Files
XplorePlane/XP.Camera/Calibration/CalibrationLocalizedStrings.cs
T
2026-05-11 10:11:50 +08:00

95 lines
5.7 KiB
C#

using System.ComponentModel;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;
namespace XP.Camera.Calibration;
/// <summary>
/// 本地化字符串包装类
/// 使用 XP.Common.Resources.Resources 获取本地化字符串
/// </summary>
public class CalibrationLocalizedStrings : INotifyPropertyChanged
{
private static readonly ResourceManager _resourceManager = new(
"XP.Common.Resources.Resources",
typeof(XP.Common.Resources.Resources).Assembly);
public event PropertyChangedEventHandler? PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string? propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
private string GetString(string key)
{
return _resourceManager.GetString(key, CultureInfo.CurrentUICulture) ?? key;
}
// 九点标定
public string CalibrationToolTitle => GetString("CalibrationToolTitle");
public string CalibrationLoadImage => GetString("CalibrationLoadImage");
public string CalibrationLoadCsv => GetString("CalibrationLoadCsv");
public string CalibrationExecute => GetString("CalibrationExecute");
public string CalibrationSave => GetString("CalibrationSave");
public string CalibrationLoad => GetString("CalibrationLoad");
public string CalibrationShowWorld => GetString("CalibrationShowWorld");
public string CalibrationPointList => GetString("CalibrationPointList");
public string CalibrationPixelX => GetString("CalibrationPixelX");
public string CalibrationPixelY => GetString("CalibrationPixelY");
public string CalibrationWorldX => GetString("CalibrationWorldX");
public string CalibrationWorldY => GetString("CalibrationWorldY");
public string CalibrationStatusReady => GetString("CalibrationStatusReady");
public string CalibrationStatusImageLoaded => GetString("CalibrationStatusImageLoaded");
public string CalibrationStatusCsvLoaded => GetString("CalibrationStatusCsvLoaded");
public string CalibrationStatusSuccess => GetString("CalibrationStatusSuccess");
public string CalibrationStatusFailed => GetString("CalibrationStatusFailed");
public string CalibrationStatusSaved => GetString("CalibrationStatusSaved");
public string CalibrationStatusLoaded => GetString("CalibrationStatusLoaded");
public string CalibrationCoordinates => GetString("CalibrationCoordinates");
public string CalibrationErrorMinPoints => GetString("CalibrationErrorMinPoints");
public string CalibrationSuccessTitle => GetString("CalibrationSuccessTitle");
public string CalibrationSuccessMessage => GetString("CalibrationSuccessMessage");
public string CalibrationSaveSuccess => GetString("CalibrationSaveSuccess");
public string CalibrationLoadSuccess => GetString("CalibrationLoadSuccess");
public string CalibrationLoadFailed => GetString("CalibrationLoadFailed");
// 棋盘格标定
public string ChessboardToolTitle => GetString("ChessboardToolTitle");
public string ChessboardAddImages => GetString("ChessboardAddImages");
public string ChessboardClearImages => GetString("ChessboardClearImages");
public string ChessboardCalibrate => GetString("ChessboardCalibrate");
public string ChessboardSave => GetString("ChessboardSave");
public string ChessboardLoad => GetString("ChessboardLoad");
public string ChessboardUndistort => GetString("ChessboardUndistort");
public string ChessboardParameters => GetString("ChessboardParameters");
public string ChessboardWidth => GetString("ChessboardWidth");
public string ChessboardHeight => GetString("ChessboardHeight");
public string ChessboardSquareSize => GetString("ChessboardSquareSize");
public string ChessboardImageList => GetString("ChessboardImageList");
public string ChessboardStatusInfo => GetString("ChessboardStatusInfo");
public string ChessboardStatusReady => GetString("ChessboardStatusReady");
public string ChessboardStatusAdded => GetString("ChessboardStatusAdded");
public string ChessboardStatusCleared => GetString("ChessboardStatusCleared");
public string ChessboardStatusCalibrating => GetString("ChessboardStatusCalibrating");
public string ChessboardStatusSuccess => GetString("ChessboardStatusSuccess");
public string ChessboardStatusFailed => GetString("ChessboardStatusFailed");
public string ChessboardStatusSaved => GetString("ChessboardStatusSaved");
public string ChessboardStatusLoaded => GetString("ChessboardStatusLoaded");
public string ChessboardStatusUndistorted => GetString("ChessboardStatusUndistorted");
public string ChessboardStatusImageError => GetString("ChessboardStatusImageError");
public string ChessboardProgressPreparing => GetString("ChessboardProgressPreparing");
public string ChessboardProgressDetecting => GetString("ChessboardProgressDetecting");
public string ChessboardProgressCalibrating => GetString("ChessboardProgressCalibrating");
public string ChessboardProgressCalculating => GetString("ChessboardProgressCalculating");
public string ChessboardProgressComplete => GetString("ChessboardProgressComplete");
public string ChessboardProgressFailed => GetString("ChessboardProgressFailed");
public string ChessboardErrorMinImages => GetString("ChessboardErrorMinImages");
public string ChessboardErrorInsufficientValid => GetString("ChessboardErrorInsufficientValid");
public string ChessboardSaveSuccess => GetString("ChessboardSaveSuccess");
public string ChessboardLoadSuccess => GetString("ChessboardLoadSuccess");
public string ChessboardCalibrationComplete => GetString("ChessboardCalibrationComplete");
public string ChessboardImageError => GetString("ChessboardImageError");
}