #endif const int HSI_APIVersionMajor = 0; const int HSI_APIVersionMinor = 1; const int HSI_MaxStringLength = 255; // Maximum string length (buffer size - 1) /////////////////////////////////////////////////////////////////////////////// // Interface API /////////////////////////////////////////////////////////////////////////////// enum HSI_STATUS { HSI_STATUS_NOT_SUPPORTED = -1, HSI_STATUS_NORMAL = 0, HSI_STATUS_FAILED, HSI_FAILED_DLL_LOAD, HSI_STATUS_PORTLOCK_HSI_MISMATCH, HSI_STATUS_FILE_NOT_FOUND, HSI_STATUS_HARDWARE_NOT_FOUND, HSI_STATUS_INVALID_PARAMETERS, HSI_STATUS_INVALID_POINTS, HSI_STATUS_PART_NOT_DETECTED, HSI_STATUS_MEASURE_ERROR, HSI_STATUS_TEMPERATURE_ERROR, HSI_STATUS_ILLUMINATION_COMM = 50, HSI_STATUS_OPTICS_COMM = 100, HSI_STATUS_OPTICS_HOMING, HSI_STATUS_OPTICS_TIMEOUT, HSI_STATUS_OPTICS_CALIBRATIONDATA, HSI_STATUS_OPTICS_CALIBRATIONDATADEFAULT, HSI_STATUS_OPTICS_CALFILEDATACOUNTMISMATCH, HSI_STATUS_MOTION_COMM = 150, HSI_STATUS_MOTION_HOMING, HSI_STATUS_MOTION_TIMEOUT, HSI_STATUS_MOTION_EMERGENCY_STOP, HSI_STATUS_MOTION_EXCEED_LIMIT, HSI_STATUS_MOTION_UNKNOWN_ERROR, HSI_STATUS_MOTION_EXCEED_SW_LIMIT, HSI_STATUS_MOTION_POSITION_ERROR, HSI_STATUS_MOTION_MOVING, HSI_STATUS_TP_UNEXPECTED_HIT = 200, HSI_STATUS_TP_TIMEOUT = 201, HSI_STATUS_TP_APPROACH_TIMEOUT = 202, HSI_STATUS_TP_WRIST_ERROR, HSI_STATUS_FG_COMM = 250, HSI_STATUS_FG_TIMEOUT, HSI_STATUS_FG_DIRECTX, HSI_STATUS_FG_COLORDEPTH, HSI_STATUS_LP_TIMEOUT = 300, HSI_STATUS_LP_EXCEED_LIMIT = 301, HSI_STATUS_VP_TIMEOUT = 350, HSI_STATUS_VP_IMAGEPROCESS_FAIL }; enum HSI_MACHINE_TYPE { HSI_MACHINE_UNKNOWN = 0, HSI_MACHINE_SO7 = 1, HSI_MACHINE_NAVITAR_AUTOZOOM = 2, HSI_MACHINE_EF3 = 3, HSI_MACHINE_GOOGOL = 4, HSI_MACHINE_TYPE_TOTAL, }; enum HSI_EVENT_TYPE { HSI_EVENT_NONE = 0, HSI_EVENT_ERROR = 1, HSI_EVENT_FUNCTION = 2, HSI_EVENT_NOTIFY = 3, HSI_EVENT_SAFETY = 4, HSI_EVENT_SAFETY_KEEP = 5 }; enum HSI_EVENT_FUNCTION_ID // EventData { // Send Receive // V4.2 & V4.3 + HSI_EVENT_DONE = 0, // N/A N/A HSI_EVENT_TAKE_HIT = 1, // N/A N/A HSI_EVENT_ERASE_HIT = 2, // N/A N/A HSI_EVENT_TIME_CRITICAL = 3, // "ON", or "OFF" N/A HSI_EVENT_ZOOM_IN = 4, // "MAX", "COARSE", or "FINE" N/A HSI_EVENT_ZOOM_OUT = 5, // "MAX", "COARSE", or "FINE" N/A HSI_EVENT_REFRESH_LIVE_VIEW = 6, // N/A N/A HSI_EVENT_UPDATE_READOUTS = 7, // "AxisFlags,%lf{x},%lf{y},%lf{z},%lf{r}" N/A HSI_EVENT_READ_MC_POSITION = 8, // "AxisFlags" "AxisFlags,%lf{x},%lf{y},%lf{z},%lf{r}" HSI_EVENT_MOVE_MC_POSITION = 9, // "AxisFlags,%lf{x},%lf{y},%lf{z},%lf{r},%lf{speed},%1d{bWait}" N/A HSI_EVENT_CONVERT_MC_TO_GLOBAL = 10, // "%lf{x},%lf{y},%lf{z}" "%lf{x},%lf{y},%lf{z}" HSI_EVENT_UPDATE_STATUS_MESSAGE = 11, // N/A N/A HSI_EVENT_OPENFILE_DLG = 12, // N/A "FileName" HSI_EVENT_DISPLAY_YESNO_MESSAGE = 13, // N/A N/A HSI_EVENT_DISPLAY_OKCANCEL_MESSAGE = 14, // N/A N/A HSI_EVENT_DISPLAY_OK_MESSAGE = 15, // N/A N/A // V4.3 + Only HSI_EVENT_DEBUG_LOG = 20, // "%s" N/A HSI_EVENT_MOVE_MC_POSITION_AND_SETTLE = 21, // "AxisFlags,%lf{x},%lf{y},%lf{z},%lf{r},%lf{speed}" N/A HSI_EVENT_CONVERT_GLOBAL_TO_MM = 22, // "%lf{x},%lf{y},%lf{z}" "%lf{x},%lf{y},%lf{z}" HSI_EVENT_CONVERT_ROT_TO_TABLE_POINT = 23, // "%lf{x},%lf{y},%lf{z}" "%lf{x},%lf{y},%lf{z}" HSI_EVENT_CONVERT_ROT_OUT_TABLE_POINT = 24, // "%lf{x},%lf{y},%lf{z}" "%lf{x},%lf{y},%lf{z}" HSI_EVENT_CONVERT_ROT_TO_TABLE_VECTOR = 25, // "%lf{x},%lf{y},%lf{z}" "%lf{x},%lf{y},%lf{z}" HSI_EVENT_CONVERT_ROT_OUT_TABLE_VECTOR = 26, // "%lf{x},%lf{y},%lf{z}" "%lf{x},%lf{y},%lf{z}" HSI_EVENT_ILLUMINATION_REFRESH = 27, HSI_EVENT_ILLUMINATION_LOCK = 28, HSI_EVENT_ILLUMINATION_STORE_SET = 29, HSI_EVENT_ILLUMINATION_RESTORE_SET = 30, HSI_EVENT_ILLUMINATION_DECREASE_ACTIVE = 31, // "%d" HSI_EVENT_ILLUMINATION_INCREASE_ACTIVE = 32, // "%d" HSI_EVENT_ILLUMINATION_DECREASE_ALL = 33, // "%d" HSI_EVENT_ILLUMINATION_INCREASE_ALL = 34, // "%d" HSI_EVENT_ILLUMINATION_SELECT_LAMP = 35, // "%d" HSI_EVENT_ILLUMINATION_SET_LAMP_INTENSITY = 36, // "%d" HSI_EVENT_ILLUMINATION_GET_LAMP_INTENSITY = 37, // "%d" HSI_EVENT_ILLUMINATION_SET_LAMP_CALIBRATION_OVERRIDE = 38, // "%d" HSI_EVENT_ILLUMINATION_NEXT_RING = 39, HSI_EVENT_ILLUMINATION_PREV_RING = 40, HSI_EVENT_ILLUMINATION_NEXT_SECTOR = 41, HSI_EVENT_ILLUMINATION_PREV_SECTOR = 42, HSI_EVENT_ILLUMINATION_NUM_LAMPS_INSTALLED = 43, HSI_EVENT_ILLUMINATION_IS_LAMP_INSTALLED = 44, HSI_EVENT_ILLUMINATION_APPLY = 45, HSI_EVENT_ILLUMINATION_ALLOFF = 46, HSI_EVENT_ILLUMINATION_ALLON = 47, HSI_EVENT_ILLUMINATION_UNLOCK = 48, HSI_EVENT_IS_PROGRAMMING_MODE = 49, // 1/0 HSI_EVENT_IS_PORTLOCK_DCC = 50, // 1/0 HSI_EVENT_IS_ROTAB_ENABLED = 51, // 1/0 HSI_EVENT_IS_TIME_CRITICAL = 52, // 1/0 HSI_EVENT_CONVERT_MM_TO_GLOBAL = 53, HSI_EVENT_CONVERT_GLOBAL_TO_MC = 54, HSI_EVENT_LASER_FOCUS_ENABLE = 55, // "%d" 0 = not available, 1 = available HSI_EVENT_MOVE_POINT = 56, // N/A N/A HSI_EVENT_MAG_CHANGED = 57, HSI_EVENT_ILLUMINATION_SET_LAMP_INTENSITY_IN_MACHINE_LEVELx100 = 58, // "%d" //PR251359-- Instructed to "Please focus on slide" but it's rather unhelpfully turned the lights off for us. HSI_EVENT_DCC_SCAN_POINTS_AVAILABLE = 59, // "%d" = more to come, 1 = last set N/A HSI_EVENT_ILLUMINATION_IS_ALL_OFF = 60, // 1/0 //PR253777-- Sensilight does not work if the target has 'ALL OFF' for illum setting--4/16/2008 HSI_EVENT_ILLUMINATION_DECREASE_ALL_NONZERO = 61, // Sensilight command that wont change a lamp currently set to zero HSI_EVENT_ILLUMINATION_INCREASE_ALL_NONZERO = 62, // Sensilight command that wont change a lamp currently set to zero22 HSI_EVENT_LP_QUALITY = 63, // "%d" 0-100% HSI_EVENT_TP_QUALITY = 64, // "%d" 0-100% HSI_EVENT_VP_QUALITY = 65, // "%d" 0-100% HSI_EVENT_FLYMODE_MOVE_COMPLETE = 66, // A queued flymode move has completed HSI_EVENT_PENDANT_SPEED_PERCENT = 67, // 108336 HMV : Add calls to HSI.H for Speed HSI_EVENT_PENDANT_AXES_SELECTED = 68, // 108335 HMV : Need to add calls to the HSI.H for Stacked Rotary HSI_EVENT_MOTION = 500, HSI_EVENT_MOTION_DCC_HOME = 501, HSI_EVENT_MOTION_FOCUS_HOME = 502, HSI_EVENT_MOTION_EMERGENT_STOP = 503, HSI_EVENT_SHUTDOWN_ = 999, // N/A N/A HSI_EVENT_MOTION_DRIVER_ALARM = 1000, HSI_EVENT_MOTION_PROBE = 1001, HSI_EVENT_MOTION_DISPENSER = 1002 }; enum HSI_NOTIFY_TYPE { HSI_NOTIFY_PROGRAM_EXECUTION_START = 0, HSI_NOTIFY_PROGRAM_EXECUTION_STOP = 1, HSI_NOTIFY_TIME_CRITICAL_EVENT_START = 2, HSI_NOTIFY_TIME_CRITICAL_EVENT_STOP = 3, HSI_NOTIFY_PROGRAM_OPEN = 4, HSI_NOTIFY_PROGRAM_CLOSE = 5, HSI_NOTIFY_PCDMIS_SHUTDOWN = 6, HSI_NOTIFY_CLEAR_ITERATIONS = 7, HSI_NOTIFY_EMERGENCY_STATE = 9 }; enum HSI_EVENT_RESPONSE_TYPE { HSI_EVENT_CALLBACK = 0, HSI_EVENT_RESPONSE_OK = 1, HSI_EVENT_RESPONSE_RETRY = 2, HSI_EVENT_RESPONSE_CANCEL = 3, HSI_EVENT_RESPONSE_YES = 4, HSI_EVENT_RESPONSE_NO = 5, HSI_EVENT_FUNCTION_OK = 6, HSI_EVENT_FUNCTION_FAILED = 7 }; const int HSI_THREAD_EXIT = -1; const int HSI_THREAD_RUNNING = 0; const int HSI_THREAD_PAUSED = 1; struct sHSIEventProperties { UINT EventID; UINT EventCallbackID; HSI_EVENT_TYPE EventType; HSI_EVENT_RESPONSE_TYPE EventResponse; char EventData[HSI_MaxStringLength + 1]; void Init() { EventID = 0; EventCallbackID = 0; EventType = HSI_EVENT_NONE; EventResponse = HSI_EVENT_CALLBACK; memset(EventData, 0, (HSI_MaxStringLength + 1)*sizeof(char)); }; sHSIEventProperties() { Init(); } }; // >>>> In Interfaces typedef VOID(WINAPI *pEventCallback)(HSI_EVENT_TYPE EventType, HSI_EVENT_RESPONSE_TYPE ResponseType, UINT EventID, char EventData[HSI_MaxStringLength + 1], UINT &EventCallbackID); HSI_API HSI_STATUS WINAPI HSI_STARTUP(HWND _hWnd, bool _bOfflineOnly); HSI_API HSI_STATUS WINAPI HSI_GET_INTERFACE_VERSION(UINT &APIVersionMajor, UINT &APIVersionMinor); HSI_API HSI_STATUS WINAPI HSI_GET_MACHINE_INFO(int &_NumMachineTypes); HSI_API HSI_STATUS WINAPI HSI_SET_EVENT_CALLBACK(pEventCallback _pCallback); HSI_API HSI_STATUS WINAPI HSI_SHUTDOWM(); // <<<< Out Interfaces /////////////////////////////////////////////////////////////////////////////// // Motion API /////////////////////////////////////////////////////////////////////////////// enum HSI_MOTION_TYPE { HSI_MOTION_SUPPORTS_DCC_CONTROL = 0x0001, HSI_MOTION_SUPPORTS_MANUAL_CONTROL = 0x0002, HSI_MOTION_SUPPORTS_HOMING = 0x0004, HSI_MOTION_SUPPORTS_CIRCULAR_MOVES = 0x0008, HSI_MOTION_SUPPORTS_CMM_WRIST = 0x0010, HSI_MOTION_SUPPORTS_BUFFERED_MOVES = 0x0020, HSI_MOTION_SUPPORTS_FLY_MOVES = 0x0040, HSI_MOTION_SUPPORTS_SCAN = 0x0080, HSI_MOTION_SUPPORTS_ALL_AXIS_MOVE = 0x0100, HSI_MOTION_SUPPORTS_MEASPOINT_VW = 0x0200 }; enum HSI_MOTION_AXIS_TYPE { HSI_MOTION_AXIS_X = 0x0001, // This is the default "Sensor level" X Axis - use on single X axis machines HSI_MOTION_AXIS_Y = 0x0002, // This is the default "Sensor level" Y Axis - use on single Y axis machines HSI_MOTION_AXIS_Z = 0x0004, // This is the default "Sensor level" Z Axis - use on single Z axis machines HSI_MOTION_AXIS_R = 0x0008, // This is the default "Sensor level" R Axis - use on single R axis machines HSI_MOTION_AXIS_X1 = 0x0010, // This is the 1st X Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_Y1 = 0x0020, // This is the 1st Y Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_Z1 = 0x0040, // This is the 1st Z Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_R1 = 0x0080, // This is the 1st R Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_X2 = 0x0100, // This is the 2nd X Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_Y2 = 0x0200, // This is the 2nd Y Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_Z2 = 0x0400, // This is the 2nd Z Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_R2 = 0x0800, // This is the 2nd R Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_X3 = 0x1000, // This is the 3rd X Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_Y3 = 0x2000, // This is the 3rd Y Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_Z3 = 0x4000, // This is the 3rd Z Axis - use on multiple axis machines when specific axis needed HSI_MOTION_AXIS_R3 = 0x8000 // This is the 3rd R Axis - use on multiple axis machines when specific axis needed }; enum HSI_MOTION_IO_TYPE { HSI_MOTION_INPUT = 0x0001, HSI_MOTION_INPUT_LIMIT_SWITCH, HSI_MOTION_INPUT_CH1,//固高、众为兴、EF1输入 HSI_MOTION_INPUT_CH2, HSI_MOTION_INPUT_CH3,//串口控制器输入 HSI_MOTION_INPUT_CH4,//众为兴运动控制卡测试输入 HSI_MOTION_INPUT_ALARM,//驱动报警 HSI_MOTION_OUTPUT = 0x0100, HSI_MOTION_OUTPUT_LASER_PEN, HSI_MOTION_OUTPUT_CH1,//固高、众为兴、EF1输出 HSI_MOTION_OUTPUT_CH2, HSI_MOTION_OUTPUT_CH3,//串口控制器输出 HSI_MOTION_OUTPUT_CH4//众为兴运动控制卡测试输出 }; const UINT HSI_MOTION_AXIS_ALL = HSI_MOTION_AXIS_X | HSI_MOTION_AXIS_Y | HSI_MOTION_AXIS_Z; enum HSI_MOTION_MOVE_TYPE { HSI_MOTION_MOVE_WAIT = 1, HSI_MOTION_MOVE_NOWAIT = 2, HSI_MOTION_MOVE_INTERMEDIATE_POSITION = 3, HSI_MOTION_MOVE_FINAL_POSITION = 4, HSI_MOTION_IN_POSITION_EVENT = 5, HSI_MOTION_MOVE_FLYMODE = 6, HSI_MOTION_MOVE_START_POSITION = 7, HSI_MOTION_MOVE_START_FINAL_POSITION = 8 }; enum HSI_MOTION_AXIS_R_MOVE_TYPE { HSI_MOTION_AXIS_R_CLOCKWISE = 1, HSI_MOTION_AXIS_R_ANTICLOCKWISE = 2, HSI_MOTION_AXIS_R_FASTEST = 3 }; enum HSI_SCAN_MOTION_TYPE { HSI_SCAN_MOTION_LINEAR = 1, HSI_SCAN_MOTION_CIRCULAR, HSI_SCAN_MOTION_SPEC_LOCA = 100,//EF1 HSI_SCAN_MOTION_EQ_DIS, HSI_SCAN_MOTION_EQ_DIS_II, HSI_SCAN_MOTION_LINEAR_TEST,//测试使用 HSI_SCAN_MOTION_EQ_TEST,//测试使用 HSI_SCAN_MOTION_MANUAL_TEST//测试使用 }; enum HSI_ZOOM_TYPE { HSI_ZOOM_MANUAL = 0, HSI_ZOOM_NAVITAR=3 }; typedef struct { double x; double y; double z; }Point; const int HSI_MAX_POSITIONS_STORED = 500; // >>>> In Interfaces // 第一阶段需要重写的API 函数 HSI_API HSI_STATUS WINAPI HSI_MOTION_STARTUP(bool bHome); HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_FIREWAREVERION(byte *verion); HSI_API HSI_STATUS WINAPI HSI_MOTION_SHUTDOWN(); HSI_API HSI_STATUS WINAPI HSI_EF3MOTION_GET_SPEED_XYZ(int axis, double &Speed); HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_SPEED_EX(UINT AxisTypes, double Speed); HSI_API HSI_STATUS WINAPI HSI_MOTION_JOG(UINT AxisTypes, double Speed); HSI_API HSI_STATUS WINAPI HSI_MOTION_STOP_JOG(); HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_POSITION_XYZ(UINT AxisTypes, double &PositionX, double &PositionY, double &PositionZ, double &Time); HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_POSITION_XYZ(UINT AxisTypes, double PositionX, double PositionY, double PositionZ, HSI_MOTION_MOVE_TYPE eType, double dSpeedGear); HSI_API HSI_STATUS WINAPI HSI_MOTION_ABORT_MOTION(); HSI_API HSI_STATUS WINAPI HSI_MOTION_IS_HOMED(bool &bHomed); //HSI_API HSI_STATUS WINAPI HSI_MOTION_IS_SUPPORTED(UINT &Types); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_SPEED_XYZ(double &Speed); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_SPEED_XYZ(double Speed); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_ACCELERATION_XYZ(double &AccelX, double &AccelY, double &AccelZ); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_ACCELERATION_XYZ(double AccelX, double AccelY, double AccelZ); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_SPEED_R(double &Speed); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_SPEED_R(double Speed); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_ACCELERATION_R(double &AccelR); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_ACCELERATION_R(double AccelR); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_SCALE_RESOLUTION(double &ScaleX, double &ScaleY, double &ScaleZ); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_SCALE_RESOLUTION(double ScaleX, double ScaleY, double ScaleZ); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_DEADBAND(double &DeadbandX, double &DeadbandY, double &DeadbandZ, double &DeadbandR); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_REFRESH_DEADBAND(double &Deadband); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_POSITIONPROBE(UINT AxisTypes, double &PositionX, double &PositionY, double &PositionZ, double &PositionA); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_ENCODER_XYZ(long *lEncVal); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_POSITION_XYZ_CACHE(UINT AxisTypes, HSI_MOTION_MOVE_TYPE eType, int DataCount, Point *CacheData); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_POSITION_R(UINT AxisTypes, double &PositionR, double &Time); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_POSITION_R(UINT AxisTypes, double PositionR, HSI_MOTION_AXIS_R_MOVE_TYPE DirectionType, bool bWait); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_PLAN_SCAN(double *pdStartPosX, double *pdStartPosY, double *pdStartPosZ, double *pdEndPosX, double *pdEndPosY, double *pdEndPosZ, double *pdStepDis, bool *pbTrig, int iCount); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_DIO(UINT IOChannel, UINT& _Status); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_DIO(UINT IOChannel, UINT _Status); //HSI_API HSI_STATUS WINAPI HSI_MOTION_DCC_SCAN_SET_DATA(UINT AxisTypes, HSI_SCAN_MOTION_TYPE eType, UINT lTrigNumber, double* dTrigDis); //HSI_API HSI_STATUS WINAPI HSI_MOTION_DCC_SCAN_START(); //HSI_API HSI_STATUS WINAPI HSI_MOTION_DCC_SCAN_STOP(); //HSI_API HSI_STATUS WINAPI HSI_MOTION_IS_SUPPORTED_EX(UINT AxisTypes, UINT &Types); //HSI_API HSI_STATUS WINAPI HSI_MOTION_STARTUP_EX(UINT AxisTypes, bool bHome); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_SCALE_RESOLUTION_EX(UINT AxisTypes, double &Scale); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_SCALE_RESOLUTION_EX(UINT AxisTypes, double Scale); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_POSITION_EX(UINT AxisTypes, double &Position, double &Time); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_POSITION_EX(UINT AxisTypes, double Position, HSI_MOTION_MOVE_TYPE eType, double dSpeedGear); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_SPEED_EX(UINT AxisTypes, double &Speed); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_ACCELERATION_EX(UINT AxisTypes, double &Accel); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_ACCELERATION_EX(UINT AxisTypes, double Accel); //暂未实现 //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_MAGNIFICATION(UINT AxisTypes, double mag, HSI_MOTION_MOVE_TYPE eType, double dSpeedGear); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_MAGNIFICATION(UINT AxisTypes, double &mag); //HSI_API HSI_STATUS WINAPI HSI_MOTION_SET_SCALE_POS(UINT AxisTypes, double ScalePos, HSI_MOTION_MOVE_TYPE eType, double dSpeedGear); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_SCALE_POS(UINT AxisTypes, double &ScalePos); //HSI_API BOOL WINAPI HSI_MOTION_GET_PROBE_TOUCH(); //HSI_API HSI_STATUS WINAPI HSI_MOTION_TOUCH_MOVE(double dSpeed, double dEndPosX, double dEndPosY, double dEndPosZ, double dI, double dJ, double dK); //HSI_API HSI_STATUS WINAPI HSI_MOTION_GET_POSITION_XYZA_PROBE(UINT AxisTypes, double &PositionX, double &PositionY, double &PositionZ, double &dI, double &dJ, double &dK, double &PositionA); // <<<< Out Interfaces #ifdef USE_Illumination_API /////////////////////////////////////////////////////////////////////////////// // Illumination API /////////////////////////////////////////////////////////////////////////////// enum HSI_ILLUMINATION_INFO { HSI_ILLUMINATION_INFO_UNKNOWN = 0, HSI_ILLUMINATION_INFO_SO7 = 0x01, HSI_ILLUMINATION_INFO_SO7_II = 0x02,//lvgang HSI_ILLUMINATION_INFO_SO7_III = 0x04,//shixuyong HSI_ILLUMINATION_INFO_TOTAL }; enum HSI_ILLUMINATION_BULB_TYPE { HSI_ILLUMINATION_BULB_ROUND = 1, HSI_ILLUMINATION_BULB_SQUARE = 2, HSI_ILLUMINATION_BULB_RING = 3, HSI_ILLUMINATION_BULB_GRID = 4 }; enum HSI_ILLUMINATION_LAMP_TYPE { HSI_ILLUMINATION_LAMP_COAXIAL = 0, HSI_ILLUMINATION_LAMP_SURFACE = 1, HSI_ILLUMINATION_LAMP_PROFILE = 2, HSI_ILLUMINATION_LAMP_PROFILE_OUTER = 3 }; enum HSI_ILLUMINATION_LAMP_CONTROL_TYPE { HSI_ILLUMINATION_LAMP_CONTROL_BY_WHOLE_LAMP = 0x0000, HSI_ILLUMINATION_LAMP_CONTROL_BY_RINGS = 0x0001, HSI_ILLUMINATION_LAMP_CONTROL_BY_OCTANTS = 0x0002, HSI_ILLUMINATION_LAMP_CONTROL_BY_SEGMENTS = 0x0004, HSI_ILLUMINATION_LAMP_CONTROL_BY_OTHER }; enum HSI_ILLUMINATION_BULB_STATE { HSI_ILLUMINATION_BULB_STATE_TURN_ON = 0, HSI_ILLUMINATION_BULB_STATE_TURN_OFF = 1, HSI_ILLUMINATION_BULB_STATE_TOTAL }; enum HSI_ILLUMINATION_TYPE { HSI_ILLUMINATION_SUPPORTS_DCC_CONTROL = 0x0001, HSI_ILLUMINATION_SUPPORTS_MANUAL_CONTROL = 0x0002 }; enum HSI_ILLUMINATION_LAMP_LOCATION_TYPE { HSI_ILLUMINATION_LAMP_LOCATION_NONE = 0, HSI_ILLUMINATION_LAMP_LOCATION_TOP_ON_AXIS = 1, HSI_ILLUMINATION_LAMP_LOCATION_TOP_ANGLED = 2, HSI_ILLUMINATION_LAMP_LOCATION_BOTTOM = 3, HSI_ILLUMINATION_LAMP_LOCATION_MOVABLE = 4 }; const int HSI_ILLUMINATION_MAX_LAMPS = 6; const int HSI_ILLUMINATION_MAX_BULB_COLORS = 3; const int HSI_ILLUMINATION_MAX_RINGS = 12; const int HSI_ILLUMINATION_MAX_SECTORS = 16; const int HSI_ILLUMINATION_MAX_BULBS = HSI_ILLUMINATION_MAX_RINGS * HSI_ILLUMINATION_MAX_SECTORS; const int HSI_ILLUMINATION_MAX_BULB_TYPE = 2; const int HSI_MaxLampNameLength = 29, HSI_MaxLampDescriptionLength = 255; // Maximum string length (buffer size - 1) // >>>> In Interfaces HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_IS_SUPPORTED(UINT &Types); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_STARTUP(); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_GET_LAMP_COUNT(int &nLamps); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_GET_LAMP_INFO(int& _LampInfo, int& _NumLamps, int(*_LampsType)[HSI_ILLUMINATION_MAX_BULB_TYPE], int *NumRings, int *NumSectors, int* _Color, double *_Angle, bool &bCanBeCalibrated); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_GET_LAMP_STATE(int nLamp, bool *bBulbStates, double *Intensities, int &Color, double &Angle); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_SET_LAMP_STATE(int nLamp, bool *bBulbStates, double *Intensities, int Color, double Angle, bool bWait); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_GET_LAMP_STATE_ALL(int _LampInfo, int _NumLamps, int(*_LampsType)[HSI_ILLUMINATION_MAX_BULB_TYPE], int(*bBulbStates)[HSI_ILLUMINATION_MAX_BULBS], double(*Intensities)[HSI_ILLUMINATION_MAX_BULBS]); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_SET_LAMP_STATE_ALL(int _LampInfo, int _NumLamps, int(*_LampsType)[HSI_ILLUMINATION_MAX_BULB_TYPE], int(*bBulbStates)[HSI_ILLUMINATION_MAX_BULBS], double(*Intensities)[HSI_ILLUMINATION_MAX_BULBS], bool bWait); HSI_API HSI_STATUS WINAPI HSI_ILLUMINATION_SHUTDOWN(); // <<<< Out Interfaces #endif // !USE_Illumination_API class HSI { public: HSI() : hWnd(nullptr), bOfflineOnly(false){} virtual ~HSI(){} virtual HSI_STATUS IsSupported(UINT &Types){ Types = 0; return HSI_STATUS_NORMAL; } virtual HSI_STATUS Startup(HWND _hWnd, bool _bOfflineOnly){ hWnd = _hWnd; bOfflineOnly = _bOfflineOnly; return HSI_STATUS_NORMAL; } virtual HSI_STATUS Shutdown(){ return HSI_STATUS_NORMAL; } protected: HWND hWnd; bool bOfflineOnly; sHSIEventProperties sEvenProp; }; #endif