Files
XplorePlane/XplorePlane.Tests/Hardware/SimulatedLinearAxisTests.cs
T

82 lines
2.7 KiB
C#

using System.Threading.Tasks;
using Xunit;
using XP.Hardware.MotionControl.Abstractions.Enums;
using XP.Hardware.MotionControl.Implementations;
namespace XplorePlane.Tests.Hardware
{
public class SimulatedLinearAxisTests
{
[Fact]
public async Task MoveToTarget_SetsStatusToMoving_ThenIdle()
{
// Arrange - use fast speed for quicker test
var axis = new SimulatedLinearAxis(AxisId.StageX, min: 0, max: 100, origin: 0, defaultSpeed: 200);
// Act
var result = axis.MoveToTarget(50);
// Assert - should be Moving immediately after call
Assert.True(result.Success);
Assert.Equal(AxisStatus.Moving, axis.Status);
// Wait for move to complete (50mm at 200mm/s = 250ms, add generous buffer)
await Task.Delay(1000);
Assert.Equal(AxisStatus.Idle, axis.Status);
Assert.Equal(50.0, axis.ActualPosition, precision: 1);
}
[Fact]
public void MoveToTarget_OutOfRange_ReturnsFail()
{
// Arrange
var axis = new SimulatedLinearAxis(AxisId.StageX, min: 0, max: 100, origin: 0);
// Act
var result = axis.MoveToTarget(150);
// Assert
Assert.False(result.Success);
Assert.NotNull(result.ErrorMessage);
}
[Fact]
public async Task Stop_DuringMove_KeepsCurrentPosition()
{
// Arrange - use slow speed so we can stop mid-move
var axis = new SimulatedLinearAxis(AxisId.StageX, min: 0, max: 100, origin: 0, defaultSpeed: 10);
// Act - start a long move (100mm at 10mm/s = 10s)
axis.MoveToTarget(100);
await Task.Delay(200); // Let it move a bit
axis.Stop();
// Assert
Assert.Equal(AxisStatus.Idle, axis.Status);
Assert.True(axis.ActualPosition > 0, "Position should have moved from 0");
Assert.True(axis.ActualPosition < 100, "Position should not have reached target");
}
[Fact]
public async Task Home_MovesToZero()
{
// Arrange - move to 50 first with fast speed
var axis = new SimulatedLinearAxis(AxisId.StageX, min: 0, max: 100, origin: 0, defaultSpeed: 200);
axis.MoveToTarget(50);
await Task.Delay(1000); // Wait for move to complete
Assert.Equal(50.0, axis.ActualPosition, precision: 1);
// Act
axis.Home();
await Task.Delay(1000); // Wait for home to complete
// Assert
Assert.Equal(0.0, axis.ActualPosition, precision: 1);
Assert.Equal(AxisStatus.Idle, axis.Status);
}
}
}