Files

31 lines
744 B
C++

#pragma once
// No MFC
#define WIN32_LEAN_AND_MEAN
//#define _WIN32_WINNT _WIN32_WINNT_WIN7
// We need the Windows Header and the XInput Header
//#include <windows.h>
//#include <XInput.h>
//#pragma comment(lib, "xinput1_3.lib")
// XBOX Controller Class Definition
class CXDirectXInput
{
private:
// XINPUT_STATE _controllerState;
int _controllerNum;
public:
CXDirectXInput();
~CXDirectXInput();
HRESULT InitDirectInput();
VOID FreeDirectInput();
HRESULT UpdateInputState();
HRESULT SetupForIsXInputDevice();
void Vibrate(int leftVal = 0, int rightVal = 0);
bool IsXInputDevice( const GUID* pGuidProductFromDirectInput );
void CleanupForIsXInputDevice();
DIJOYSTATE2 GetState();
bool GetState(DIJOYSTATE2 &joyState);
};