Merge branch 'turbo-002-cnc' of ssh://git.wio.me:2222/xhouse/XplorePlane into turbo-002-cnc
This commit is contained in:
@@ -20,21 +20,25 @@ namespace XplorePlane.Tests.Models
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public void MotionState_Default_AllZeros()
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{
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var state = MotionState.Default;
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_output.WriteLine($"MotionState.Default: XM={state.XM}, YM={state.YM}, ZT={state.ZT}, ZD={state.ZD}, TiltD={state.TiltD}, Dist={state.Dist}");
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_output.WriteLine($" Speeds: XM={state.XMSpeed}, YM={state.YMSpeed}, ZT={state.ZTSpeed}, ZD={state.ZDSpeed}, TiltD={state.TiltDSpeed}, Dist={state.DistSpeed}");
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_output.WriteLine($"MotionState.Default: StageX={state.StageX}, StageY={state.StageY}, SourceZ={state.SourceZ}, DetectorZ={state.DetectorZ}, DetectorSwing={state.DetectorSwing}, FDD={state.FDD}");
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_output.WriteLine($" Speeds: StageX={state.StageXSpeed}, StageY={state.StageYSpeed}, SourceZ={state.SourceZSpeed}, DetectorZ={state.DetectorZSpeed}, DetectorSwing={state.DetectorSwingSpeed}, FDD={state.FDDSpeed}");
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Assert.Equal(0, state.XM);
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Assert.Equal(0, state.YM);
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Assert.Equal(0, state.ZT);
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Assert.Equal(0, state.ZD);
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Assert.Equal(0, state.TiltD);
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Assert.Equal(0, state.Dist);
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Assert.Equal(0, state.XMSpeed);
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Assert.Equal(0, state.YMSpeed);
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Assert.Equal(0, state.ZTSpeed);
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Assert.Equal(0, state.ZDSpeed);
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Assert.Equal(0, state.TiltDSpeed);
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Assert.Equal(0, state.DistSpeed);
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Assert.Equal(0, state.StageX);
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Assert.Equal(0, state.StageY);
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Assert.Equal(0, state.SourceZ);
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Assert.Equal(0, state.DetectorZ);
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Assert.Equal(0, state.DetectorSwing);
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Assert.Equal(0, state.FDD);
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Assert.Equal(0, state.StageXSpeed);
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Assert.Equal(0, state.StageYSpeed);
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Assert.Equal(0, state.SourceZSpeed);
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Assert.Equal(0, state.DetectorZSpeed);
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Assert.Equal(0, state.DetectorSwingSpeed);
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Assert.Equal(0, state.FDDSpeed);
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Assert.Equal(0, state.StageRotation);
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Assert.Equal(0, state.FixtureRotation);
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Assert.Equal(0, state.FOD);
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Assert.Equal(0, state.Magnification);
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}
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[Fact]
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@@ -116,15 +120,15 @@ namespace XplorePlane.Tests.Models
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public void MotionState_WithExpression_ProducesNewInstance()
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{
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var original = MotionState.Default;
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var modified = original with { XM = 100 };
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_output.WriteLine($"Original.XM={original.XM}, Modified.XM={modified.XM}, SameRef={ReferenceEquals(original, modified)}");
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var modified = original with { StageX = 100 };
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_output.WriteLine($"Original.StageX={original.StageX}, Modified.StageX={modified.StageX}, SameRef={ReferenceEquals(original, modified)}");
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// New instance is different from original
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Assert.NotSame(original, modified);
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Assert.Equal(100, modified.XM);
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Assert.Equal(100, modified.StageX);
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// Original is unchanged
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Assert.Equal(0, original.XM);
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Assert.Equal(0, original.StageX);
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}
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// ── CalibrationMatrix Transform Tests ─────────────────────────
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@@ -168,4 +172,4 @@ namespace XplorePlane.Tests.Models
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Assert.Equal(0, z, precision: 10);
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}
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}
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}
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}
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@@ -1,7 +1,15 @@
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using Moq;
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using Prism.Events;
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using System;
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using System.Windows;
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using XP.Common.Logging.Interfaces;
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using XP.Hardware.Detector.Abstractions.Enums;
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using XP.Hardware.Detector.Abstractions.Events;
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using XP.Hardware.Detector.Services;
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using XP.Hardware.MotionControl.Abstractions;
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using XP.Hardware.MotionControl.Abstractions.Enums;
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using XP.Hardware.MotionControl.Abstractions.Events;
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using XP.Hardware.MotionControl.Services;
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using XP.Hardware.RaySource.Services;
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using XplorePlane.Models;
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using XplorePlane.Services.AppState;
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@@ -11,30 +19,82 @@ using Xunit.Abstractions;
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namespace XplorePlane.Tests.Services
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{
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/// <summary>
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/// AppStateService 单元测试。
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/// 验证默认状态值、Dispose 后行为、null 参数校验、CalibrationMatrix 缺失时的错误处理。
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/// AppStateService unit tests.
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/// Verifies default values, null guards, dispose behavior, and hardware-driven motion-state sync.
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/// </summary>
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public class AppStateServiceTests : IDisposable
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{
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private readonly AppStateService _service;
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private readonly Mock<IRaySourceService> _mockRaySource;
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private readonly Mock<IMotionSystem> _mockMotionSystem;
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private readonly Mock<IMotionControlService> _mockMotionControlService;
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private readonly Mock<IDetectorService> _mockDetectorService;
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private readonly Mock<ILinearAxis> _mockStageX;
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private readonly Mock<ILinearAxis> _mockStageY;
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private readonly Mock<ILinearAxis> _mockSourceZ;
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private readonly Mock<ILinearAxis> _mockDetectorZ;
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private readonly Mock<IRotaryAxis> _mockDetectorSwing;
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private readonly Mock<IRotaryAxis> _mockStageRotation;
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private readonly Mock<IRotaryAxis> _mockFixtureRotation;
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private readonly Mock<ILoggerService> _mockLogger;
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private readonly EventAggregator _eventAggregator;
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private readonly ITestOutputHelper _output;
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public AppStateServiceTests(ITestOutputHelper output)
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{
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_output = output;
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// Ensure WPF Application exists for Dispatcher
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if (Application.Current == null)
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{
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new Application();
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}
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_mockRaySource = new Mock<IRaySourceService>();
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_mockMotionSystem = new Mock<IMotionSystem>();
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_mockMotionControlService = new Mock<IMotionControlService>();
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_mockDetectorService = new Mock<IDetectorService>();
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_mockStageX = CreateLinearAxis(AxisId.StageX, 0);
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_mockStageY = CreateLinearAxis(AxisId.StageY, 0);
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_mockSourceZ = CreateLinearAxis(AxisId.SourceZ, 0);
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_mockDetectorZ = CreateLinearAxis(AxisId.DetectorZ, 0);
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_mockDetectorSwing = CreateRotaryAxis(RotaryAxisId.DetectorSwing, 0);
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_mockStageRotation = CreateRotaryAxis(RotaryAxisId.StageRotation, 0);
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_mockFixtureRotation = CreateRotaryAxis(RotaryAxisId.FixtureRotation, 0);
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_mockLogger = new Mock<ILoggerService>();
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_eventAggregator = new EventAggregator();
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_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.StageX)).Returns(_mockStageX.Object);
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_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.StageY)).Returns(_mockStageY.Object);
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_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.SourceZ)).Returns(_mockSourceZ.Object);
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_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.DetectorZ)).Returns(_mockDetectorZ.Object);
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_mockMotionSystem.Setup(x => x.GetRotaryAxis(RotaryAxisId.DetectorSwing)).Returns(_mockDetectorSwing.Object);
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_mockMotionSystem.Setup(x => x.GetRotaryAxis(RotaryAxisId.StageRotation)).Returns(_mockStageRotation.Object);
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_mockMotionSystem.Setup(x => x.GetRotaryAxis(RotaryAxisId.FixtureRotation)).Returns(_mockFixtureRotation.Object);
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_mockMotionControlService
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.Setup(x => x.GetCurrentGeometry())
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.Returns((0d, 0d, 1d));
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// DetectorService:GetInfo 在未初始化时抛出,模拟此行为
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_mockDetectorService
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.Setup(x => x.GetInfo())
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.Throws(new InvalidOperationException("探测器未初始化"));
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_mockDetectorService
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.SetupGet(x => x.Status)
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.Returns(DetectorStatus.Uninitialized);
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_mockDetectorService
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.SetupGet(x => x.IsConnected)
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.Returns(false);
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_mockLogger.Setup(l => l.ForModule<AppStateService>()).Returns(_mockLogger.Object);
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_service = new AppStateService(_mockRaySource.Object, _mockLogger.Object);
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_service = new AppStateService(
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_mockRaySource.Object,
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_mockMotionSystem.Object,
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_mockMotionControlService.Object,
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_mockDetectorService.Object,
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_eventAggregator,
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_mockLogger.Object);
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}
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public void Dispose()
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@@ -42,13 +102,15 @@ namespace XplorePlane.Tests.Services
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_service.Dispose();
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}
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// ── 默认状态值验证 ──
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[Fact]
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public void DefaultState_MotionState_IsDefault()
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public void DefaultState_MotionState_IsHardwareSnapshot()
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{
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_output.WriteLine($"MotionState == MotionState.Default: {ReferenceEquals(MotionState.Default, _service.MotionState)}");
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Assert.Same(MotionState.Default, _service.MotionState);
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Assert.Equal(0, _service.MotionState.StageX);
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Assert.Equal(0, _service.MotionState.StageY);
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Assert.Equal(0, _service.MotionState.SourceZ);
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Assert.Equal(0, _service.MotionState.DetectorZ);
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Assert.Equal(0, _service.MotionState.DetectorSwing);
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Assert.Equal(0, _service.MotionState.FDD);
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}
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[Fact]
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@@ -72,8 +134,6 @@ namespace XplorePlane.Tests.Services
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Assert.Null(_service.CalibrationMatrix);
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}
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// ── null 参数抛出 ArgumentNullException ──
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[Fact]
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public void UpdateMotionState_NullArgument_ThrowsArgumentNullException()
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{
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@@ -102,36 +162,117 @@ namespace XplorePlane.Tests.Services
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_output.WriteLine($"UpdateSystemState(null) threw: {ex.GetType().Name}, Param={ex.ParamName}");
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}
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// ── Dispose 后 Update 被忽略 ──
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[Fact]
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public void Dispose_ThenUpdate_IsIgnored()
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{
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var originalState = _service.MotionState;
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_service.Dispose();
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_output.WriteLine("Service disposed, attempting UpdateMotionState...");
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// Should not throw, and state should remain unchanged
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var newState = new MotionState(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12);
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_service.UpdateMotionState(newState);
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_output.WriteLine($"State unchanged after dispose: {ReferenceEquals(originalState, _service.MotionState)}");
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Assert.Same(originalState, _service.MotionState);
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}
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// ── CalibrationMatrix 为 null 时 RequestLinkedView 设置错误状态 ──
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[Fact]
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public void RequestLinkedView_NoCalibrationMatrix_SetsErrorState()
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{
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// CalibrationMatrix is null by default
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Assert.Null(_service.CalibrationMatrix);
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_service.RequestLinkedView(100.0, 200.0);
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_output.WriteLine($"RequestLinkedView(100, 200) without CalibrationMatrix: HasError={_service.SystemState.HasError}, ErrorMessage='{_service.SystemState.ErrorMessage}'");
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Assert.True(_service.SystemState.HasError);
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Assert.NotEmpty(_service.SystemState.ErrorMessage);
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}
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[Fact]
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public void GeometryUpdatedEvent_RefreshesMotionStateFromHardware()
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{
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_mockStageX.SetupGet(x => x.ActualPosition).Returns(12.5);
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_mockStageY.SetupGet(x => x.ActualPosition).Returns(34.5);
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_mockSourceZ.SetupGet(x => x.ActualPosition).Returns(56.5);
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_mockDetectorZ.SetupGet(x => x.ActualPosition).Returns(78.5);
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_mockDetectorSwing.SetupGet(x => x.ActualAngle).Returns(9.5);
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_eventAggregator.GetEvent<GeometryUpdatedEvent>()
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.Publish(new GeometryData(100, 222.2, 2.22));
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Assert.Equal(12.5, _service.MotionState.StageX);
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Assert.Equal(34.5, _service.MotionState.StageY);
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Assert.Equal(56.5, _service.MotionState.SourceZ);
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Assert.Equal(78.5, _service.MotionState.DetectorZ);
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Assert.Equal(9.5, _service.MotionState.DetectorSwing);
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Assert.Equal(222.2, _service.MotionState.FDD);
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}
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[Fact]
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public void StatusChangedEvent_Acquiring_SyncsDetectorState()
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{
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// 模拟探测器进入采集状态
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_mockDetectorService.SetupGet(x => x.Status).Returns(DetectorStatus.Acquiring);
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_mockDetectorService.Setup(x => x.GetInfo()).Throws(new InvalidOperationException());
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_eventAggregator.GetEvent<StatusChangedEvent>()
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.Publish(DetectorStatus.Acquiring);
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// 等待后台线程处理(BackgroundThread 订阅)
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System.Threading.Thread.Sleep(100);
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Assert.True(_service.DetectorState.IsConnected);
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Assert.True(_service.DetectorState.IsAcquiring);
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}
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|
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[Fact]
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public void StatusChangedEvent_Uninitialized_SyncsDetectorStateDisconnected()
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{
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_eventAggregator.GetEvent<StatusChangedEvent>()
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.Publish(DetectorStatus.Uninitialized);
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System.Threading.Thread.Sleep(100);
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||||
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Assert.False(_service.DetectorState.IsConnected);
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Assert.False(_service.DetectorState.IsAcquiring);
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}
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[Fact]
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public void ImageCapturedEvent_UpdatesLatestDetectorFrame()
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{
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Assert.Null(_service.LatestDetectorFrame);
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var args = new XP.Hardware.Detector.Abstractions.ImageCapturedEventArgs
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||||
{
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||||
ImageData = new ushort[4],
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Width = 2,
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Height = 2,
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FrameNumber = 1,
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CaptureTime = DateTime.UtcNow
|
||||
};
|
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|
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_eventAggregator.GetEvent<ImageCapturedEvent>().Publish(args);
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|
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// 等待后台线程处理
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System.Threading.Thread.Sleep(100);
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||||
|
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Assert.Same(args, _service.LatestDetectorFrame);
|
||||
}
|
||||
|
||||
private static Mock<ILinearAxis> CreateLinearAxis(AxisId axisId, double position)
|
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{
|
||||
var axis = new Mock<ILinearAxis>();
|
||||
axis.SetupGet(x => x.Id).Returns(axisId);
|
||||
axis.SetupGet(x => x.ActualPosition).Returns(position);
|
||||
axis.SetupGet(x => x.Status).Returns(AxisStatus.Idle);
|
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return axis;
|
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}
|
||||
|
||||
private static Mock<IRotaryAxis> CreateRotaryAxis(RotaryAxisId axisId, double angle)
|
||||
{
|
||||
var axis = new Mock<IRotaryAxis>();
|
||||
axis.SetupGet(x => x.Id).Returns(axisId);
|
||||
axis.SetupGet(x => x.ActualAngle).Returns(angle);
|
||||
axis.SetupGet(x => x.Status).Returns(AxisStatus.Idle);
|
||||
axis.SetupGet(x => x.Enabled).Returns(true);
|
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return axis;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -96,7 +96,7 @@ namespace XplorePlane.Tests.Services
|
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var pipeline = new PipelineModel { Name = "TestPipeline" };
|
||||
|
||||
var step = _service.RecordCurrentStep(recipe, pipeline);
|
||||
_output.WriteLine($"RecordCurrentStep: StepIndex={step.StepIndex}, MotionState.XM={step.MotionState.XM}, RaySource.Voltage={step.RaySourceState.Voltage}, Detector.Resolution={step.DetectorState.Resolution}, Pipeline={step.Pipeline.Name}");
|
||||
_output.WriteLine($"RecordCurrentStep: StepIndex={step.StepIndex}, MotionState.StageX={step.MotionState.StageX}, RaySource.Voltage={step.RaySourceState.Voltage}, Detector.Resolution={step.DetectorState.Resolution}, Pipeline={step.Pipeline.Name}");
|
||||
|
||||
Assert.Equal(0, step.StepIndex);
|
||||
Assert.Same(motionState, step.MotionState);
|
||||
@@ -138,4 +138,4 @@ namespace XplorePlane.Tests.Services
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ namespace XplorePlane.Tests.ViewModels
|
||||
{
|
||||
public class CncEditorViewModelTests
|
||||
{
|
||||
// 鈹€鈹€ Helpers 鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
|
||||
// ── Helpers ──────────────────────────────────────────────────────────────────
|
||||
|
||||
private static CncEditorViewModel CreateVm(
|
||||
Mock<ICncExecutionService> mockExecSvc = null,
|
||||
@@ -50,7 +50,7 @@ namespace XplorePlane.Tests.ViewModels
|
||||
DateTime.UtcNow, DateTime.UtcNow,
|
||||
new List<CncNode>
|
||||
{
|
||||
new ReferencePointNode(Guid.NewGuid(), 0, "鍙傝€冪偣_0", 0, 0, 0, 0, 0, 0, false, 0, 0)
|
||||
new ReferencePointNode(Guid.NewGuid(), 0, "参考点_0", 0, 0, 0, 0, 0, 0, false, 0, 0)
|
||||
}.AsReadOnly()));
|
||||
|
||||
mockCncProgramSvc
|
||||
@@ -121,9 +121,9 @@ namespace XplorePlane.Tests.ViewModels
|
||||
return new CncProgram(Guid.NewGuid(), "TestProgram", DateTime.UtcNow, DateTime.UtcNow, nodes);
|
||||
}
|
||||
|
||||
// 鈹€鈹€ Property 1: 杩愯/鍋滄鎸夐挳鐘舵€佷簰鏂?鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
|
||||
// ── Property 1: 运行/停止按钮状态互斥 ──────────────────────────────────────────
|
||||
|
||||
// Feature: cnc-run-execution, Property 1: 杩愯/鍋滄鎸夐挳鐘舵€佷簰鏂?
|
||||
// Feature: cnc-run-execution, Property 1: 运行/停止按钮状态互斥
|
||||
// Validates: Requirements 1.1, 1.3, 1.4
|
||||
[Property(MaxTest = 100)]
|
||||
public Property RunStop_Commands_AreMutuallyExclusive()
|
||||
@@ -168,9 +168,9 @@ namespace XplorePlane.Tests.ViewModels
|
||||
});
|
||||
}
|
||||
|
||||
// 鈹€鈹€ Property 2: 鎵ц瀹屾垚鍚庣姸鎬侀噸缃?鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
|
||||
// ── Property 2: 执行完成后状态重置 ──────────────────────────────────────────────
|
||||
|
||||
// Feature: cnc-run-execution, Property 2: 鎵ц瀹屾垚鍚庣姸鎬侀噸缃?
|
||||
// Feature: cnc-run-execution, Property 2: 执行完成后状态重置
|
||||
// Validates: Requirements 1.7, 6.5
|
||||
[Property(MaxTest = 100)]
|
||||
public Property AfterExecution_IsRunningFalse_AllNodesIdle()
|
||||
@@ -219,9 +219,9 @@ namespace XplorePlane.Tests.ViewModels
|
||||
});
|
||||
}
|
||||
|
||||
// 鈹€鈹€ Property 12: 鎵ц涓紪杈戝懡浠ゅ叏閮ㄧ鐢?鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
|
||||
// ── Property 12: 执行中编辑命令全部禁用 ──────────────────────────────────────────
|
||||
|
||||
// Feature: cnc-run-execution, Property 12: 鎵ц涓紪杈戝懡浠ゅ叏閮ㄧ鐢?
|
||||
// Feature: cnc-run-execution, Property 12: 执行中编辑命令全部禁用
|
||||
// Validates: Requirements 6.7
|
||||
[Property(MaxTest = 100)]
|
||||
public Property WhileRunning_AllEditCommands_AreDisabled()
|
||||
|
||||
@@ -169,3 +169,258 @@ raySourceService?.Dispose();
|
||||
```
|
||||
|
||||
确保硬件连接在应用退出时正确断开。
|
||||
|
||||
### 7.
|
||||
|
||||
---
|
||||
|
||||
# 硬件层 → AppState → UI 状态同步机制
|
||||
|
||||
## 整体结论
|
||||
|
||||
| 硬件子系统 | 同步方式 | AppState 订阅 | 状态是否自动同步 |
|
||||
|-----------|---------|--------------|----------------|
|
||||
| 运动控制(Motion) | 事件驱动 + 轮询 | ✅ 已订阅 `GeometryUpdatedEvent` / `AxisStatusChangedEvent` | ✅ 自动同步 |
|
||||
| 射线源(RaySource) | 事件定义存在 | ❌ 未订阅任何事件 | ⚠️ 需手动推送 |
|
||||
| 探测器(Detector) | 事件定义存在 | ❌ 未订阅任何事件 | ⚠️ 需手动推送 |
|
||||
| 相机(Camera) | ViewModel 直连 | ❌ 不经过 AppState | ⚠️ `CameraState` 为空壳 |
|
||||
|
||||
---
|
||||
|
||||
## 一、运动控制 — 完整链路
|
||||
|
||||
### 1.1 数据流
|
||||
|
||||
```
|
||||
PLC 硬件(B&R)
|
||||
└─ IPlcService.IsConnected(轮询前置检查)
|
||||
└─ MotionControlService.OnPollingTick() [System.Threading.Timer,周期 = PollingInterval ms]
|
||||
├─ _motionSystem.UpdateAllStatus() ← 从 PLC 读取所有轴实际位置
|
||||
├─ GetCurrentGeometry() ← 正算 FOD / FDD / Magnification
|
||||
├─ 发布 GeometryUpdatedEvent ─┐
|
||||
└─ 发布 AxisStatusChangedEvent ─┤
|
||||
↓
|
||||
AppStateService(构造时订阅两个事件)
|
||||
├─ OnGeometryUpdated()
|
||||
└─ OnAxisStatusChanged()
|
||||
└─ TryRefreshMotionStateFromHardware()
|
||||
└─ BuildMotionStateSnapshot()
|
||||
├─ 读取所有轴 ActualPosition / ActualAngle
|
||||
└─ SetMotionState()
|
||||
└─ 触发 MotionStateChanged 事件
|
||||
└─ ViewModel 绑定自动刷新 UI
|
||||
```
|
||||
|
||||
### 1.2 关键实现细节
|
||||
|
||||
**轮询启动**:`MotionControlService.StartPolling()` 需在应用启动时显式调用,否则轮询不会运行。
|
||||
|
||||
**PLC 未连接时的保护**:
|
||||
```csharp
|
||||
// MotionControlService.OnPollingTick()
|
||||
if (!_plcService.IsConnected) return; // 直接跳过,不报错
|
||||
```
|
||||
|
||||
**连续错误降频**:
|
||||
```csharp
|
||||
if (_pollErrorCount > 3)
|
||||
{
|
||||
if (++_pollErrorCount % 50 != 0) return; // 每 50 次才尝试一次,防止日志刷屏
|
||||
}
|
||||
```
|
||||
|
||||
**AppStateService 初始化时的首次刷新**:
|
||||
```csharp
|
||||
// AppStateService 构造函数末尾
|
||||
private void SubscribeToExistingServices()
|
||||
{
|
||||
if (TryRefreshMotionStateFromHardware("initialization"))
|
||||
_logger.Info("AppStateService subscribed to motion hardware state");
|
||||
else
|
||||
_logger.Warn("AppStateService could not initialize motion state from hardware");
|
||||
}
|
||||
```
|
||||
PLC 未连接时 warn 但不崩溃,等待后续轮询事件触发再同步。
|
||||
|
||||
**`UpdateMotionState()` 的特殊行为**:
|
||||
```csharp
|
||||
public void UpdateMotionState(MotionState newState)
|
||||
{
|
||||
// 优先从硬件层拉取最新快照,忽略外部传入值
|
||||
if (TryRefreshMotionStateFromHardware("UpdateMotionState"))
|
||||
return;
|
||||
|
||||
// 硬件不可用时才使用传入值(降级路径)
|
||||
SetMotionState(newState);
|
||||
}
|
||||
```
|
||||
硬件连接后,外部调用 `UpdateMotionState()` 实际上会被硬件快照覆盖,硬件层始终是 `MotionState` 的唯一真实来源。
|
||||
|
||||
### 1.3 事件清单
|
||||
|
||||
| 事件 | 发布方 | 订阅方 | 触发时机 |
|
||||
|------|--------|--------|---------|
|
||||
| `GeometryUpdatedEvent` | `MotionControlService` | `AppStateService`、`MotionControlViewModel`、`AxisControlViewModel` | 每次轮询 tick |
|
||||
| `AxisStatusChangedEvent` | `MotionControlService` | `AppStateService`、`MotionControlViewModel`、`AxisControlViewModel` | 轴状态发生变化时 |
|
||||
| `MotionErrorEvent` | `MotionControlService` | — | 轴状态变为 Error / Alarm |
|
||||
| `DoorStatusChangedEvent` | `MotionControlService` | `MotionControlViewModel` | 安全门状态变化 |
|
||||
| `DoorInterlockChangedEvent` | `MotionControlService` | — | 联锁状态变化 |
|
||||
| `GeometryApplyRequestEvent` | DebugWindow | `MotionControlViewModel` | 调试窗口发起几何反算请求 |
|
||||
|
||||
---
|
||||
|
||||
## 二、射线源 — 断链(待补全)
|
||||
|
||||
### 2.1 现状
|
||||
|
||||
`AppStateService` 持有 `IRaySourceService` 引用,但**没有订阅任何射线源事件**。`RaySourceState` 只能通过外部显式调用 `UpdateRaySourceState()` 手动推送,硬件状态变化不会自动反映到 AppState。
|
||||
|
||||
```
|
||||
XP.Hardware.RaySource 发布的事件(均无人在 AppState 层订阅):
|
||||
├─ StatusUpdatedEvent ← 实时电压 / 电流 / 功率数据
|
||||
├─ RaySourceStatusChangedEvent ← 三态状态(On / Off / Fault)
|
||||
├─ VariablesConnectedEvent ← PLC 变量连接状态
|
||||
└─ OperationResultEvent ← 操作执行结果
|
||||
```
|
||||
|
||||
### 2.2 当前 `RaySourceState` 的写入路径
|
||||
|
||||
目前只有两处会更新 `RaySourceState`:
|
||||
|
||||
1. `CncProgramService.CreateReferencePointNode()` — 创建参考点时读取一次快照
|
||||
2. 任何直接调用 `appStateService.UpdateRaySourceState()` 的地方(目前代码中无此调用)
|
||||
|
||||
### 2.3 修复方案
|
||||
|
||||
在 `AppStateService` 构造时订阅 `StatusUpdatedEvent`,将实时数据映射到 `RaySourceState`:
|
||||
|
||||
```csharp
|
||||
// AppStateService 构造函数中补充
|
||||
_raySourceStatusToken = _eventAggregator
|
||||
.GetEvent<StatusUpdatedEvent>()
|
||||
.Subscribe(OnRaySourceStatusUpdated);
|
||||
|
||||
// 处理方法
|
||||
private void OnRaySourceStatusUpdated(SystemStatusData data)
|
||||
{
|
||||
if (_disposed) return;
|
||||
UpdateRaySourceState(new RaySourceState(
|
||||
IsOn: data.IsOn,
|
||||
Voltage: data.Voltage,
|
||||
Power: data.Power));
|
||||
}
|
||||
```
|
||||
|
||||
同时在 `Dispose()` 中取消订阅,并在 `AppStateService` 的字段和 `Dispose` 方法中补充对应的 `SubscriptionToken`。
|
||||
|
||||
---
|
||||
|
||||
## 三、探测器 — 断链(待补全)
|
||||
|
||||
### 3.1 现状
|
||||
|
||||
与射线源情况相同,`AppStateService` 没有订阅任何探测器事件,`DetectorState` 是静态默认值。
|
||||
|
||||
```
|
||||
XP.Hardware.Detector 发布的事件(均无人在 AppState 层订阅):
|
||||
├─ StatusChangedEvent ← 探测器连接 / 采集状态变化
|
||||
├─ ImageCapturedEvent ← 图像采集完成
|
||||
├─ CorrectionCompletedEvent ← 校正完成
|
||||
└─ ErrorOccurredEvent ← 错误发生
|
||||
```
|
||||
|
||||
### 3.2 修复方案
|
||||
|
||||
在 `AppStateService` 构造时订阅 `StatusChangedEvent`:
|
||||
|
||||
```csharp
|
||||
_detectorStatusToken = _eventAggregator
|
||||
.GetEvent<XP.Hardware.Detector.Abstractions.Events.StatusChangedEvent>()
|
||||
.Subscribe(OnDetectorStatusChanged);
|
||||
|
||||
private void OnDetectorStatusChanged(DetectorStatus status)
|
||||
{
|
||||
if (_disposed) return;
|
||||
UpdateDetectorState(new DetectorState(
|
||||
IsConnected: status.IsConnected,
|
||||
IsAcquiring: status.IsAcquiring,
|
||||
FrameRate: status.FrameRate,
|
||||
Resolution: status.Resolution));
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 四、相机 — 独立直连,不经过 AppState
|
||||
|
||||
### 4.1 现状
|
||||
|
||||
相机完全绕过 `AppStateService`,由 `NavigationPropertyPanelViewModel` 直接持有 `ICamera` 引用并订阅硬件事件:
|
||||
|
||||
```
|
||||
NavigationPropertyPanelViewModel
|
||||
└─ 直接持有 ICamera 引用
|
||||
├─ _camera.ImageGrabbed += OnCameraImageGrabbed
|
||||
├─ _camera.GrabError += OnCameraGrabError
|
||||
└─ _camera.ConnectionLost += OnCameraConnectionLost
|
||||
└─ IsCameraConnected 属性直接驱动 UI 命令可用性
|
||||
```
|
||||
|
||||
`AppStateService.CameraState` 字段目前是空壳,没有任何地方向它写入真实数据。
|
||||
|
||||
### 4.2 架构说明
|
||||
|
||||
相机的独立直连是有意为之的设计——相机图像流数据量大、帧率高,不适合经过 AppState 的不可变 record 替换机制。当前图像通过 `ManualImageLoadedEvent` 在模块间传递,与状态管理解耦。
|
||||
|
||||
如需将相机连接状态纳入 AppState 统一管理(例如供其他模块查询),可在 `OnCameraConnectionLost` / `ConnectCamera` 中补充调用 `_appStateService.UpdateCameraState()`,仅同步连接状态,不同步图像帧。
|
||||
|
||||
---
|
||||
|
||||
## 五、状态同步全景图
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────────────────────────────────────┐
|
||||
│ 硬件层 │
|
||||
│ │
|
||||
│ PLC ──→ MotionControlService ──→ GeometryUpdatedEvent ─────┐ │
|
||||
│ └──→ AxisStatusChangedEvent ────┤ │
|
||||
│ │ │
|
||||
│ RaySource ──→ IRaySourceService ──→ StatusUpdatedEvent ─ ─ ┤ │
|
||||
│ └──→ RaySourceStatusChangedEvent ─┤│
|
||||
│ │ │
|
||||
│ Detector ──→ IDetectorService ──→ StatusChangedEvent ─ ─ ┤ │
|
||||
│ │ │
|
||||
│ Camera ──→ ICamera ──→ ImageGrabbed / ConnectionLost ─ ─ ┘ │
|
||||
└─────────────────────────────────────────────────────────────────────┘
|
||||
│ 已接通 ✅ │ 断链 ⚠️
|
||||
↓ ↓
|
||||
┌─────────────────────────────────────────────────────────────────────┐
|
||||
│ AppStateService │
|
||||
│ │
|
||||
│ MotionState ← 自动同步(轮询 + 事件驱动) ✅ │
|
||||
│ RaySourceState ← 需手动推送 / 待补订阅 ⚠️ │
|
||||
│ DetectorState ← 需手动推送 / 待补订阅 ⚠️ │
|
||||
│ CameraState ← 空壳,相机走独立直连路径 ⚠️ │
|
||||
└─────────────────────────────────────────────────────────────────────┘
|
||||
│
|
||||
↓ PropertyChanged / StateChangedEvent
|
||||
┌─────────────────────────────────────────────────────────────────────┐
|
||||
│ ViewModel 层 │
|
||||
│ │
|
||||
│ MotionControlViewModel ← 同时订阅 GeometryUpdatedEvent(双路) │
|
||||
│ CncNodeViewModel ← 通过 IAppStateService 读取快照 │
|
||||
│ CncEditorViewModel ← 通过 IAppStateService 读取快照 │
|
||||
│ NavigationPropertyPanelViewModel ← 直连 ICamera(独立路径) │
|
||||
└─────────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## 六、待办事项
|
||||
|
||||
| 优先级 | 项目 | 涉及文件 |
|
||||
|--------|------|---------|
|
||||
| 高 | 补充射线源事件订阅,打通 `RaySourceState` 自动同步 | `AppStateService.cs` |
|
||||
| 高 | 补充探测器事件订阅,打通 `DetectorState` 自动同步 | `AppStateService.cs` |
|
||||
| 中 | 确认 `StartPolling()` 在应用启动流程中被调用 | `App.xaml.cs` / `AppBootstrapper` |
|
||||
| 低 | 评估是否将相机连接状态纳入 `CameraState` 统一管理 | `NavigationPropertyPanelViewModel.cs`、`AppStateService.cs` |
|
||||
|
||||
@@ -40,69 +40,89 @@ namespace XplorePlane.Models
|
||||
Guid Id,
|
||||
int Index,
|
||||
CncNodeType NodeType,
|
||||
string Name
|
||||
);
|
||||
string Name);
|
||||
|
||||
/// <summary>参考点节点 | Reference point node</summary>
|
||||
public record ReferencePointNode(
|
||||
Guid Id, int Index, string Name,
|
||||
double XM, double YM, double ZT, double ZD, double TiltD, double Dist,
|
||||
bool IsRayOn, double Voltage, double Current
|
||||
) : CncNode(Id, Index, CncNodeType.ReferencePoint, Name);
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
double StageX,
|
||||
double StageY,
|
||||
double SourceZ,
|
||||
double DetectorZ,
|
||||
double DetectorSwing,
|
||||
double FDD,
|
||||
bool IsRayOn,
|
||||
double Voltage,
|
||||
double Current,
|
||||
double StageRotation = 0,
|
||||
double FixtureRotation = 0,
|
||||
double FOD = 0,
|
||||
double Magnification = 0) : CncNode(Id, Index, CncNodeType.ReferencePoint, Name);
|
||||
|
||||
/// <summary>保存节点(含图像)| Save node with image</summary>
|
||||
public record SaveNodeWithImageNode(
|
||||
Guid Id, int Index, string Name,
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
MotionState MotionState,
|
||||
RaySourceState RaySourceState,
|
||||
DetectorState DetectorState,
|
||||
string ImageFileName
|
||||
) : CncNode(Id, Index, CncNodeType.SaveNodeWithImage, Name);
|
||||
string ImageFileName) : CncNode(Id, Index, CncNodeType.SaveNodeWithImage, Name);
|
||||
|
||||
/// <summary>保存节点(不含图像)| Save node without image</summary>
|
||||
public record SaveNodeNode(
|
||||
Guid Id, int Index, string Name,
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
MotionState MotionState,
|
||||
RaySourceState RaySourceState,
|
||||
DetectorState DetectorState
|
||||
) : CncNode(Id, Index, CncNodeType.SaveNode, Name);
|
||||
DetectorState DetectorState) : CncNode(Id, Index, CncNodeType.SaveNode, Name);
|
||||
|
||||
/// <summary>保存位置节点 | Save position node</summary>
|
||||
public record SavePositionNode(
|
||||
Guid Id, int Index, string Name,
|
||||
MotionState MotionState
|
||||
) : CncNode(Id, Index, CncNodeType.SavePosition, Name);
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
MotionState MotionState) : CncNode(Id, Index, CncNodeType.SavePosition, Name);
|
||||
|
||||
/// <summary>检测模块节点 | Inspection module node</summary>
|
||||
public record InspectionModuleNode(
|
||||
Guid Id, int Index, string Name,
|
||||
PipelineModel Pipeline
|
||||
) : CncNode(Id, Index, CncNodeType.InspectionModule, Name);
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
PipelineModel Pipeline) : CncNode(Id, Index, CncNodeType.InspectionModule, Name);
|
||||
|
||||
/// <summary>检测标记节点 | Inspection marker node</summary>
|
||||
public record InspectionMarkerNode(
|
||||
Guid Id, int Index, string Name,
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
string MarkerType,
|
||||
double MarkerX, double MarkerY
|
||||
) : CncNode(Id, Index, CncNodeType.InspectionMarker, Name);
|
||||
double MarkerX,
|
||||
double MarkerY) : CncNode(Id, Index, CncNodeType.InspectionMarker, Name);
|
||||
|
||||
/// <summary>停顿对话框节点 | Pause dialog node</summary>
|
||||
public record PauseDialogNode(
|
||||
Guid Id, int Index, string Name,
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
string DialogTitle,
|
||||
string DialogMessage
|
||||
) : CncNode(Id, Index, CncNodeType.PauseDialog, Name);
|
||||
string DialogMessage) : CncNode(Id, Index, CncNodeType.PauseDialog, Name);
|
||||
|
||||
/// <summary>等待延时节点 | Wait delay node</summary>
|
||||
public record WaitDelayNode(
|
||||
Guid Id, int Index, string Name,
|
||||
int DelayMilliseconds
|
||||
) : CncNode(Id, Index, CncNodeType.WaitDelay, Name);
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name,
|
||||
int DelayMilliseconds) : CncNode(Id, Index, CncNodeType.WaitDelay, Name);
|
||||
|
||||
/// <summary>完成程序节点 | Complete program node</summary>
|
||||
public record CompleteProgramNode(
|
||||
Guid Id, int Index, string Name
|
||||
) : CncNode(Id, Index, CncNodeType.CompleteProgram, Name);
|
||||
Guid Id,
|
||||
int Index,
|
||||
string Name) : CncNode(Id, Index, CncNodeType.CompleteProgram, Name);
|
||||
|
||||
// ── CNC 程序 | CNC Program ────────────────────────────────────────
|
||||
|
||||
|
||||
@@ -2,8 +2,6 @@ using System;
|
||||
|
||||
namespace XplorePlane.Models
|
||||
{
|
||||
// ── Enumerations ──────────────────────────────────────────────────
|
||||
|
||||
/// <summary>系统操作模式</summary>
|
||||
public enum OperationMode
|
||||
{
|
||||
@@ -23,82 +21,85 @@ namespace XplorePlane.Models
|
||||
Error // 出错
|
||||
}
|
||||
|
||||
// ── State Records ─────────────────────────────────────────────────
|
||||
// — State Records —
|
||||
|
||||
/// <summary>运动控制状态(不可变)</summary>
|
||||
/// <summary>
|
||||
/// 运动控制状态(不可变)。
|
||||
/// 统一的运动与几何快照,与运动硬件模型对齐。
|
||||
/// </summary>
|
||||
public record MotionState(
|
||||
double XM, // X 轴位置 (μm)
|
||||
double YM, // Y 轴位置 (μm)
|
||||
double ZT, // Z 上轴位置 (μm)
|
||||
double ZD, // Z 下轴位置 (μm)
|
||||
double TiltD, // 倾斜角度 (m°)
|
||||
double Dist, // 距离 (μm)
|
||||
double XMSpeed, // X 轴速度 (μm/s)
|
||||
double YMSpeed, // Y 轴速度 (μm/s)
|
||||
double ZTSpeed, // Z 上轴速度 (μm/s)
|
||||
double ZDSpeed, // Z 下轴速度 (μm/s)
|
||||
double TiltDSpeed, // 倾斜速度 (m°/s)
|
||||
double DistSpeed // 距离速度 (μm/s)
|
||||
)
|
||||
double StageX, // X 轴位置(μm)
|
||||
double StageY, // Y 轴位置(μm)
|
||||
double SourceZ, // Z 上轴位置(μm)
|
||||
double DetectorZ, // Z 下轴位置(μm)
|
||||
double DetectorSwing, // 探测器摆角(°)
|
||||
double FDD, // 焦点-探测器距离(μm)
|
||||
double StageXSpeed, // X 轴速度(μm/s)
|
||||
double StageYSpeed, // Y 轴速度(μm/s)
|
||||
double SourceZSpeed, // Z 上轴速度(μm/s)
|
||||
double DetectorZSpeed, // Z 下轴速度(μm/s)
|
||||
double DetectorSwingSpeed, // 探测器摆角速度(°/s)
|
||||
double FDDSpeed, // 焦点-探测器距离速度(μm/s)
|
||||
double StageRotation = 0, // 载台旋转角度(°)
|
||||
double FixtureRotation = 0, // 夹具旋转角度(°)
|
||||
double FOD = 0, // 焦点-物体距离(μm)
|
||||
double Magnification = 0, // 放大倍率
|
||||
double StageRotationSpeed = 0, // 载台旋转速度(°/s)
|
||||
double FixtureRotationSpeed = 0) // 夹具旋转速度(°/s)
|
||||
{
|
||||
public static readonly MotionState Default = new(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
/// <summary>射线源状态(不可变)</summary>
|
||||
public record RaySourceState(
|
||||
bool IsOn, // 开关状态
|
||||
double Voltage, // 电压 (kV)
|
||||
double Power // 功率 (W)
|
||||
)
|
||||
bool IsOn, // 是否开启
|
||||
double Voltage, // 电压(kV)
|
||||
double Power) // 功率(W)
|
||||
{
|
||||
public static readonly RaySourceState Default = new(false, 0, 0);
|
||||
}
|
||||
|
||||
/// <summary>探测器状态(不可变)</summary>
|
||||
public record DetectorState(
|
||||
bool IsConnected, // 连接状态
|
||||
bool IsAcquiring, // 是否正在采集
|
||||
double FrameRate, // 当前帧率 (fps)
|
||||
string Resolution // 分辨率描述,如 "2048x2048"
|
||||
)
|
||||
bool IsConnected, // 是否已连接
|
||||
bool IsAcquiring, // 是否正在采集
|
||||
double FrameRate, // 帧率(fps)
|
||||
string Resolution) // 分辨率描述
|
||||
{
|
||||
public static readonly DetectorState Default = new(false, false, 0, string.Empty);
|
||||
}
|
||||
|
||||
/// <summary>系统级状态(不可变)</summary>
|
||||
/// <summary>系统整体状态(不可变)</summary>
|
||||
public record SystemState(
|
||||
OperationMode OperationMode, // 当前操作模式
|
||||
bool HasError, // 是否存在系统错误
|
||||
string ErrorMessage // 错误描述
|
||||
)
|
||||
OperationMode OperationMode, // 当前操作模式
|
||||
bool HasError, // 是否存在错误
|
||||
string ErrorMessage) // 错误信息
|
||||
{
|
||||
public static readonly SystemState Default = new(OperationMode.Idle, false, string.Empty);
|
||||
}
|
||||
|
||||
/// <summary>摄像头视频流状态(不可变)</summary>
|
||||
/// <summary>相机状态(不可变)</summary>
|
||||
public record CameraState(
|
||||
bool IsConnected, // 连接状态
|
||||
bool IsStreaming, // 是否正在推流
|
||||
object CurrentFrame, // 当前帧数据引用(BitmapSource 或 byte[],Frozen)
|
||||
int Width, // 分辨率宽
|
||||
int Height, // 分辨率高
|
||||
double FrameRate // 帧率 (fps)
|
||||
)
|
||||
bool IsConnected, // 是否已连接
|
||||
bool IsStreaming, // 是否正在推流
|
||||
object CurrentFrame, // 当前帧数据
|
||||
int Width, // 图像宽度(px)
|
||||
int Height, // 图像高度(px)
|
||||
double FrameRate) // 帧率(fps)
|
||||
{
|
||||
public static readonly CameraState Default = new(false, false, null, 0, 0, 0);
|
||||
}
|
||||
|
||||
/// <summary>物理坐标</summary>
|
||||
/// <summary>物理坐标位置</summary>
|
||||
public record PhysicalPosition(double X, double Y, double Z);
|
||||
|
||||
/// <summary>图像标定矩阵,像素坐标 → 物理坐标映射</summary>
|
||||
/// <summary>标定矩阵(3×3 仿射变换)</summary>
|
||||
public record CalibrationMatrix(
|
||||
double M11, double M12, double M13, // 3x3 仿射变换矩阵
|
||||
double M11, double M12, double M13,
|
||||
double M21, double M22, double M23,
|
||||
double M31, double M32, double M33
|
||||
)
|
||||
double M31, double M32, double M33)
|
||||
{
|
||||
/// <summary>将像素坐标转换为物理坐标</summary>
|
||||
/// <summary>将像素坐标变换为物理坐标</summary>
|
||||
public (double X, double Y, double Z) Transform(double pixelX, double pixelY)
|
||||
{
|
||||
double x = M11 * pixelX + M12 * pixelY + M13;
|
||||
@@ -108,13 +109,12 @@ namespace XplorePlane.Models
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>画面联动状态(不可变)</summary>
|
||||
/// <summary>联动视图状态(不可变)</summary>
|
||||
public record LinkedViewState(
|
||||
PhysicalPosition TargetPosition, // 目标物理坐标
|
||||
bool IsExecuting, // 联动是否正在执行
|
||||
DateTime LastRequestTime // 最近一次联动请求时间
|
||||
)
|
||||
PhysicalPosition TargetPosition, // 目标物理位置
|
||||
bool IsExecuting, // 是否正在执行移动
|
||||
DateTime LastRequestTime) // 最近一次请求时间
|
||||
{
|
||||
public static readonly LinkedViewState Default = new(new PhysicalPosition(0, 0, 0), false, DateTime.MinValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,29 +1,48 @@
|
||||
using Prism.Events;
|
||||
using Prism.Mvvm;
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Windows;
|
||||
using System.Windows.Threading;
|
||||
using XP.Common.Logging.Interfaces;
|
||||
using XP.Hardware.Detector.Abstractions;
|
||||
using XP.Hardware.Detector.Abstractions.Enums;
|
||||
using XP.Hardware.Detector.Abstractions.Events;
|
||||
using XP.Hardware.Detector.Services;
|
||||
using XP.Hardware.MotionControl.Abstractions;
|
||||
using XP.Hardware.MotionControl.Abstractions.Enums;
|
||||
using XP.Hardware.MotionControl.Abstractions.Events;
|
||||
using XP.Hardware.MotionControl.Services;
|
||||
using XP.Hardware.RaySource.Services;
|
||||
using XplorePlane.Models;
|
||||
|
||||
namespace XplorePlane.Services.AppState
|
||||
{
|
||||
/// <summary>
|
||||
/// 全局应用状态管理服务实现。
|
||||
/// 继承 BindableBase 以支持 WPF 数据绑定,使用 Interlocked.Exchange 保证线程安全写入,
|
||||
/// 通过 Dispatcher.BeginInvoke 将事件调度到 UI 线程。
|
||||
/// Global application state service.
|
||||
/// Motion state is synchronized from the motion hardware service layer and
|
||||
/// mapped into the legacy business model for compatibility.
|
||||
/// Detector state and latest frame are synchronized via Prism EventAggregator subscriptions.
|
||||
/// </summary>
|
||||
public class AppStateService : BindableBase, IAppStateService
|
||||
{
|
||||
private readonly Dispatcher _dispatcher;
|
||||
private readonly IRaySourceService _raySourceService;
|
||||
private readonly IMotionSystem _motionSystem;
|
||||
private readonly IMotionControlService _motionControlService;
|
||||
private readonly IDetectorService _detectorService;
|
||||
private readonly IEventAggregator _eventAggregator;
|
||||
private readonly ILoggerService _logger;
|
||||
private readonly SubscriptionToken _axisStatusChangedToken;
|
||||
private readonly SubscriptionToken _geometryUpdatedToken;
|
||||
private readonly SubscriptionToken _detectorStatusChangedToken;
|
||||
private readonly SubscriptionToken _detectorImageCapturedToken;
|
||||
|
||||
private bool _disposed;
|
||||
private GeometryData _latestGeometry;
|
||||
|
||||
// ── 状态字段(通过 Interlocked.Exchange 原子替换)──
|
||||
private MotionState _motionState = MotionState.Default;
|
||||
|
||||
private RaySourceState _raySourceState = RaySourceState.Default;
|
||||
private DetectorState _detectorState = DetectorState.Default;
|
||||
private SystemState _systemState = SystemState.Default;
|
||||
@@ -32,26 +51,21 @@ namespace XplorePlane.Services.AppState
|
||||
private LinkedViewState _linkedViewState = LinkedViewState.Default;
|
||||
private RecipeExecutionState _recipeExecutionState = RecipeExecutionState.Default;
|
||||
|
||||
// ── 探测器最新帧(volatile,供任意线程读取)──
|
||||
private volatile ImageCapturedEventArgs _latestDetectorFrame;
|
||||
|
||||
// ── 类型化状态变更事件 ──
|
||||
public event EventHandler<StateChangedEventArgs<MotionState>> MotionStateChanged;
|
||||
|
||||
public event EventHandler<StateChangedEventArgs<RaySourceState>> RaySourceStateChanged;
|
||||
|
||||
public event EventHandler<StateChangedEventArgs<DetectorState>> DetectorStateChanged;
|
||||
|
||||
public event EventHandler<StateChangedEventArgs<SystemState>> SystemStateChanged;
|
||||
|
||||
public event EventHandler<StateChangedEventArgs<CameraState>> CameraStateChanged;
|
||||
|
||||
public event EventHandler<StateChangedEventArgs<LinkedViewState>> LinkedViewStateChanged;
|
||||
|
||||
public event EventHandler<StateChangedEventArgs<RecipeExecutionState>> RecipeExecutionStateChanged;
|
||||
|
||||
public event EventHandler<LinkedViewRequestEventArgs> LinkedViewRequested;
|
||||
|
||||
// ── 状态属性(只读)──
|
||||
public MotionState MotionState => _motionState;
|
||||
|
||||
public RaySourceState RaySourceState => _raySourceState;
|
||||
public DetectorState DetectorState => _detectorState;
|
||||
public SystemState SystemState => _systemState;
|
||||
@@ -60,19 +74,56 @@ namespace XplorePlane.Services.AppState
|
||||
public LinkedViewState LinkedViewState => _linkedViewState;
|
||||
public RecipeExecutionState RecipeExecutionState => _recipeExecutionState;
|
||||
|
||||
/// <summary>
|
||||
/// 探测器最新采集帧(线程安全,可从任意线程读取)。
|
||||
/// 由 ImageCapturedEvent 驱动更新,无采集时为 null。
|
||||
/// </summary>
|
||||
public ImageCapturedEventArgs LatestDetectorFrame => _latestDetectorFrame;
|
||||
|
||||
public AppStateService(
|
||||
IRaySourceService raySourceService,
|
||||
IMotionSystem motionSystem,
|
||||
IMotionControlService motionControlService,
|
||||
IDetectorService detectorService,
|
||||
IEventAggregator eventAggregator,
|
||||
ILoggerService logger)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(raySourceService);
|
||||
ArgumentNullException.ThrowIfNull(motionSystem);
|
||||
ArgumentNullException.ThrowIfNull(motionControlService);
|
||||
ArgumentNullException.ThrowIfNull(detectorService);
|
||||
ArgumentNullException.ThrowIfNull(eventAggregator);
|
||||
ArgumentNullException.ThrowIfNull(logger);
|
||||
|
||||
_raySourceService = raySourceService;
|
||||
_motionSystem = motionSystem;
|
||||
_motionControlService = motionControlService;
|
||||
_detectorService = detectorService;
|
||||
_eventAggregator = eventAggregator;
|
||||
_logger = logger.ForModule<AppStateService>();
|
||||
_dispatcher = Application.Current.Dispatcher;
|
||||
_dispatcher = Application.Current?.Dispatcher ?? Dispatcher.CurrentDispatcher;
|
||||
|
||||
// ── 运动控制事件订阅 ──
|
||||
_geometryUpdatedToken = _eventAggregator
|
||||
.GetEvent<GeometryUpdatedEvent>()
|
||||
.Subscribe(OnGeometryUpdated);
|
||||
|
||||
_axisStatusChangedToken = _eventAggregator
|
||||
.GetEvent<AxisStatusChangedEvent>()
|
||||
.Subscribe(OnAxisStatusChanged);
|
||||
|
||||
// ── 探测器状态事件订阅(后台线程,避免阻塞采集)──
|
||||
_detectorStatusChangedToken = _eventAggregator
|
||||
.GetEvent<StatusChangedEvent>()
|
||||
.Subscribe(OnDetectorStatusChanged, ThreadOption.BackgroundThread);
|
||||
|
||||
// ── 探测器图像事件订阅(后台线程,仅缓存最新帧)──
|
||||
_detectorImageCapturedToken = _eventAggregator
|
||||
.GetEvent<ImageCapturedEvent>()
|
||||
.Subscribe(OnDetectorImageCaptured, ThreadOption.BackgroundThread);
|
||||
|
||||
SubscribeToExistingServices();
|
||||
_logger.Info("AppStateService 已初始化");
|
||||
_logger.Info("AppStateService initialized");
|
||||
}
|
||||
|
||||
// ── 状态更新方法 ──
|
||||
@@ -80,17 +131,30 @@ namespace XplorePlane.Services.AppState
|
||||
public void UpdateMotionState(MotionState newState)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newState);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateMotionState 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateMotionState");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _motionState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
RaiseOnDispatcher(old, newState, MotionStateChanged, nameof(MotionState));
|
||||
// Keep the legacy API surface, but let the hardware service layer
|
||||
// remain the source of truth whenever a fresh hardware snapshot is available.
|
||||
if (TryRefreshMotionStateFromHardware("UpdateMotionState"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SetMotionState(newState);
|
||||
}
|
||||
|
||||
public void UpdateRaySourceState(RaySourceState newState)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newState);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateRaySourceState 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateRaySourceState");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _raySourceState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
@@ -100,7 +164,11 @@ namespace XplorePlane.Services.AppState
|
||||
public void UpdateDetectorState(DetectorState newState)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newState);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateDetectorState 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateDetectorState");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _detectorState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
@@ -110,7 +178,11 @@ namespace XplorePlane.Services.AppState
|
||||
public void UpdateSystemState(SystemState newState)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newState);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateSystemState 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateSystemState");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _systemState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
@@ -120,7 +192,11 @@ namespace XplorePlane.Services.AppState
|
||||
public void UpdateCameraState(CameraState newState)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newState);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateCameraState 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateCameraState");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _cameraState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
@@ -130,21 +206,26 @@ namespace XplorePlane.Services.AppState
|
||||
public void UpdateCalibrationMatrix(CalibrationMatrix newMatrix)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newMatrix);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateCalibrationMatrix 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateCalibrationMatrix");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _calibrationMatrix, newMatrix);
|
||||
if (ReferenceEquals(old, newMatrix)) return;
|
||||
|
||||
_dispatcher.BeginInvoke(() =>
|
||||
{
|
||||
RaisePropertyChanged(nameof(CalibrationMatrix));
|
||||
});
|
||||
_dispatcher.BeginInvoke(() => RaisePropertyChanged(nameof(CalibrationMatrix)));
|
||||
}
|
||||
|
||||
public void UpdateLinkedViewState(LinkedViewState newState)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newState);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateLinkedViewState 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateLinkedViewState");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _linkedViewState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
@@ -154,7 +235,11 @@ namespace XplorePlane.Services.AppState
|
||||
public void UpdateRecipeExecutionState(RecipeExecutionState newState)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(newState);
|
||||
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateRecipeExecutionState 调用"); return; }
|
||||
if (_disposed)
|
||||
{
|
||||
_logger.Warn("AppStateService is disposed, ignoring UpdateRecipeExecutionState");
|
||||
return;
|
||||
}
|
||||
|
||||
var old = Interlocked.Exchange(ref _recipeExecutionState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
@@ -168,11 +253,11 @@ namespace XplorePlane.Services.AppState
|
||||
var matrix = _calibrationMatrix;
|
||||
if (matrix is null)
|
||||
{
|
||||
_logger.Warn("CalibrationMatrix 未设置,无法执行画面联动 (pixelX={PixelX}, pixelY={PixelY})", pixelX, pixelY);
|
||||
_logger.Warn("CalibrationMatrix is not configured, cannot execute linked view request (pixelX={PixelX}, pixelY={PixelY})", pixelX, pixelY);
|
||||
UpdateSystemState(SystemState with
|
||||
{
|
||||
HasError = true,
|
||||
ErrorMessage = "CalibrationMatrix 未设置,无法执行画面联动"
|
||||
ErrorMessage = "CalibrationMatrix is not configured, cannot execute linked view request"
|
||||
});
|
||||
return;
|
||||
}
|
||||
@@ -191,10 +276,48 @@ namespace XplorePlane.Services.AppState
|
||||
});
|
||||
}
|
||||
|
||||
// ── 内部辅助方法 ──
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) return;
|
||||
_disposed = true;
|
||||
|
||||
private void RaiseOnDispatcher<T>(T oldVal, T newVal,
|
||||
EventHandler<StateChangedEventArgs<T>> handler, string propertyName)
|
||||
if (_axisStatusChangedToken is not null)
|
||||
{
|
||||
_eventAggregator.GetEvent<AxisStatusChangedEvent>().Unsubscribe(_axisStatusChangedToken);
|
||||
}
|
||||
|
||||
if (_geometryUpdatedToken is not null)
|
||||
{
|
||||
_eventAggregator.GetEvent<GeometryUpdatedEvent>().Unsubscribe(_geometryUpdatedToken);
|
||||
}
|
||||
|
||||
if (_detectorStatusChangedToken is not null)
|
||||
{
|
||||
_eventAggregator.GetEvent<StatusChangedEvent>().Unsubscribe(_detectorStatusChangedToken);
|
||||
}
|
||||
|
||||
if (_detectorImageCapturedToken is not null)
|
||||
{
|
||||
_eventAggregator.GetEvent<ImageCapturedEvent>().Unsubscribe(_detectorImageCapturedToken);
|
||||
}
|
||||
|
||||
MotionStateChanged = null;
|
||||
RaySourceStateChanged = null;
|
||||
DetectorStateChanged = null;
|
||||
SystemStateChanged = null;
|
||||
CameraStateChanged = null;
|
||||
LinkedViewStateChanged = null;
|
||||
RecipeExecutionStateChanged = null;
|
||||
LinkedViewRequested = null;
|
||||
|
||||
_logger.Info("AppStateService disposed");
|
||||
}
|
||||
|
||||
private void RaiseOnDispatcher<T>(
|
||||
T oldVal,
|
||||
T newVal,
|
||||
EventHandler<StateChangedEventArgs<T>> handler,
|
||||
string propertyName)
|
||||
{
|
||||
_dispatcher.BeginInvoke(() =>
|
||||
{
|
||||
@@ -205,34 +328,144 @@ namespace XplorePlane.Services.AppState
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.Error(ex, "状态变更事件处理器抛出异常 (property={PropertyName})", propertyName);
|
||||
_logger.Error(ex, "State changed handler failed (property={PropertyName})", propertyName);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void SubscribeToExistingServices()
|
||||
{
|
||||
_logger.Info("AppStateService 已准备好接收外部服务状态更新");
|
||||
if (TryRefreshMotionStateFromHardware("initialization"))
|
||||
{
|
||||
_logger.Info("AppStateService subscribed to motion hardware state");
|
||||
return;
|
||||
}
|
||||
|
||||
_logger.Warn("AppStateService could not initialize motion state from hardware");
|
||||
}
|
||||
|
||||
// ── Dispose ──
|
||||
|
||||
public void Dispose()
|
||||
private void OnAxisStatusChanged(AxisStatusChangedData _)
|
||||
{
|
||||
if (_disposed) return;
|
||||
_disposed = true;
|
||||
TryRefreshMotionStateFromHardware("axis-status-changed");
|
||||
}
|
||||
|
||||
// 清除所有事件订阅
|
||||
MotionStateChanged = null;
|
||||
RaySourceStateChanged = null;
|
||||
DetectorStateChanged = null;
|
||||
SystemStateChanged = null;
|
||||
CameraStateChanged = null;
|
||||
LinkedViewStateChanged = null;
|
||||
RecipeExecutionStateChanged = null;
|
||||
LinkedViewRequested = null;
|
||||
private void OnGeometryUpdated(GeometryData geometry)
|
||||
{
|
||||
if (_disposed) return;
|
||||
|
||||
_logger.Info("AppStateService 已释放");
|
||||
_latestGeometry = geometry;
|
||||
TryRefreshMotionStateFromHardware("geometry-updated");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 探测器状态变更回调。
|
||||
/// 将硬件层 DetectorStatus 映射为应用层 DetectorState 并同步到 AppState。
|
||||
/// 运行在后台线程(ThreadOption.BackgroundThread),不阻塞采集。
|
||||
/// </summary>
|
||||
private void OnDetectorStatusChanged(DetectorStatus status)
|
||||
{
|
||||
if (_disposed) return;
|
||||
|
||||
// 从 IDetectorService 读取分辨率等补充信息
|
||||
string resolution = string.Empty;
|
||||
double frameRate = 0;
|
||||
try
|
||||
{
|
||||
var info = _detectorService.GetInfo();
|
||||
if (info != null)
|
||||
resolution = $"{info.MaxWidth}x{info.MaxHeight}";
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 探测器未初始化时 GetInfo 会抛出,忽略即可
|
||||
}
|
||||
|
||||
bool isConnected = status != DetectorStatus.Uninitialized && status != DetectorStatus.Error;
|
||||
bool isAcquiring = status == DetectorStatus.Acquiring;
|
||||
|
||||
var newState = new DetectorState(
|
||||
IsConnected: isConnected,
|
||||
IsAcquiring: isAcquiring,
|
||||
FrameRate: frameRate,
|
||||
Resolution: resolution);
|
||||
|
||||
UpdateDetectorState(newState);
|
||||
|
||||
_logger.Info(
|
||||
"探测器状态已同步:{Status} → IsConnected={IsConnected} IsAcquiring={IsAcquiring} | " +
|
||||
"Detector state synced: {Status} → IsConnected={IsConnected} IsAcquiring={IsAcquiring}",
|
||||
status, isConnected, isAcquiring);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 探测器图像采集回调。
|
||||
/// 仅缓存最新帧引用(volatile 写),不做任何图像处理,保持采集链路零阻塞。
|
||||
/// 上层通过 LatestDetectorFrame 属性按需读取。
|
||||
/// </summary>
|
||||
private void OnDetectorImageCaptured(ImageCapturedEventArgs args)
|
||||
{
|
||||
if (_disposed || args?.ImageData == null) return;
|
||||
_latestDetectorFrame = args;
|
||||
}
|
||||
|
||||
private bool TryRefreshMotionStateFromHardware(string reason)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_latestGeometry is null)
|
||||
{
|
||||
var geometry = _motionControlService.GetCurrentGeometry();
|
||||
_latestGeometry = new GeometryData(geometry.FOD, geometry.FDD, geometry.Magnification);
|
||||
}
|
||||
|
||||
SetMotionState(BuildMotionStateSnapshot(_latestGeometry));
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.Warn("Failed to refresh motion state from hardware during {Reason}: {Message}", reason, ex.Message);
|
||||
_logger.Error(ex, "Motion state refresh exception during {Reason}", reason);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private MotionState BuildMotionStateSnapshot(GeometryData geometry)
|
||||
{
|
||||
var stageX = _motionSystem.GetLinearAxis(AxisId.StageX);
|
||||
var stageY = _motionSystem.GetLinearAxis(AxisId.StageY);
|
||||
var sourceZ = _motionSystem.GetLinearAxis(AxisId.SourceZ);
|
||||
var detectorZ = _motionSystem.GetLinearAxis(AxisId.DetectorZ);
|
||||
var detectorSwing = _motionSystem.GetRotaryAxis(RotaryAxisId.DetectorSwing);
|
||||
var stageRotation = _motionSystem.GetRotaryAxis(RotaryAxisId.StageRotation);
|
||||
var fixtureRotation = _motionSystem.GetRotaryAxis(RotaryAxisId.FixtureRotation);
|
||||
|
||||
return new MotionState(
|
||||
StageX: stageX.ActualPosition,
|
||||
StageY: stageY.ActualPosition,
|
||||
SourceZ: sourceZ.ActualPosition,
|
||||
DetectorZ: detectorZ.ActualPosition,
|
||||
DetectorSwing: detectorSwing.ActualAngle,
|
||||
FDD: geometry?.FDD ?? 0,
|
||||
StageXSpeed: 0,
|
||||
StageYSpeed: 0,
|
||||
SourceZSpeed: 0,
|
||||
DetectorZSpeed: 0,
|
||||
DetectorSwingSpeed: 0,
|
||||
FDDSpeed: 0,
|
||||
StageRotation: stageRotation.ActualAngle,
|
||||
FixtureRotation: fixtureRotation.ActualAngle,
|
||||
FOD: geometry?.FOD ?? 0,
|
||||
Magnification: geometry?.Magnification ?? 0,
|
||||
StageRotationSpeed: 0,
|
||||
FixtureRotationSpeed: 0);
|
||||
}
|
||||
|
||||
private void SetMotionState(MotionState newState)
|
||||
{
|
||||
var old = Interlocked.Exchange(ref _motionState, newState);
|
||||
if (ReferenceEquals(old, newState)) return;
|
||||
RaiseOnDispatcher(old, newState, MotionStateChanged, nameof(MotionState));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using XP.Hardware.Detector.Abstractions;
|
||||
using XplorePlane.Models;
|
||||
|
||||
namespace XplorePlane.Services.AppState
|
||||
@@ -21,6 +22,13 @@ namespace XplorePlane.Services.AppState
|
||||
LinkedViewState LinkedViewState { get; }
|
||||
RecipeExecutionState RecipeExecutionState { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 探测器最新采集帧(线程安全,可从任意线程读取)。
|
||||
/// 由 ImageCapturedEvent 驱动更新,探测器未采集时为 null。
|
||||
/// CNC 执行、图像处理等上层服务通过此属性按需取图,无需自行订阅事件。
|
||||
/// </summary>
|
||||
ImageCapturedEventArgs LatestDetectorFrame { get; }
|
||||
|
||||
// ── 状态更新方法(线程安全,可从任意线程调用)──
|
||||
|
||||
void UpdateMotionState(MotionState newState);
|
||||
|
||||
@@ -103,6 +103,63 @@ namespace XplorePlane.Services.Cnc
|
||||
{
|
||||
switch (node)
|
||||
{
|
||||
case ReferencePointNode rp:
|
||||
_logger.ForModule<CncExecutionService>().Info(
|
||||
"执行参考点节点 [{Index}] {Name} | " +
|
||||
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
|
||||
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
|
||||
"StageRotation={StageRotation} FixtureRotation={FixtureRotation} " +
|
||||
"RayOn={RayOn} Voltage={Voltage}kV Current={Current}uA",
|
||||
rp.Index, rp.Name,
|
||||
rp.StageX, rp.StageY, rp.SourceZ, rp.DetectorZ,
|
||||
rp.DetectorSwing, rp.FDD, rp.FOD, rp.Magnification,
|
||||
rp.StageRotation, rp.FixtureRotation,
|
||||
rp.IsRayOn, rp.Voltage, rp.Current);
|
||||
break;
|
||||
|
||||
case SavePositionNode sp:
|
||||
_logger.ForModule<CncExecutionService>().Info(
|
||||
"执行保存位置节点 [{Index}] {Name} | " +
|
||||
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
|
||||
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
|
||||
"StageRotation={StageRotation} FixtureRotation={FixtureRotation}",
|
||||
sp.Index, sp.Name,
|
||||
sp.MotionState.StageX, sp.MotionState.StageY,
|
||||
sp.MotionState.SourceZ, sp.MotionState.DetectorZ,
|
||||
sp.MotionState.DetectorSwing, sp.MotionState.FDD,
|
||||
sp.MotionState.FOD, sp.MotionState.Magnification,
|
||||
sp.MotionState.StageRotation, sp.MotionState.FixtureRotation);
|
||||
break;
|
||||
|
||||
case SaveNodeNode sn:
|
||||
_logger.ForModule<CncExecutionService>().Info(
|
||||
"执行保存节点 [{Index}] {Name} | " +
|
||||
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
|
||||
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
|
||||
"RayOn={RayOn} Voltage={Voltage}kV Power={Power}W",
|
||||
sn.Index, sn.Name,
|
||||
sn.MotionState.StageX, sn.MotionState.StageY,
|
||||
sn.MotionState.SourceZ, sn.MotionState.DetectorZ,
|
||||
sn.MotionState.DetectorSwing, sn.MotionState.FDD,
|
||||
sn.MotionState.FOD, sn.MotionState.Magnification,
|
||||
sn.RaySourceState.IsOn, sn.RaySourceState.Voltage, sn.RaySourceState.Power);
|
||||
break;
|
||||
|
||||
case SaveNodeWithImageNode sni:
|
||||
_logger.ForModule<CncExecutionService>().Info(
|
||||
"执行保存节点(图像) [{Index}] {Name} | " +
|
||||
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
|
||||
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
|
||||
"RayOn={RayOn} Voltage={Voltage}kV Power={Power}W ImageFile={ImageFile}",
|
||||
sni.Index, sni.Name,
|
||||
sni.MotionState.StageX, sni.MotionState.StageY,
|
||||
sni.MotionState.SourceZ, sni.MotionState.DetectorZ,
|
||||
sni.MotionState.DetectorSwing, sni.MotionState.FDD,
|
||||
sni.MotionState.FOD, sni.MotionState.Magnification,
|
||||
sni.RaySourceState.IsOn, sni.RaySourceState.Voltage, sni.RaySourceState.Power,
|
||||
sni.ImageFileName);
|
||||
break;
|
||||
|
||||
case WaitDelayNode waitNode:
|
||||
try
|
||||
{
|
||||
|
||||
@@ -389,22 +389,26 @@ namespace XplorePlane.Services.Cnc
|
||||
var raySource = _appStateService.RaySourceState;
|
||||
return new ReferencePointNode(
|
||||
id, index, $"参考点_{index}",
|
||||
XM: motion.XM,
|
||||
YM: motion.YM,
|
||||
ZT: motion.ZT,
|
||||
ZD: motion.ZD,
|
||||
TiltD: motion.TiltD,
|
||||
Dist: motion.Dist,
|
||||
StageX: motion.StageX,
|
||||
StageY: motion.StageY,
|
||||
SourceZ: motion.SourceZ,
|
||||
DetectorZ: motion.DetectorZ,
|
||||
DetectorSwing: motion.DetectorSwing,
|
||||
FDD: motion.FDD,
|
||||
IsRayOn: raySource.IsOn,
|
||||
Voltage: raySource.Voltage,
|
||||
Current: TryReadCurrent());
|
||||
Current: TryReadCurrent(),
|
||||
StageRotation: motion.StageRotation,
|
||||
FixtureRotation: motion.FixtureRotation,
|
||||
FOD: motion.FOD,
|
||||
Magnification: motion.Magnification);
|
||||
}
|
||||
|
||||
/// <summary>创建保存节点(含图像)| Create save node with image</summary>
|
||||
private SaveNodeWithImageNode CreateSaveNodeWithImageNode(Guid id, int index)
|
||||
{
|
||||
return new SaveNodeWithImageNode(
|
||||
id, index, $"保存节点(图像)_{index}",
|
||||
id, index, $"保存节点_图像_{index}",
|
||||
MotionState: _appStateService.MotionState,
|
||||
RaySourceState: _appStateService.RaySourceState,
|
||||
DetectorState: _appStateService.DetectorState,
|
||||
|
||||
@@ -417,7 +417,7 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
return;
|
||||
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine("Index,NodeType,Name,XM,YM,ZT,ZD,TiltD,Dist,Voltage_kV,Current_uA,Power_W,RayOn,DetectorConnected,FrameRate,Resolution,ImageFile,MarkerType,MarkerX,MarkerY,DialogTitle,DialogMessage,DelayMs,Pipeline");
|
||||
sb.AppendLine("Index,NodeType,Name,SourceZ,DetectorZ,StageX,StageY,DetectorSwing,StageRotation,FixtureRotation,FOD,FDD,Magnification,Voltage_kV,Current_uA,Power_W,RayOn,DetectorConnected,FrameRate,Resolution,ImageFile,MarkerType,MarkerX,MarkerY,DialogTitle,DialogMessage,DelayMs,Pipeline");
|
||||
|
||||
var inv = CultureInfo.InvariantCulture;
|
||||
|
||||
@@ -425,16 +425,16 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
{
|
||||
var row = node switch
|
||||
{
|
||||
ReferencePointNode rp => $"{rp.Index},{rp.NodeType},{Esc(rp.Name)},{rp.XM.ToString(inv)},{rp.YM.ToString(inv)},{rp.ZT.ToString(inv)},{rp.ZD.ToString(inv)},{rp.TiltD.ToString(inv)},{rp.Dist.ToString(inv)},{rp.Voltage.ToString(inv)},{rp.Current.ToString(inv)},,{rp.IsRayOn},,,,,,,,,,",
|
||||
SaveNodeWithImageNode sni => $"{sni.Index},{sni.NodeType},{Esc(sni.Name)},{sni.MotionState.XM.ToString(inv)},{sni.MotionState.YM.ToString(inv)},{sni.MotionState.ZT.ToString(inv)},{sni.MotionState.ZD.ToString(inv)},{sni.MotionState.TiltD.ToString(inv)},{sni.MotionState.Dist.ToString(inv)},{sni.RaySourceState.Voltage.ToString(inv)},,{sni.RaySourceState.Power.ToString(inv)},{sni.RaySourceState.IsOn},{sni.DetectorState.IsConnected},{sni.DetectorState.FrameRate.ToString(inv)},{Esc(sni.DetectorState.Resolution)},{Esc(sni.ImageFileName)},,,,,,",
|
||||
SaveNodeNode sn => $"{sn.Index},{sn.NodeType},{Esc(sn.Name)},{sn.MotionState.XM.ToString(inv)},{sn.MotionState.YM.ToString(inv)},{sn.MotionState.ZT.ToString(inv)},{sn.MotionState.ZD.ToString(inv)},{sn.MotionState.TiltD.ToString(inv)},{sn.MotionState.Dist.ToString(inv)},{sn.RaySourceState.Voltage.ToString(inv)},,{sn.RaySourceState.Power.ToString(inv)},{sn.RaySourceState.IsOn},{sn.DetectorState.IsConnected},{sn.DetectorState.FrameRate.ToString(inv)},{Esc(sn.DetectorState.Resolution)},,,,,,,",
|
||||
SavePositionNode sp => $"{sp.Index},{sp.NodeType},{Esc(sp.Name)},{sp.MotionState.XM.ToString(inv)},{sp.MotionState.YM.ToString(inv)},{sp.MotionState.ZT.ToString(inv)},{sp.MotionState.ZD.ToString(inv)},{sp.MotionState.TiltD.ToString(inv)},{sp.MotionState.Dist.ToString(inv)},,,,,,,,,,,,,,",
|
||||
InspectionModuleNode im => $"{im.Index},{im.NodeType},{Esc(im.Name)},,,,,,,,,,,,,,,,,,,{Esc(im.Pipeline?.Name ?? string.Empty)}",
|
||||
InspectionMarkerNode mk => $"{mk.Index},{mk.NodeType},{Esc(mk.Name)},,,,,,,,,,,,,,{Esc(mk.MarkerType)},{mk.MarkerX.ToString(inv)},{mk.MarkerY.ToString(inv)},,,",
|
||||
PauseDialogNode pd => $"{pd.Index},{pd.NodeType},{Esc(pd.Name)},,,,,,,,,,,,,,,,,{Esc(pd.DialogTitle)},{Esc(pd.DialogMessage)},,",
|
||||
WaitDelayNode wd => $"{wd.Index},{wd.NodeType},{Esc(wd.Name)},,,,,,,,,,,,,,,,,,,{wd.DelayMilliseconds},",
|
||||
CompleteProgramNode cp => $"{cp.Index},{cp.NodeType},{Esc(cp.Name)},,,,,,,,,,,,,,,,,,,,",
|
||||
_ => $"{node.Index},{node.NodeType},{Esc(node.Name)},,,,,,,,,,,,,,,,,,,,"
|
||||
ReferencePointNode rp => $"{rp.Index},{rp.NodeType},{Esc(rp.Name)},{rp.SourceZ.ToString(inv)},{rp.DetectorZ.ToString(inv)},{rp.StageX.ToString(inv)},{rp.StageY.ToString(inv)},{rp.DetectorSwing.ToString(inv)},{rp.StageRotation.ToString(inv)},{rp.FixtureRotation.ToString(inv)},{rp.FOD.ToString(inv)},{rp.FDD.ToString(inv)},{rp.Magnification.ToString(inv)},{rp.Voltage.ToString(inv)},{rp.Current.ToString(inv)},,{rp.IsRayOn},,,,,,,,,,",
|
||||
SaveNodeWithImageNode sni => $"{sni.Index},{sni.NodeType},{Esc(sni.Name)},{sni.MotionState.SourceZ.ToString(inv)},{sni.MotionState.DetectorZ.ToString(inv)},{sni.MotionState.StageX.ToString(inv)},{sni.MotionState.StageY.ToString(inv)},{sni.MotionState.DetectorSwing.ToString(inv)},{sni.MotionState.StageRotation.ToString(inv)},{sni.MotionState.FixtureRotation.ToString(inv)},{sni.MotionState.FOD.ToString(inv)},{sni.MotionState.FDD.ToString(inv)},{sni.MotionState.Magnification.ToString(inv)},{sni.RaySourceState.Voltage.ToString(inv)},,{sni.RaySourceState.Power.ToString(inv)},{sni.RaySourceState.IsOn},{sni.DetectorState.IsConnected},{sni.DetectorState.FrameRate.ToString(inv)},{Esc(sni.DetectorState.Resolution)},{Esc(sni.ImageFileName)},,,,,,",
|
||||
SaveNodeNode sn => $"{sn.Index},{sn.NodeType},{Esc(sn.Name)},{sn.MotionState.SourceZ.ToString(inv)},{sn.MotionState.DetectorZ.ToString(inv)},{sn.MotionState.StageX.ToString(inv)},{sn.MotionState.StageY.ToString(inv)},{sn.MotionState.DetectorSwing.ToString(inv)},{sn.MotionState.StageRotation.ToString(inv)},{sn.MotionState.FixtureRotation.ToString(inv)},{sn.MotionState.FOD.ToString(inv)},{sn.MotionState.FDD.ToString(inv)},{sn.MotionState.Magnification.ToString(inv)},{sn.RaySourceState.Voltage.ToString(inv)},,{sn.RaySourceState.Power.ToString(inv)},{sn.RaySourceState.IsOn},{sn.DetectorState.IsConnected},{sn.DetectorState.FrameRate.ToString(inv)},{Esc(sn.DetectorState.Resolution)},,,,,,,",
|
||||
SavePositionNode sp => $"{sp.Index},{sp.NodeType},{Esc(sp.Name)},{sp.MotionState.SourceZ.ToString(inv)},{sp.MotionState.DetectorZ.ToString(inv)},{sp.MotionState.StageX.ToString(inv)},{sp.MotionState.StageY.ToString(inv)},{sp.MotionState.DetectorSwing.ToString(inv)},{sp.MotionState.StageRotation.ToString(inv)},{sp.MotionState.FixtureRotation.ToString(inv)},{sp.MotionState.FOD.ToString(inv)},{sp.MotionState.FDD.ToString(inv)},{sp.MotionState.Magnification.ToString(inv)},,,,,,,,,,,,,,",
|
||||
InspectionModuleNode im => $"{im.Index},{im.NodeType},{Esc(im.Name)},,,,,,,,,,,,,,,,,,,,,,{Esc(im.Pipeline?.Name ?? string.Empty)}",
|
||||
InspectionMarkerNode mk => $"{mk.Index},{mk.NodeType},{Esc(mk.Name)},,,,,,,,,,,,,,,,,{Esc(mk.MarkerType)},{mk.MarkerX.ToString(inv)},{mk.MarkerY.ToString(inv)},,,",
|
||||
PauseDialogNode pd => $"{pd.Index},{pd.NodeType},{Esc(pd.Name)},,,,,,,,,,,,,,,,,,,{Esc(pd.DialogTitle)},{Esc(pd.DialogMessage)},,",
|
||||
WaitDelayNode wd => $"{wd.Index},{wd.NodeType},{Esc(wd.Name)},,,,,,,,,,,,,,,,,,,,,{wd.DelayMilliseconds},",
|
||||
CompleteProgramNode cp => $"{cp.Index},{cp.NodeType},{Esc(cp.Name)},,,,,,,,,,,,,,,,,,,,,,",
|
||||
_ => $"{node.Index},{node.NodeType},{Esc(node.Name)},,,,,,,,,,,,,,,,,,,,,,"
|
||||
};
|
||||
|
||||
sb.AppendLine(row);
|
||||
@@ -551,6 +551,7 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
finally
|
||||
{
|
||||
IsRunning = false;
|
||||
ResetAllNodeStates();
|
||||
_cts?.Dispose();
|
||||
_cts = null;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Microsoft.Win32;
|
||||
using Microsoft.Win32;
|
||||
using Prism.Commands;
|
||||
using Prism.Mvvm;
|
||||
using System;
|
||||
|
||||
@@ -116,82 +116,134 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
_ => string.Empty
|
||||
};
|
||||
|
||||
public double XM
|
||||
public double StageX
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.XM,
|
||||
SaveNodeNode sn => sn.MotionState.XM,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.XM,
|
||||
SavePositionNode sp => sp.MotionState.XM,
|
||||
ReferencePointNode rp => rp.StageX,
|
||||
SaveNodeNode sn => sn.MotionState.StageX,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.StageX,
|
||||
SavePositionNode sp => sp.MotionState.StageX,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.XM);
|
||||
set => UpdateMotion(value, MotionAxis.StageX);
|
||||
}
|
||||
|
||||
public double YM
|
||||
public double StageY
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.YM,
|
||||
SaveNodeNode sn => sn.MotionState.YM,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.YM,
|
||||
SavePositionNode sp => sp.MotionState.YM,
|
||||
ReferencePointNode rp => rp.StageY,
|
||||
SaveNodeNode sn => sn.MotionState.StageY,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.StageY,
|
||||
SavePositionNode sp => sp.MotionState.StageY,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.YM);
|
||||
set => UpdateMotion(value, MotionAxis.StageY);
|
||||
}
|
||||
|
||||
public double ZT
|
||||
public double SourceZ
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.ZT,
|
||||
SaveNodeNode sn => sn.MotionState.ZT,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.ZT,
|
||||
SavePositionNode sp => sp.MotionState.ZT,
|
||||
ReferencePointNode rp => rp.SourceZ,
|
||||
SaveNodeNode sn => sn.MotionState.SourceZ,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.SourceZ,
|
||||
SavePositionNode sp => sp.MotionState.SourceZ,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.ZT);
|
||||
set => UpdateMotion(value, MotionAxis.SourceZ);
|
||||
}
|
||||
|
||||
public double ZD
|
||||
public double DetectorZ
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.ZD,
|
||||
SaveNodeNode sn => sn.MotionState.ZD,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.ZD,
|
||||
SavePositionNode sp => sp.MotionState.ZD,
|
||||
ReferencePointNode rp => rp.DetectorZ,
|
||||
SaveNodeNode sn => sn.MotionState.DetectorZ,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.DetectorZ,
|
||||
SavePositionNode sp => sp.MotionState.DetectorZ,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.ZD);
|
||||
set => UpdateMotion(value, MotionAxis.DetectorZ);
|
||||
}
|
||||
|
||||
public double TiltD
|
||||
public double DetectorSwing
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.TiltD,
|
||||
SaveNodeNode sn => sn.MotionState.TiltD,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.TiltD,
|
||||
SavePositionNode sp => sp.MotionState.TiltD,
|
||||
ReferencePointNode rp => rp.DetectorSwing,
|
||||
SaveNodeNode sn => sn.MotionState.DetectorSwing,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.DetectorSwing,
|
||||
SavePositionNode sp => sp.MotionState.DetectorSwing,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.TiltD);
|
||||
set => UpdateMotion(value, MotionAxis.DetectorSwing);
|
||||
}
|
||||
|
||||
public double Dist
|
||||
public double StageRotation
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.Dist,
|
||||
SaveNodeNode sn => sn.MotionState.Dist,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.Dist,
|
||||
SavePositionNode sp => sp.MotionState.Dist,
|
||||
ReferencePointNode rp => rp.StageRotation,
|
||||
SaveNodeNode sn => sn.MotionState.StageRotation,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.StageRotation,
|
||||
SavePositionNode sp => sp.MotionState.StageRotation,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.Dist);
|
||||
set => UpdateMotion(value, MotionAxis.StageRotation);
|
||||
}
|
||||
|
||||
public double FixtureRotation
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.FixtureRotation,
|
||||
SaveNodeNode sn => sn.MotionState.FixtureRotation,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.FixtureRotation,
|
||||
SavePositionNode sp => sp.MotionState.FixtureRotation,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.FixtureRotation);
|
||||
}
|
||||
|
||||
public double FOD
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.FOD,
|
||||
SaveNodeNode sn => sn.MotionState.FOD,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.FOD,
|
||||
SavePositionNode sp => sp.MotionState.FOD,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.FOD);
|
||||
}
|
||||
|
||||
public double FDD
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.FDD,
|
||||
SaveNodeNode sn => sn.MotionState.FDD,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.FDD,
|
||||
SavePositionNode sp => sp.MotionState.FDD,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.FDD);
|
||||
}
|
||||
|
||||
public double Magnification
|
||||
{
|
||||
get => _model switch
|
||||
{
|
||||
ReferencePointNode rp => rp.Magnification,
|
||||
SaveNodeNode sn => sn.MotionState.Magnification,
|
||||
SaveNodeWithImageNode sni => sni.MotionState.Magnification,
|
||||
SavePositionNode sp => sp.MotionState.Magnification,
|
||||
_ => 0d
|
||||
};
|
||||
set => UpdateMotion(value, MotionAxis.Magnification);
|
||||
}
|
||||
|
||||
public bool IsRayOn
|
||||
@@ -426,12 +478,16 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
case ReferencePointNode rp:
|
||||
UpdateModel(axis switch
|
||||
{
|
||||
MotionAxis.XM => rp with { XM = value },
|
||||
MotionAxis.YM => rp with { YM = value },
|
||||
MotionAxis.ZT => rp with { ZT = value },
|
||||
MotionAxis.ZD => rp with { ZD = value },
|
||||
MotionAxis.TiltD => rp with { TiltD = value },
|
||||
MotionAxis.Dist => rp with { Dist = value },
|
||||
MotionAxis.StageX => rp with { StageX = value },
|
||||
MotionAxis.StageY => rp with { StageY = value },
|
||||
MotionAxis.SourceZ => rp with { SourceZ = value },
|
||||
MotionAxis.DetectorZ => rp with { DetectorZ = value },
|
||||
MotionAxis.DetectorSwing => rp with { DetectorSwing = value },
|
||||
MotionAxis.StageRotation => rp with { StageRotation = value },
|
||||
MotionAxis.FixtureRotation => rp with { FixtureRotation = value },
|
||||
MotionAxis.FOD => rp with { FOD = value },
|
||||
MotionAxis.FDD => rp with { FDD = value },
|
||||
MotionAxis.Magnification => rp with { Magnification = value },
|
||||
_ => rp
|
||||
});
|
||||
break;
|
||||
@@ -519,12 +575,16 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
{
|
||||
return axis switch
|
||||
{
|
||||
MotionAxis.XM => state with { XM = value },
|
||||
MotionAxis.YM => state with { YM = value },
|
||||
MotionAxis.ZT => state with { ZT = value },
|
||||
MotionAxis.ZD => state with { ZD = value },
|
||||
MotionAxis.TiltD => state with { TiltD = value },
|
||||
MotionAxis.Dist => state with { Dist = value },
|
||||
MotionAxis.StageX => state with { StageX = value },
|
||||
MotionAxis.StageY => state with { StageY = value },
|
||||
MotionAxis.SourceZ => state with { SourceZ = value },
|
||||
MotionAxis.DetectorZ => state with { DetectorZ = value },
|
||||
MotionAxis.DetectorSwing => state with { DetectorSwing = value },
|
||||
MotionAxis.StageRotation => state with { StageRotation = value },
|
||||
MotionAxis.FixtureRotation => state with { FixtureRotation = value },
|
||||
MotionAxis.FOD => state with { FOD = value },
|
||||
MotionAxis.FDD => state with { FDD = value },
|
||||
MotionAxis.Magnification => state with { Magnification = value },
|
||||
_ => state
|
||||
};
|
||||
}
|
||||
@@ -557,12 +617,16 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
RaisePropertyChanged(nameof(IsPositionChild));
|
||||
RaisePropertyChanged(nameof(IsMotionSnapshotNode));
|
||||
RaisePropertyChanged(nameof(RelationTag));
|
||||
RaisePropertyChanged(nameof(XM));
|
||||
RaisePropertyChanged(nameof(YM));
|
||||
RaisePropertyChanged(nameof(ZT));
|
||||
RaisePropertyChanged(nameof(ZD));
|
||||
RaisePropertyChanged(nameof(TiltD));
|
||||
RaisePropertyChanged(nameof(Dist));
|
||||
RaisePropertyChanged(nameof(StageX));
|
||||
RaisePropertyChanged(nameof(StageY));
|
||||
RaisePropertyChanged(nameof(SourceZ));
|
||||
RaisePropertyChanged(nameof(DetectorZ));
|
||||
RaisePropertyChanged(nameof(DetectorSwing));
|
||||
RaisePropertyChanged(nameof(StageRotation));
|
||||
RaisePropertyChanged(nameof(FixtureRotation));
|
||||
RaisePropertyChanged(nameof(FOD));
|
||||
RaisePropertyChanged(nameof(FDD));
|
||||
RaisePropertyChanged(nameof(Magnification));
|
||||
RaisePropertyChanged(nameof(IsRayOn));
|
||||
RaisePropertyChanged(nameof(Voltage));
|
||||
RaisePropertyChanged(nameof(Current));
|
||||
@@ -591,12 +655,16 @@ namespace XplorePlane.ViewModels.Cnc
|
||||
|
||||
private enum MotionAxis
|
||||
{
|
||||
XM,
|
||||
YM,
|
||||
ZT,
|
||||
ZD,
|
||||
TiltD,
|
||||
Dist
|
||||
StageX,
|
||||
StageY,
|
||||
SourceZ,
|
||||
DetectorZ,
|
||||
DetectorSwing,
|
||||
StageRotation,
|
||||
FixtureRotation,
|
||||
FOD,
|
||||
FDD,
|
||||
Magnification
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Microsoft.Win32;
|
||||
using Microsoft.Win32;
|
||||
using Prism.Events;
|
||||
using Prism.Commands;
|
||||
using Prism.Mvvm;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using Microsoft.Win32;
|
||||
using Microsoft.Win32;
|
||||
using Prism.Commands;
|
||||
using Prism.Events;
|
||||
using Prism.Ioc;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<Window
|
||||
<Window
|
||||
x:Class="XplorePlane.Views.Cnc.CncEditorWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
|
||||
@@ -489,28 +489,44 @@
|
||||
Visibility="{Binding SelectedNode.IsMotionSnapshotNode, Converter={StaticResource BoolToVisibilityConverter}}">
|
||||
<UniformGrid Margin="8,8,8,6" Columns="2">
|
||||
<StackPanel Margin="0,0,6,0">
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="XM" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.XM, UpdateSourceTrigger=LostFocus}" />
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="载物台 X (μm)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.StageX, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="YM" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.YM, UpdateSourceTrigger=LostFocus}" />
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="载物台 Y (μm)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.StageY, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,6,0">
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="ZT" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.ZT, UpdateSourceTrigger=LostFocus}" />
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="射线源 Z (μm)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.SourceZ, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="ZD" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.ZD, UpdateSourceTrigger=LostFocus}" />
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="探测器 Z (μm)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.DetectorZ, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,6,0">
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="TiltD" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.TiltD, UpdateSourceTrigger=LostFocus}" />
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="探测器摆动 (°)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.DetectorSwing, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="Dist" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.Dist, UpdateSourceTrigger=LostFocus}" />
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="载物台旋转 (°)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.StageRotation, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,6,0">
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="夹具旋转 (°)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.FixtureRotation, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="FOD (μm)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.FOD, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,6,0">
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="FDD (μm)" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.FDD, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Style="{StaticResource LabelStyle}" Text="放大倍率" />
|
||||
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.Magnification, UpdateSourceTrigger=LostFocus}" />
|
||||
</StackPanel>
|
||||
</UniformGrid>
|
||||
</GroupBox>
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
Margin="0,0,4,3"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="#333333"
|
||||
Text="XM" />
|
||||
Text="StageX" />
|
||||
<TextBox
|
||||
Grid.Row="0"
|
||||
Grid.Column="1"
|
||||
@@ -94,7 +94,7 @@
|
||||
Margin="0,0,4,3"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="#333333"
|
||||
Text="YM" />
|
||||
Text="StageY" />
|
||||
<TextBox
|
||||
Grid.Row="1"
|
||||
Grid.Column="1"
|
||||
@@ -127,7 +127,7 @@
|
||||
Margin="0,0,4,3"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="#333333"
|
||||
Text="ZT" />
|
||||
Text="SourceZ" />
|
||||
<TextBox
|
||||
Grid.Row="2"
|
||||
Grid.Column="1"
|
||||
@@ -151,7 +151,7 @@
|
||||
Margin="0,0,4,3"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="#333333"
|
||||
Text="ZD" />
|
||||
Text="DetectorZ" />
|
||||
<TextBox
|
||||
Grid.Row="3"
|
||||
Grid.Column="1"
|
||||
@@ -175,7 +175,7 @@
|
||||
Margin="0,0,4,3"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="#333333"
|
||||
Text="TiltD" />
|
||||
Text="DetectorSwing" />
|
||||
<TextBox
|
||||
Grid.Row="4"
|
||||
Grid.Column="1"
|
||||
@@ -199,7 +199,7 @@
|
||||
Margin="0,0,4,0"
|
||||
VerticalAlignment="Center"
|
||||
Foreground="#333333"
|
||||
Text="Dist" />
|
||||
Text="FDD" />
|
||||
<TextBox
|
||||
Grid.Row="5"
|
||||
Grid.Column="1"
|
||||
@@ -228,4 +228,4 @@
|
||||
</Grid>
|
||||
</ScrollViewer>
|
||||
</Grid>
|
||||
</UserControl>
|
||||
</UserControl>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
x:Class="XplorePlane.Views.PipelineEditorView"
|
||||
x:Name="RootControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<UserControl
|
||||
<UserControl
|
||||
x:Class="XplorePlane.Views.ImagePanelView"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
||||
Reference in New Issue
Block a user