Files
LM-Middleware/HexcalMC/Base/UserControl/Lamp.Designer.cs
T
2024-02-22 09:45:52 +08:00

49 lines
1.5 KiB
C#

namespace HexcalMC
{
partial class Lamp
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// Lamp
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Font = new System.Drawing.Font("宋体", 16F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Pixel, ((byte)(134)));
this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.Name = "Lamp";
this.Size = new System.Drawing.Size(144, 121);
this.Load += new System.EventHandler(this.Lamp_Load);
this.ResumeLayout(false);
}
#endregion
}
}