将Feature/XP.Common和Feature/XP.Hardware分支合并至Develop/XP.forHardwareAndCommon,完善XPapp注册和相关硬件类库通用类库功能。
This commit is contained in:
@@ -0,0 +1,474 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace XP.Hardware.MotionControl.Resources {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "18.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("XP.Hardware.MotionControl.Resources.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Actual 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Actual {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Actual", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Apply 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_ApplyGeometry {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_ApplyGeometry", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Linear Axes & Rotary Axes 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Axes_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Axes_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Axis 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Axis {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Axis", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 轴复位 | Axis Reset 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_AxisReset {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_AxisReset", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Calculate Geometry 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_CalculateGeometry {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_CalculateGeometry", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Close 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_CloseDoor {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_CloseDoor", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 实际→目标 | Actual→Target 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_CopyActualToTarget {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_CopyActualToTarget", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Debug (Jog) 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Debug_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Debug_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Motion Control Debug 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_DebugWindow_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_DebugWindow_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 DetectorZ 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_DetectorZ {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_DetectorZ", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Det.Swing 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_DetSwing {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_DetSwing", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Status 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_DoorStatus {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_DoorStatus", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Safety Door Status 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_DoorStatus_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_DoorStatus_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 FDD 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_FDD {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_FDD", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Fixture Rot. 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_FixtureRot {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_FixtureRot", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 FOD 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_FOD {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_FOD", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Geometry 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Geometry_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Geometry_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 几何计算失败:{0} | Geometry calculation failed: {0} 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_GeometryCalcFailed {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_GeometryCalcFailed", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 用户取消操作 | User cancelled operation 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_GeometryCancelled {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_GeometryCancelled", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 目标 FOD={0:F2}mm, FDD={1:F2}mm, 摆动角度={2:F2}°
|
||||
///SourceZ → {3:F2}mm
|
||||
///DetectorZ → {4:F2}mm
|
||||
///确认执行移动? | Confirm to execute move? 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_GeometryConfirm {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_GeometryConfirm", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 目标 FOD={0:F2}mm, FDD={1:F2}mm, 摆动角度={2:F2}°
|
||||
///SourceZ → {3:F2}mm
|
||||
///DetectorZ → {4:F2}mm
|
||||
///确认填入信息? | Confirm to filll move matrix? 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_GeometryFillConfirm {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_GeometryFillConfirm", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Home 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Home {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Home", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 确认执行所有轴回零? | Confirm to home all axes? 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_HomeConfirm {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_HomeConfirm", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Interlock 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Interlock {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Interlock", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Interlocked 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Interlocked {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Interlocked", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Jog Speed 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_JogSpeed_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_JogSpeed_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Linear Axes 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_LinearAxes_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_LinearAxes_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 M 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Magnification {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Magnification", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Move 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Move {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Move", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 确认执行多轴联动移动? | Confirm to execute multi-axis coordinated move? 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_MoveConfirm {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_MoveConfirm", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Not Interlocked 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_NotInterlocked {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_NotInterlocked", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Open 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_OpenDoor {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_OpenDoor", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Operations 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Operations_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Operations_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 PLC not connected, operation unavailable 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_PlcNotConnected {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_PlcNotConnected", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Rotary Axes 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_RotaryAxes_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_RotaryAxes_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 SourceZ 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_SourceZ {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_SourceZ", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Stage Rot. 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_StageRot {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_StageRot", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 StageX 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_StageX {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_StageX", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 StageY 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_StageY {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_StageY", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Stop 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Stop {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Stop", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Stop Door 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_StopDoor {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_StopDoor", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Target 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_Target {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_Target", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Target FDD 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_TargetFDD {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_TargetFDD", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 查找类似 Target FOD 的本地化字符串。
|
||||
/// </summary>
|
||||
internal static string MC_TargetFOD {
|
||||
get {
|
||||
return ResourceManager.GetString("MC_TargetFOD", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,261 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="MC_DoorStatus_Title" xml:space="preserve">
|
||||
<value>Safety Door Status</value>
|
||||
</data>
|
||||
<data name="MC_DoorStatus" xml:space="preserve">
|
||||
<value>Status</value>
|
||||
</data>
|
||||
<data name="MC_Interlock" xml:space="preserve">
|
||||
<value>Interlock</value>
|
||||
</data>
|
||||
<data name="MC_Interlocked" xml:space="preserve">
|
||||
<value>Interlocked</value>
|
||||
</data>
|
||||
<data name="MC_NotInterlocked" xml:space="preserve">
|
||||
<value>Not Interlocked</value>
|
||||
</data>
|
||||
<data name="MC_LinearAxes_Title" xml:space="preserve">
|
||||
<value>Linear Axes</value>
|
||||
</data>
|
||||
<data name="MC_Axis" xml:space="preserve">
|
||||
<value>Axis</value>
|
||||
</data>
|
||||
<data name="MC_Actual" xml:space="preserve">
|
||||
<value>Actual</value>
|
||||
</data>
|
||||
<data name="MC_Target" xml:space="preserve">
|
||||
<value>Target</value>
|
||||
</data>
|
||||
<data name="MC_SourceZ" xml:space="preserve">
|
||||
<value>SourceZ</value>
|
||||
</data>
|
||||
<data name="MC_DetectorZ" xml:space="preserve">
|
||||
<value>DetectorZ</value>
|
||||
</data>
|
||||
<data name="MC_StageX" xml:space="preserve">
|
||||
<value>StageX</value>
|
||||
</data>
|
||||
<data name="MC_StageY" xml:space="preserve">
|
||||
<value>StageY</value>
|
||||
</data>
|
||||
<data name="MC_RotaryAxes_Title" xml:space="preserve">
|
||||
<value>Rotary Axes</value>
|
||||
</data>
|
||||
<data name="MC_DetSwing" xml:space="preserve">
|
||||
<value>Det.Swing</value>
|
||||
</data>
|
||||
<data name="MC_StageRot" xml:space="preserve">
|
||||
<value>Stage Rot.</value>
|
||||
</data>
|
||||
<data name="MC_FixtureRot" xml:space="preserve">
|
||||
<value>Fixture Rot.</value>
|
||||
</data>
|
||||
<data name="MC_Geometry_Title" xml:space="preserve">
|
||||
<value>Geometry</value>
|
||||
</data>
|
||||
<data name="MC_FOD" xml:space="preserve">
|
||||
<value>FOD</value>
|
||||
</data>
|
||||
<data name="MC_FDD" xml:space="preserve">
|
||||
<value>FDD</value>
|
||||
</data>
|
||||
<data name="MC_Magnification" xml:space="preserve">
|
||||
<value>M</value>
|
||||
</data>
|
||||
<data name="MC_TargetFOD" xml:space="preserve">
|
||||
<value>Targ.FOD</value>
|
||||
</data>
|
||||
<data name="MC_TargetFDD" xml:space="preserve">
|
||||
<value>Targ.FDD</value>
|
||||
</data>
|
||||
<data name="MC_ApplyGeometry" xml:space="preserve">
|
||||
<value>Apply</value>
|
||||
</data>
|
||||
<data name="MC_Operations_Title" xml:space="preserve">
|
||||
<value>Operations</value>
|
||||
</data>
|
||||
<data name="MC_Move" xml:space="preserve">
|
||||
<value>Move</value>
|
||||
</data>
|
||||
<data name="MC_Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
</data>
|
||||
<data name="MC_Home" xml:space="preserve">
|
||||
<value>Home</value>
|
||||
</data>
|
||||
<data name="MC_OpenDoor" xml:space="preserve">
|
||||
<value>Open</value>
|
||||
</data>
|
||||
<data name="MC_CloseDoor" xml:space="preserve">
|
||||
<value>Close</value>
|
||||
</data>
|
||||
<data name="MC_StopDoor" xml:space="preserve">
|
||||
<value>Stop Door</value>
|
||||
</data>
|
||||
<data name="MC_Debug_Title" xml:space="preserve">
|
||||
<value>Debug (Jog)</value>
|
||||
</data>
|
||||
<data name="MC_JogSpeed_Title" xml:space="preserve">
|
||||
<value>Jog Speed</value>
|
||||
</data>
|
||||
<data name="MC_DebugWindow_Title" xml:space="preserve">
|
||||
<value>Motion Control Debug</value>
|
||||
</data>
|
||||
<data name="MC_PlcNotConnected" xml:space="preserve">
|
||||
<value>PLC not connected, operation unavailable</value>
|
||||
</data>
|
||||
<data name="MC_Axes_Title" xml:space="preserve">
|
||||
<value>Linear Axes & Rotary Axes</value>
|
||||
</data>
|
||||
<data name="MC_CalculateGeometry" xml:space="preserve">
|
||||
<value>Calcu.</value>
|
||||
</data>
|
||||
<data name="MC_GeometryCalcFailed" xml:space="preserve">
|
||||
<value>Geometry calculation failed: {0}</value>
|
||||
</data>
|
||||
<data name="MC_GeometryConfirm" xml:space="preserve">
|
||||
<value>Target FOD={0:F2}mm, FDD={1:F2}mm, Swing Angle={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
Confirm to execute move?</value>
|
||||
</data>
|
||||
<data name="MC_GeometryCancelled" xml:space="preserve">
|
||||
<value>User cancelled operation</value>
|
||||
</data>
|
||||
<data name="MC_CopyActualToTarget" xml:space="preserve">
|
||||
<value>Act.→Targ.</value>
|
||||
</data>
|
||||
<data name="MC_MoveConfirm" xml:space="preserve">
|
||||
<value>Confirm to execute multi-axis coordinated move?</value>
|
||||
</data>
|
||||
<data name="MC_HomeConfirm" xml:space="preserve">
|
||||
<value>Confirm to home all axes?</value>
|
||||
</data>
|
||||
<data name="MC_AxisReset" xml:space="preserve">
|
||||
<value>Axis Reset</value>
|
||||
</data>
|
||||
<data name="MC_GeometryFillConfirm" xml:space="preserve">
|
||||
<value>Target FOD={0:F2}mm, FDD={1:F2}mm, Swing Angle={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
Confirm to filll move matrix?</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,304 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="MC_DoorStatus_Title" xml:space="preserve">
|
||||
<value>Safety Door Status</value>
|
||||
<comment>安全门状态区标题 | Safety door status area title</comment>
|
||||
</data>
|
||||
<data name="MC_DoorStatus" xml:space="preserve">
|
||||
<value>Status</value>
|
||||
<comment>门状态标签 | Door status label</comment>
|
||||
</data>
|
||||
<data name="MC_Interlock" xml:space="preserve">
|
||||
<value>Interlock</value>
|
||||
<comment>联锁标签 | Interlock label</comment>
|
||||
</data>
|
||||
<data name="MC_Interlocked" xml:space="preserve">
|
||||
<value>Interlocked</value>
|
||||
<comment>已联锁状态文本 | Interlocked status text</comment>
|
||||
</data>
|
||||
<data name="MC_NotInterlocked" xml:space="preserve">
|
||||
<value>Not Interlocked</value>
|
||||
<comment>未联锁状态文本 | Not interlocked status text</comment>
|
||||
</data>
|
||||
<data name="MC_LinearAxes_Title" xml:space="preserve">
|
||||
<value>Linear Axes</value>
|
||||
<comment>直线轴区标题 | Linear axes area title</comment>
|
||||
</data>
|
||||
<data name="MC_Axis" xml:space="preserve">
|
||||
<value>Axis</value>
|
||||
<comment>轴表头 | Axis header</comment>
|
||||
</data>
|
||||
<data name="MC_Actual" xml:space="preserve">
|
||||
<value>Actual</value>
|
||||
<comment>实际值表头 | Actual value header</comment>
|
||||
</data>
|
||||
<data name="MC_Target" xml:space="preserve">
|
||||
<value>Target</value>
|
||||
<comment>目标值表头 | Target value header</comment>
|
||||
</data>
|
||||
<data name="MC_SourceZ" xml:space="preserve">
|
||||
<value>SourceZ</value>
|
||||
<comment>射线源Z轴 | X-ray source Z axis</comment>
|
||||
</data>
|
||||
<data name="MC_DetectorZ" xml:space="preserve">
|
||||
<value>DetectorZ</value>
|
||||
<comment>探测器Z轴 | Detector Z axis</comment>
|
||||
</data>
|
||||
<data name="MC_StageX" xml:space="preserve">
|
||||
<value>StageX</value>
|
||||
<comment>载物台X轴 | Stage X axis</comment>
|
||||
</data>
|
||||
<data name="MC_StageY" xml:space="preserve">
|
||||
<value>StageY</value>
|
||||
<comment>载物台Y轴 | Stage Y axis</comment>
|
||||
</data>
|
||||
<data name="MC_RotaryAxes_Title" xml:space="preserve">
|
||||
<value>Rotary Axes</value>
|
||||
<comment>旋转轴区标题 | Rotary axes area title</comment>
|
||||
</data>
|
||||
<data name="MC_DetSwing" xml:space="preserve">
|
||||
<value>Det.Swing</value>
|
||||
<comment>探测器摆动 | Detector swing</comment>
|
||||
</data>
|
||||
<data name="MC_StageRot" xml:space="preserve">
|
||||
<value>Stage Rot.</value>
|
||||
<comment>载物台旋转 | Stage rotation</comment>
|
||||
</data>
|
||||
<data name="MC_FixtureRot" xml:space="preserve">
|
||||
<value>Fixture Rot.</value>
|
||||
<comment>夹具旋转 | Fixture rotation</comment>
|
||||
</data>
|
||||
<data name="MC_Geometry_Title" xml:space="preserve">
|
||||
<value>Geometry</value>
|
||||
<comment>几何参数区标题 | Geometry area title</comment>
|
||||
</data>
|
||||
<data name="MC_FOD" xml:space="preserve">
|
||||
<value>FOD</value>
|
||||
<comment>焦点到旋转中心距离 | Focus to Object Distance</comment>
|
||||
</data>
|
||||
<data name="MC_FDD" xml:space="preserve">
|
||||
<value>FDD</value>
|
||||
<comment>焦点到探测器距离 | Focus to Detector Distance</comment>
|
||||
</data>
|
||||
<data name="MC_Magnification" xml:space="preserve">
|
||||
<value>M</value>
|
||||
<comment>放大倍率 | Magnification</comment>
|
||||
</data>
|
||||
<data name="MC_TargetFOD" xml:space="preserve">
|
||||
<value>Target FOD</value>
|
||||
<comment>目标FOD | Target FOD</comment>
|
||||
</data>
|
||||
<data name="MC_TargetFDD" xml:space="preserve">
|
||||
<value>Target FDD</value>
|
||||
<comment>目标FDD | Target FDD</comment>
|
||||
</data>
|
||||
<data name="MC_ApplyGeometry" xml:space="preserve">
|
||||
<value>Apply</value>
|
||||
<comment>应用几何参数按钮 | Apply geometry button</comment>
|
||||
</data>
|
||||
<data name="MC_Operations_Title" xml:space="preserve">
|
||||
<value>Operations</value>
|
||||
<comment>操作区标题 | Operations area title</comment>
|
||||
</data>
|
||||
<data name="MC_Move" xml:space="preserve">
|
||||
<value>Move</value>
|
||||
<comment>移动按钮 | Move button</comment>
|
||||
</data>
|
||||
<data name="MC_Stop" xml:space="preserve">
|
||||
<value>Stop</value>
|
||||
<comment>停止按钮 | Stop button</comment>
|
||||
</data>
|
||||
<data name="MC_Home" xml:space="preserve">
|
||||
<value>Home</value>
|
||||
<comment>回零按钮 | Home button</comment>
|
||||
</data>
|
||||
<data name="MC_OpenDoor" xml:space="preserve">
|
||||
<value>Open</value>
|
||||
<comment>开门按钮 | Open door button</comment>
|
||||
</data>
|
||||
<data name="MC_CloseDoor" xml:space="preserve">
|
||||
<value>Close</value>
|
||||
<comment>关门按钮 | Close door button</comment>
|
||||
</data>
|
||||
<data name="MC_StopDoor" xml:space="preserve">
|
||||
<value>Stop Door</value>
|
||||
<comment>停门按钮 | Stop door button</comment>
|
||||
</data>
|
||||
<data name="MC_Debug_Title" xml:space="preserve">
|
||||
<value>Debug (Jog)</value>
|
||||
<comment>调试区标题 | Debug area title</comment>
|
||||
</data>
|
||||
<data name="MC_JogSpeed_Title" xml:space="preserve">
|
||||
<value>Jog Speed</value>
|
||||
<comment>Jog 速度标题 | Jog speed title</comment>
|
||||
</data>
|
||||
<data name="MC_DebugWindow_Title" xml:space="preserve">
|
||||
<value>Motion Control Debug</value>
|
||||
</data>
|
||||
<data name="MC_PlcNotConnected" xml:space="preserve">
|
||||
<value>PLC not connected, operation unavailable</value>
|
||||
</data>
|
||||
<data name="MC_Axes_Title" xml:space="preserve">
|
||||
<value>Linear Axes & Rotary Axes</value>
|
||||
<comment>直线轴 & 旋转轴标题</comment>
|
||||
</data>
|
||||
<data name="MC_CalculateGeometry" xml:space="preserve">
|
||||
<value>Calculate Geometry</value>
|
||||
<comment>计算几何参数按钮 | Calculate Geometry</comment>
|
||||
</data>
|
||||
<data name="MC_GeometryCalcFailed" xml:space="preserve">
|
||||
<value>几何计算失败:{0} | Geometry calculation failed: {0}</value>
|
||||
<comment>几何反算失败提示 | Geometry inverse calculation failed message</comment>
|
||||
</data>
|
||||
<data name="MC_GeometryConfirm" xml:space="preserve">
|
||||
<value>目标 FOD={0:F2}mm, FDD={1:F2}mm, 摆动角度={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
确认执行移动? | Confirm to execute move?</value>
|
||||
<comment>几何反算确认提示 | Geometry inverse confirmation message</comment>
|
||||
</data>
|
||||
<data name="MC_GeometryCancelled" xml:space="preserve">
|
||||
<value>用户取消操作 | User cancelled operation</value>
|
||||
<comment>用户取消几何反算 | User cancelled geometry inverse</comment>
|
||||
</data>
|
||||
<data name="MC_CopyActualToTarget" xml:space="preserve">
|
||||
<value>实际→目标 | Actual→Target</value>
|
||||
<comment>一键将实际值填入目标值 | Copy actual values to target values</comment>
|
||||
</data>
|
||||
<data name="MC_MoveConfirm" xml:space="preserve">
|
||||
<value>确认执行多轴联动移动? | Confirm to execute multi-axis coordinated move?</value>
|
||||
<comment>移动二次确认 | Move confirmation</comment>
|
||||
</data>
|
||||
<data name="MC_HomeConfirm" xml:space="preserve">
|
||||
<value>确认执行所有轴回零? | Confirm to home all axes?</value>
|
||||
<comment>回零二次确认 | Home confirmation</comment>
|
||||
</data>
|
||||
<data name="MC_AxisReset" xml:space="preserve">
|
||||
<value>轴复位 | Axis Reset</value>
|
||||
<comment>轴复位按钮 | Axis reset button</comment>
|
||||
</data>
|
||||
<data name="MC_GeometryFillConfirm" xml:space="preserve">
|
||||
<value>目标 FOD={0:F2}mm, FDD={1:F2}mm, 摆动角度={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
确认填入信息? | Confirm to filll move matrix?</value>
|
||||
<comment>几何反算确认提示 | Geometry inverse confirmation message</comment>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,261 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="MC_DoorStatus_Title" xml:space="preserve">
|
||||
<value>安全门状态</value>
|
||||
</data>
|
||||
<data name="MC_DoorStatus" xml:space="preserve">
|
||||
<value>状态</value>
|
||||
</data>
|
||||
<data name="MC_Interlock" xml:space="preserve">
|
||||
<value>联锁</value>
|
||||
</data>
|
||||
<data name="MC_Interlocked" xml:space="preserve">
|
||||
<value>已联锁</value>
|
||||
</data>
|
||||
<data name="MC_NotInterlocked" xml:space="preserve">
|
||||
<value>未联锁</value>
|
||||
</data>
|
||||
<data name="MC_LinearAxes_Title" xml:space="preserve">
|
||||
<value>直线轴</value>
|
||||
</data>
|
||||
<data name="MC_Axis" xml:space="preserve">
|
||||
<value>轴</value>
|
||||
</data>
|
||||
<data name="MC_Actual" xml:space="preserve">
|
||||
<value>实际值</value>
|
||||
</data>
|
||||
<data name="MC_Target" xml:space="preserve">
|
||||
<value>目标值</value>
|
||||
</data>
|
||||
<data name="MC_SourceZ" xml:space="preserve">
|
||||
<value>射线源Z</value>
|
||||
</data>
|
||||
<data name="MC_DetectorZ" xml:space="preserve">
|
||||
<value>探测器Z</value>
|
||||
</data>
|
||||
<data name="MC_StageX" xml:space="preserve">
|
||||
<value>载物台X</value>
|
||||
</data>
|
||||
<data name="MC_StageY" xml:space="preserve">
|
||||
<value>载物台Y</value>
|
||||
</data>
|
||||
<data name="MC_RotaryAxes_Title" xml:space="preserve">
|
||||
<value>旋转轴</value>
|
||||
</data>
|
||||
<data name="MC_DetSwing" xml:space="preserve">
|
||||
<value>探测器摆动</value>
|
||||
</data>
|
||||
<data name="MC_StageRot" xml:space="preserve">
|
||||
<value>载物台旋转</value>
|
||||
</data>
|
||||
<data name="MC_FixtureRot" xml:space="preserve">
|
||||
<value>夹具旋转</value>
|
||||
</data>
|
||||
<data name="MC_Geometry_Title" xml:space="preserve">
|
||||
<value>几何参数</value>
|
||||
</data>
|
||||
<data name="MC_FOD" xml:space="preserve">
|
||||
<value>FOD</value>
|
||||
</data>
|
||||
<data name="MC_FDD" xml:space="preserve">
|
||||
<value>FDD</value>
|
||||
</data>
|
||||
<data name="MC_Magnification" xml:space="preserve">
|
||||
<value>M</value>
|
||||
</data>
|
||||
<data name="MC_TargetFOD" xml:space="preserve">
|
||||
<value>目标FOD</value>
|
||||
</data>
|
||||
<data name="MC_TargetFDD" xml:space="preserve">
|
||||
<value>目标FDD</value>
|
||||
</data>
|
||||
<data name="MC_ApplyGeometry" xml:space="preserve">
|
||||
<value>应用</value>
|
||||
</data>
|
||||
<data name="MC_Operations_Title" xml:space="preserve">
|
||||
<value>操作</value>
|
||||
</data>
|
||||
<data name="MC_Move" xml:space="preserve">
|
||||
<value>移动</value>
|
||||
</data>
|
||||
<data name="MC_Stop" xml:space="preserve">
|
||||
<value>停止</value>
|
||||
</data>
|
||||
<data name="MC_Home" xml:space="preserve">
|
||||
<value>回零</value>
|
||||
</data>
|
||||
<data name="MC_OpenDoor" xml:space="preserve">
|
||||
<value>开门</value>
|
||||
</data>
|
||||
<data name="MC_CloseDoor" xml:space="preserve">
|
||||
<value>关门</value>
|
||||
</data>
|
||||
<data name="MC_StopDoor" xml:space="preserve">
|
||||
<value>停门</value>
|
||||
</data>
|
||||
<data name="MC_Debug_Title" xml:space="preserve">
|
||||
<value>调试(Jog)</value>
|
||||
</data>
|
||||
<data name="MC_JogSpeed_Title" xml:space="preserve">
|
||||
<value>Jog 速度</value>
|
||||
</data>
|
||||
<data name="MC_DebugWindow_Title" xml:space="preserve">
|
||||
<value>运动控制调试</value>
|
||||
</data>
|
||||
<data name="MC_PlcNotConnected" xml:space="preserve">
|
||||
<value>PLC 未连接,操作不可用</value>
|
||||
</data>
|
||||
<data name="MC_Axes_Title" xml:space="preserve">
|
||||
<value>直线轴 & 旋转轴</value>
|
||||
</data>
|
||||
<data name="MC_CalculateGeometry" xml:space="preserve">
|
||||
<value>计算</value>
|
||||
</data>
|
||||
<data name="MC_GeometryCalcFailed" xml:space="preserve">
|
||||
<value>几何计算失败:{0}</value>
|
||||
</data>
|
||||
<data name="MC_GeometryConfirm" xml:space="preserve">
|
||||
<value>目标 FOD={0:F2}mm, FDD={1:F2}mm, 摆动角度={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
确认执行移动?</value>
|
||||
</data>
|
||||
<data name="MC_GeometryCancelled" xml:space="preserve">
|
||||
<value>用户取消操作</value>
|
||||
</data>
|
||||
<data name="MC_CopyActualToTarget" xml:space="preserve">
|
||||
<value>值→映射</value>
|
||||
</data>
|
||||
<data name="MC_MoveConfirm" xml:space="preserve">
|
||||
<value>确认执行多轴联动移动?</value>
|
||||
</data>
|
||||
<data name="MC_HomeConfirm" xml:space="preserve">
|
||||
<value>确认执行所有轴回零?</value>
|
||||
</data>
|
||||
<data name="MC_AxisReset" xml:space="preserve">
|
||||
<value>轴复位</value>
|
||||
</data>
|
||||
<data name="MC_GeometryFillConfirm" xml:space="preserve">
|
||||
<value>目标 FOD={0:F2}mm, FDD={1:F2}mm, 摆动角度={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
确认填入目标值信息?</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,261 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="MC_DoorStatus_Title" xml:space="preserve">
|
||||
<value>安全門狀態</value>
|
||||
</data>
|
||||
<data name="MC_DoorStatus" xml:space="preserve">
|
||||
<value>狀態</value>
|
||||
</data>
|
||||
<data name="MC_Interlock" xml:space="preserve">
|
||||
<value>聯鎖</value>
|
||||
</data>
|
||||
<data name="MC_Interlocked" xml:space="preserve">
|
||||
<value>已聯鎖</value>
|
||||
</data>
|
||||
<data name="MC_NotInterlocked" xml:space="preserve">
|
||||
<value>未聯鎖</value>
|
||||
</data>
|
||||
<data name="MC_LinearAxes_Title" xml:space="preserve">
|
||||
<value>直線軸</value>
|
||||
</data>
|
||||
<data name="MC_Axis" xml:space="preserve">
|
||||
<value>軸</value>
|
||||
</data>
|
||||
<data name="MC_Actual" xml:space="preserve">
|
||||
<value>實際值</value>
|
||||
</data>
|
||||
<data name="MC_Target" xml:space="preserve">
|
||||
<value>目標值</value>
|
||||
</data>
|
||||
<data name="MC_SourceZ" xml:space="preserve">
|
||||
<value>射線源Z</value>
|
||||
</data>
|
||||
<data name="MC_DetectorZ" xml:space="preserve">
|
||||
<value>探測器Z</value>
|
||||
</data>
|
||||
<data name="MC_StageX" xml:space="preserve">
|
||||
<value>載物台X</value>
|
||||
</data>
|
||||
<data name="MC_StageY" xml:space="preserve">
|
||||
<value>載物台Y</value>
|
||||
</data>
|
||||
<data name="MC_RotaryAxes_Title" xml:space="preserve">
|
||||
<value>旋轉軸</value>
|
||||
</data>
|
||||
<data name="MC_DetSwing" xml:space="preserve">
|
||||
<value>探測器擺動</value>
|
||||
</data>
|
||||
<data name="MC_StageRot" xml:space="preserve">
|
||||
<value>載物台旋轉</value>
|
||||
</data>
|
||||
<data name="MC_FixtureRot" xml:space="preserve">
|
||||
<value>夾具旋轉</value>
|
||||
</data>
|
||||
<data name="MC_Geometry_Title" xml:space="preserve">
|
||||
<value>幾何參數</value>
|
||||
</data>
|
||||
<data name="MC_FOD" xml:space="preserve">
|
||||
<value>FOD</value>
|
||||
</data>
|
||||
<data name="MC_FDD" xml:space="preserve">
|
||||
<value>FDD</value>
|
||||
</data>
|
||||
<data name="MC_Magnification" xml:space="preserve">
|
||||
<value>M</value>
|
||||
</data>
|
||||
<data name="MC_TargetFOD" xml:space="preserve">
|
||||
<value>目標FOD</value>
|
||||
</data>
|
||||
<data name="MC_TargetFDD" xml:space="preserve">
|
||||
<value>目標FDD</value>
|
||||
</data>
|
||||
<data name="MC_ApplyGeometry" xml:space="preserve">
|
||||
<value>套用</value>
|
||||
</data>
|
||||
<data name="MC_Operations_Title" xml:space="preserve">
|
||||
<value>操作</value>
|
||||
</data>
|
||||
<data name="MC_Move" xml:space="preserve">
|
||||
<value>移動</value>
|
||||
</data>
|
||||
<data name="MC_Stop" xml:space="preserve">
|
||||
<value>停止</value>
|
||||
</data>
|
||||
<data name="MC_Home" xml:space="preserve">
|
||||
<value>歸零</value>
|
||||
</data>
|
||||
<data name="MC_OpenDoor" xml:space="preserve">
|
||||
<value>開門</value>
|
||||
</data>
|
||||
<data name="MC_CloseDoor" xml:space="preserve">
|
||||
<value>關門</value>
|
||||
</data>
|
||||
<data name="MC_StopDoor" xml:space="preserve">
|
||||
<value>停門</value>
|
||||
</data>
|
||||
<data name="MC_Debug_Title" xml:space="preserve">
|
||||
<value>除錯(Jog)</value>
|
||||
</data>
|
||||
<data name="MC_JogSpeed_Title" xml:space="preserve">
|
||||
<value>Jog 速度</value>
|
||||
</data>
|
||||
<data name="MC_DebugWindow_Title" xml:space="preserve">
|
||||
<value>運動控制除錯</value>
|
||||
</data>
|
||||
<data name="MC_PlcNotConnected" xml:space="preserve">
|
||||
<value>PLC 未連接,操作不可用</value>
|
||||
</data>
|
||||
<data name="MC_Axes_Title" xml:space="preserve">
|
||||
<value>直線軸 & 旋轉軸</value>
|
||||
</data>
|
||||
<data name="MC_CalculateGeometry" xml:space="preserve">
|
||||
<value>計算</value>
|
||||
</data>
|
||||
<data name="MC_GeometryCalcFailed" xml:space="preserve">
|
||||
<value>幾何計算失敗:{0}</value>
|
||||
</data>
|
||||
<data name="MC_GeometryConfirm" xml:space="preserve">
|
||||
<value>目標 FOD={0:F2}mm, FDD={1:F2}mm, 擺動角度={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
確認執行移動?</value>
|
||||
</data>
|
||||
<data name="MC_GeometryCancelled" xml:space="preserve">
|
||||
<value>使用者取消操作</value>
|
||||
</data>
|
||||
<data name="MC_CopyActualToTarget" xml:space="preserve">
|
||||
<value>實際→目標</value>
|
||||
</data>
|
||||
<data name="MC_MoveConfirm" xml:space="preserve">
|
||||
<value>確認執行多軸聯動移動?</value>
|
||||
</data>
|
||||
<data name="MC_HomeConfirm" xml:space="preserve">
|
||||
<value>確認執行所有軸回零?</value>
|
||||
</data>
|
||||
<data name="MC_AxisReset" xml:space="preserve">
|
||||
<value>軸復位</value>
|
||||
</data>
|
||||
<data name="MC_GeometryFillConfirm" xml:space="preserve">
|
||||
<value>目標 FOD={0:F2}mm, FDD={1:F2}mm, 擺動角度={2:F2}°
|
||||
SourceZ → {3:F2}mm
|
||||
DetectorZ → {4:F2}mm
|
||||
確填入目標值資料?</value>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user