Merge branch 'turbo-002-cnc' of ssh://git.wio.me:2222/xhouse/XplorePlane into turbo-002-cnc

This commit is contained in:
zhengxuan.zhang
2026-05-06 20:43:46 +08:00
23 changed files with 1094 additions and 287 deletions
+23 -19
View File
@@ -20,21 +20,25 @@ namespace XplorePlane.Tests.Models
public void MotionState_Default_AllZeros()
{
var state = MotionState.Default;
_output.WriteLine($"MotionState.Default: XM={state.XM}, YM={state.YM}, ZT={state.ZT}, ZD={state.ZD}, TiltD={state.TiltD}, Dist={state.Dist}");
_output.WriteLine($" Speeds: XM={state.XMSpeed}, YM={state.YMSpeed}, ZT={state.ZTSpeed}, ZD={state.ZDSpeed}, TiltD={state.TiltDSpeed}, Dist={state.DistSpeed}");
_output.WriteLine($"MotionState.Default: StageX={state.StageX}, StageY={state.StageY}, SourceZ={state.SourceZ}, DetectorZ={state.DetectorZ}, DetectorSwing={state.DetectorSwing}, FDD={state.FDD}");
_output.WriteLine($" Speeds: StageX={state.StageXSpeed}, StageY={state.StageYSpeed}, SourceZ={state.SourceZSpeed}, DetectorZ={state.DetectorZSpeed}, DetectorSwing={state.DetectorSwingSpeed}, FDD={state.FDDSpeed}");
Assert.Equal(0, state.XM);
Assert.Equal(0, state.YM);
Assert.Equal(0, state.ZT);
Assert.Equal(0, state.ZD);
Assert.Equal(0, state.TiltD);
Assert.Equal(0, state.Dist);
Assert.Equal(0, state.XMSpeed);
Assert.Equal(0, state.YMSpeed);
Assert.Equal(0, state.ZTSpeed);
Assert.Equal(0, state.ZDSpeed);
Assert.Equal(0, state.TiltDSpeed);
Assert.Equal(0, state.DistSpeed);
Assert.Equal(0, state.StageX);
Assert.Equal(0, state.StageY);
Assert.Equal(0, state.SourceZ);
Assert.Equal(0, state.DetectorZ);
Assert.Equal(0, state.DetectorSwing);
Assert.Equal(0, state.FDD);
Assert.Equal(0, state.StageXSpeed);
Assert.Equal(0, state.StageYSpeed);
Assert.Equal(0, state.SourceZSpeed);
Assert.Equal(0, state.DetectorZSpeed);
Assert.Equal(0, state.DetectorSwingSpeed);
Assert.Equal(0, state.FDDSpeed);
Assert.Equal(0, state.StageRotation);
Assert.Equal(0, state.FixtureRotation);
Assert.Equal(0, state.FOD);
Assert.Equal(0, state.Magnification);
}
[Fact]
@@ -116,15 +120,15 @@ namespace XplorePlane.Tests.Models
public void MotionState_WithExpression_ProducesNewInstance()
{
var original = MotionState.Default;
var modified = original with { XM = 100 };
_output.WriteLine($"Original.XM={original.XM}, Modified.XM={modified.XM}, SameRef={ReferenceEquals(original, modified)}");
var modified = original with { StageX = 100 };
_output.WriteLine($"Original.StageX={original.StageX}, Modified.StageX={modified.StageX}, SameRef={ReferenceEquals(original, modified)}");
// New instance is different from original
Assert.NotSame(original, modified);
Assert.Equal(100, modified.XM);
Assert.Equal(100, modified.StageX);
// Original is unchanged
Assert.Equal(0, original.XM);
Assert.Equal(0, original.StageX);
}
// ── CalibrationMatrix Transform Tests ─────────────────────────
@@ -168,4 +172,4 @@ namespace XplorePlane.Tests.Models
Assert.Equal(0, z, precision: 10);
}
}
}
}
@@ -1,7 +1,15 @@
using Moq;
using Prism.Events;
using System;
using System.Windows;
using XP.Common.Logging.Interfaces;
using XP.Hardware.Detector.Abstractions.Enums;
using XP.Hardware.Detector.Abstractions.Events;
using XP.Hardware.Detector.Services;
using XP.Hardware.MotionControl.Abstractions;
using XP.Hardware.MotionControl.Abstractions.Enums;
using XP.Hardware.MotionControl.Abstractions.Events;
using XP.Hardware.MotionControl.Services;
using XP.Hardware.RaySource.Services;
using XplorePlane.Models;
using XplorePlane.Services.AppState;
@@ -11,30 +19,82 @@ using Xunit.Abstractions;
namespace XplorePlane.Tests.Services
{
/// <summary>
/// AppStateService 单元测试。
/// 验证默认状态值、Dispose 后行为、null 参数校验、CalibrationMatrix 缺失时的错误处理。
/// AppStateService unit tests.
/// Verifies default values, null guards, dispose behavior, and hardware-driven motion-state sync.
/// </summary>
public class AppStateServiceTests : IDisposable
{
private readonly AppStateService _service;
private readonly Mock<IRaySourceService> _mockRaySource;
private readonly Mock<IMotionSystem> _mockMotionSystem;
private readonly Mock<IMotionControlService> _mockMotionControlService;
private readonly Mock<IDetectorService> _mockDetectorService;
private readonly Mock<ILinearAxis> _mockStageX;
private readonly Mock<ILinearAxis> _mockStageY;
private readonly Mock<ILinearAxis> _mockSourceZ;
private readonly Mock<ILinearAxis> _mockDetectorZ;
private readonly Mock<IRotaryAxis> _mockDetectorSwing;
private readonly Mock<IRotaryAxis> _mockStageRotation;
private readonly Mock<IRotaryAxis> _mockFixtureRotation;
private readonly Mock<ILoggerService> _mockLogger;
private readonly EventAggregator _eventAggregator;
private readonly ITestOutputHelper _output;
public AppStateServiceTests(ITestOutputHelper output)
{
_output = output;
// Ensure WPF Application exists for Dispatcher
if (Application.Current == null)
{
new Application();
}
_mockRaySource = new Mock<IRaySourceService>();
_mockMotionSystem = new Mock<IMotionSystem>();
_mockMotionControlService = new Mock<IMotionControlService>();
_mockDetectorService = new Mock<IDetectorService>();
_mockStageX = CreateLinearAxis(AxisId.StageX, 0);
_mockStageY = CreateLinearAxis(AxisId.StageY, 0);
_mockSourceZ = CreateLinearAxis(AxisId.SourceZ, 0);
_mockDetectorZ = CreateLinearAxis(AxisId.DetectorZ, 0);
_mockDetectorSwing = CreateRotaryAxis(RotaryAxisId.DetectorSwing, 0);
_mockStageRotation = CreateRotaryAxis(RotaryAxisId.StageRotation, 0);
_mockFixtureRotation = CreateRotaryAxis(RotaryAxisId.FixtureRotation, 0);
_mockLogger = new Mock<ILoggerService>();
_eventAggregator = new EventAggregator();
_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.StageX)).Returns(_mockStageX.Object);
_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.StageY)).Returns(_mockStageY.Object);
_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.SourceZ)).Returns(_mockSourceZ.Object);
_mockMotionSystem.Setup(x => x.GetLinearAxis(AxisId.DetectorZ)).Returns(_mockDetectorZ.Object);
_mockMotionSystem.Setup(x => x.GetRotaryAxis(RotaryAxisId.DetectorSwing)).Returns(_mockDetectorSwing.Object);
_mockMotionSystem.Setup(x => x.GetRotaryAxis(RotaryAxisId.StageRotation)).Returns(_mockStageRotation.Object);
_mockMotionSystem.Setup(x => x.GetRotaryAxis(RotaryAxisId.FixtureRotation)).Returns(_mockFixtureRotation.Object);
_mockMotionControlService
.Setup(x => x.GetCurrentGeometry())
.Returns((0d, 0d, 1d));
// DetectorServiceGetInfo 在未初始化时抛出,模拟此行为
_mockDetectorService
.Setup(x => x.GetInfo())
.Throws(new InvalidOperationException("探测器未初始化"));
_mockDetectorService
.SetupGet(x => x.Status)
.Returns(DetectorStatus.Uninitialized);
_mockDetectorService
.SetupGet(x => x.IsConnected)
.Returns(false);
_mockLogger.Setup(l => l.ForModule<AppStateService>()).Returns(_mockLogger.Object);
_service = new AppStateService(_mockRaySource.Object, _mockLogger.Object);
_service = new AppStateService(
_mockRaySource.Object,
_mockMotionSystem.Object,
_mockMotionControlService.Object,
_mockDetectorService.Object,
_eventAggregator,
_mockLogger.Object);
}
public void Dispose()
@@ -42,13 +102,15 @@ namespace XplorePlane.Tests.Services
_service.Dispose();
}
// ── 默认状态值验证 ──
[Fact]
public void DefaultState_MotionState_IsDefault()
public void DefaultState_MotionState_IsHardwareSnapshot()
{
_output.WriteLine($"MotionState == MotionState.Default: {ReferenceEquals(MotionState.Default, _service.MotionState)}");
Assert.Same(MotionState.Default, _service.MotionState);
Assert.Equal(0, _service.MotionState.StageX);
Assert.Equal(0, _service.MotionState.StageY);
Assert.Equal(0, _service.MotionState.SourceZ);
Assert.Equal(0, _service.MotionState.DetectorZ);
Assert.Equal(0, _service.MotionState.DetectorSwing);
Assert.Equal(0, _service.MotionState.FDD);
}
[Fact]
@@ -72,8 +134,6 @@ namespace XplorePlane.Tests.Services
Assert.Null(_service.CalibrationMatrix);
}
// ── null 参数抛出 ArgumentNullException ──
[Fact]
public void UpdateMotionState_NullArgument_ThrowsArgumentNullException()
{
@@ -102,36 +162,117 @@ namespace XplorePlane.Tests.Services
_output.WriteLine($"UpdateSystemState(null) threw: {ex.GetType().Name}, Param={ex.ParamName}");
}
// ── Dispose 后 Update 被忽略 ──
[Fact]
public void Dispose_ThenUpdate_IsIgnored()
{
var originalState = _service.MotionState;
_service.Dispose();
_output.WriteLine("Service disposed, attempting UpdateMotionState...");
// Should not throw, and state should remain unchanged
var newState = new MotionState(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12);
_service.UpdateMotionState(newState);
_output.WriteLine($"State unchanged after dispose: {ReferenceEquals(originalState, _service.MotionState)}");
Assert.Same(originalState, _service.MotionState);
}
// ── CalibrationMatrix 为 null 时 RequestLinkedView 设置错误状态 ──
[Fact]
public void RequestLinkedView_NoCalibrationMatrix_SetsErrorState()
{
// CalibrationMatrix is null by default
Assert.Null(_service.CalibrationMatrix);
_service.RequestLinkedView(100.0, 200.0);
_output.WriteLine($"RequestLinkedView(100, 200) without CalibrationMatrix: HasError={_service.SystemState.HasError}, ErrorMessage='{_service.SystemState.ErrorMessage}'");
Assert.True(_service.SystemState.HasError);
Assert.NotEmpty(_service.SystemState.ErrorMessage);
}
[Fact]
public void GeometryUpdatedEvent_RefreshesMotionStateFromHardware()
{
_mockStageX.SetupGet(x => x.ActualPosition).Returns(12.5);
_mockStageY.SetupGet(x => x.ActualPosition).Returns(34.5);
_mockSourceZ.SetupGet(x => x.ActualPosition).Returns(56.5);
_mockDetectorZ.SetupGet(x => x.ActualPosition).Returns(78.5);
_mockDetectorSwing.SetupGet(x => x.ActualAngle).Returns(9.5);
_eventAggregator.GetEvent<GeometryUpdatedEvent>()
.Publish(new GeometryData(100, 222.2, 2.22));
Assert.Equal(12.5, _service.MotionState.StageX);
Assert.Equal(34.5, _service.MotionState.StageY);
Assert.Equal(56.5, _service.MotionState.SourceZ);
Assert.Equal(78.5, _service.MotionState.DetectorZ);
Assert.Equal(9.5, _service.MotionState.DetectorSwing);
Assert.Equal(222.2, _service.MotionState.FDD);
}
[Fact]
public void StatusChangedEvent_Acquiring_SyncsDetectorState()
{
// 模拟探测器进入采集状态
_mockDetectorService.SetupGet(x => x.Status).Returns(DetectorStatus.Acquiring);
_mockDetectorService.Setup(x => x.GetInfo()).Throws(new InvalidOperationException());
_eventAggregator.GetEvent<StatusChangedEvent>()
.Publish(DetectorStatus.Acquiring);
// 等待后台线程处理(BackgroundThread 订阅)
System.Threading.Thread.Sleep(100);
Assert.True(_service.DetectorState.IsConnected);
Assert.True(_service.DetectorState.IsAcquiring);
}
[Fact]
public void StatusChangedEvent_Uninitialized_SyncsDetectorStateDisconnected()
{
_eventAggregator.GetEvent<StatusChangedEvent>()
.Publish(DetectorStatus.Uninitialized);
System.Threading.Thread.Sleep(100);
Assert.False(_service.DetectorState.IsConnected);
Assert.False(_service.DetectorState.IsAcquiring);
}
[Fact]
public void ImageCapturedEvent_UpdatesLatestDetectorFrame()
{
Assert.Null(_service.LatestDetectorFrame);
var args = new XP.Hardware.Detector.Abstractions.ImageCapturedEventArgs
{
ImageData = new ushort[4],
Width = 2,
Height = 2,
FrameNumber = 1,
CaptureTime = DateTime.UtcNow
};
_eventAggregator.GetEvent<ImageCapturedEvent>().Publish(args);
// 等待后台线程处理
System.Threading.Thread.Sleep(100);
Assert.Same(args, _service.LatestDetectorFrame);
}
private static Mock<ILinearAxis> CreateLinearAxis(AxisId axisId, double position)
{
var axis = new Mock<ILinearAxis>();
axis.SetupGet(x => x.Id).Returns(axisId);
axis.SetupGet(x => x.ActualPosition).Returns(position);
axis.SetupGet(x => x.Status).Returns(AxisStatus.Idle);
return axis;
}
private static Mock<IRotaryAxis> CreateRotaryAxis(RotaryAxisId axisId, double angle)
{
var axis = new Mock<IRotaryAxis>();
axis.SetupGet(x => x.Id).Returns(axisId);
axis.SetupGet(x => x.ActualAngle).Returns(angle);
axis.SetupGet(x => x.Status).Returns(AxisStatus.Idle);
axis.SetupGet(x => x.Enabled).Returns(true);
return axis;
}
}
}
}
@@ -96,7 +96,7 @@ namespace XplorePlane.Tests.Services
var pipeline = new PipelineModel { Name = "TestPipeline" };
var step = _service.RecordCurrentStep(recipe, pipeline);
_output.WriteLine($"RecordCurrentStep: StepIndex={step.StepIndex}, MotionState.XM={step.MotionState.XM}, RaySource.Voltage={step.RaySourceState.Voltage}, Detector.Resolution={step.DetectorState.Resolution}, Pipeline={step.Pipeline.Name}");
_output.WriteLine($"RecordCurrentStep: StepIndex={step.StepIndex}, MotionState.StageX={step.MotionState.StageX}, RaySource.Voltage={step.RaySourceState.Voltage}, Detector.Resolution={step.DetectorState.Resolution}, Pipeline={step.Pipeline.Name}");
Assert.Equal(0, step.StepIndex);
Assert.Same(motionState, step.MotionState);
@@ -138,4 +138,4 @@ namespace XplorePlane.Tests.Services
}
}
}
}
}
@@ -25,7 +25,7 @@ namespace XplorePlane.Tests.ViewModels
{
public class CncEditorViewModelTests
{
// 鈹€鈹€ Helpers 鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
// ── Helpers ──────────────────────────────────────────────────────────────────
private static CncEditorViewModel CreateVm(
Mock<ICncExecutionService> mockExecSvc = null,
@@ -50,7 +50,7 @@ namespace XplorePlane.Tests.ViewModels
DateTime.UtcNow, DateTime.UtcNow,
new List<CncNode>
{
new ReferencePointNode(Guid.NewGuid(), 0, "鍙傝€冪偣_0", 0, 0, 0, 0, 0, 0, false, 0, 0)
new ReferencePointNode(Guid.NewGuid(), 0, "参考点_0", 0, 0, 0, 0, 0, 0, false, 0, 0)
}.AsReadOnly()));
mockCncProgramSvc
@@ -121,9 +121,9 @@ namespace XplorePlane.Tests.ViewModels
return new CncProgram(Guid.NewGuid(), "TestProgram", DateTime.UtcNow, DateTime.UtcNow, nodes);
}
// 鈹€鈹€ Property 1: 杩愯/鍋滄鎸夐挳鐘舵€佷簰鏂?鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
// ── Property 1: 运行/停止按钮状态互斥 ──────────────────────────────────────────
// Feature: cnc-run-execution, Property 1: 杩愯/鍋滄鎸夐挳鐘舵€佷簰鏂?
// Feature: cnc-run-execution, Property 1: 运行/停止按钮状态互斥
// Validates: Requirements 1.1, 1.3, 1.4
[Property(MaxTest = 100)]
public Property RunStop_Commands_AreMutuallyExclusive()
@@ -168,9 +168,9 @@ namespace XplorePlane.Tests.ViewModels
});
}
// 鈹€鈹€ Property 2: 鎵ц瀹屾垚鍚庣姸鎬侀噸缃?鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
// ── Property 2: 执行完成后状态重置 ──────────────────────────────────────────────
// Feature: cnc-run-execution, Property 2: 鎵ц瀹屾垚鍚庣姸鎬侀噸缃?
// Feature: cnc-run-execution, Property 2: 执行完成后状态重置
// Validates: Requirements 1.7, 6.5
[Property(MaxTest = 100)]
public Property AfterExecution_IsRunningFalse_AllNodesIdle()
@@ -219,9 +219,9 @@ namespace XplorePlane.Tests.ViewModels
});
}
// 鈹€鈹€ Property 12: 鎵ц涓紪杈戝懡浠ゅ叏閮ㄧ鐢?鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€鈹€
// ── Property 12: 执行中编辑命令全部禁用 ──────────────────────────────────────────
// Feature: cnc-run-execution, Property 12: 鎵ц涓紪杈戝懡浠ゅ叏閮ㄧ鐢?
// Feature: cnc-run-execution, Property 12: 执行中编辑命令全部禁用
// Validates: Requirements 6.7
[Property(MaxTest = 100)]
public Property WhileRunning_AllEditCommands_AreDisabled()
@@ -169,3 +169,258 @@ raySourceService?.Dispose();
```
确保硬件连接在应用退出时正确断开。
### 7.
---
# 硬件层 → AppState → UI 状态同步机制
## 整体结论
| 硬件子系统 | 同步方式 | AppState 订阅 | 状态是否自动同步 |
|-----------|---------|--------------|----------------|
| 运动控制(Motion) | 事件驱动 + 轮询 | ✅ 已订阅 `GeometryUpdatedEvent` / `AxisStatusChangedEvent` | ✅ 自动同步 |
| 射线源(RaySource) | 事件定义存在 | ❌ 未订阅任何事件 | ⚠️ 需手动推送 |
| 探测器(Detector) | 事件定义存在 | ❌ 未订阅任何事件 | ⚠️ 需手动推送 |
| 相机(Camera | ViewModel 直连 | ❌ 不经过 AppState | ⚠️ `CameraState` 为空壳 |
---
## 一、运动控制 — 完整链路
### 1.1 数据流
```
PLC 硬件(B&R
└─ IPlcService.IsConnected(轮询前置检查)
└─ MotionControlService.OnPollingTick() [System.Threading.Timer,周期 = PollingInterval ms]
├─ _motionSystem.UpdateAllStatus() ← 从 PLC 读取所有轴实际位置
├─ GetCurrentGeometry() ← 正算 FOD / FDD / Magnification
├─ 发布 GeometryUpdatedEvent ─┐
└─ 发布 AxisStatusChangedEvent ─┤
AppStateService(构造时订阅两个事件)
├─ OnGeometryUpdated()
└─ OnAxisStatusChanged()
└─ TryRefreshMotionStateFromHardware()
└─ BuildMotionStateSnapshot()
├─ 读取所有轴 ActualPosition / ActualAngle
└─ SetMotionState()
└─ 触发 MotionStateChanged 事件
└─ ViewModel 绑定自动刷新 UI
```
### 1.2 关键实现细节
**轮询启动**`MotionControlService.StartPolling()` 需在应用启动时显式调用,否则轮询不会运行。
**PLC 未连接时的保护**
```csharp
// MotionControlService.OnPollingTick()
if (!_plcService.IsConnected) return; // 直接跳过,不报错
```
**连续错误降频**
```csharp
if (_pollErrorCount > 3)
{
if (++_pollErrorCount % 50 != 0) return; // 每 50 次才尝试一次,防止日志刷屏
}
```
**AppStateService 初始化时的首次刷新**
```csharp
// AppStateService 构造函数末尾
private void SubscribeToExistingServices()
{
if (TryRefreshMotionStateFromHardware("initialization"))
_logger.Info("AppStateService subscribed to motion hardware state");
else
_logger.Warn("AppStateService could not initialize motion state from hardware");
}
```
PLC 未连接时 warn 但不崩溃,等待后续轮询事件触发再同步。
**`UpdateMotionState()` 的特殊行为**
```csharp
public void UpdateMotionState(MotionState newState)
{
// 优先从硬件层拉取最新快照,忽略外部传入值
if (TryRefreshMotionStateFromHardware("UpdateMotionState"))
return;
// 硬件不可用时才使用传入值(降级路径)
SetMotionState(newState);
}
```
硬件连接后,外部调用 `UpdateMotionState()` 实际上会被硬件快照覆盖,硬件层始终是 `MotionState` 的唯一真实来源。
### 1.3 事件清单
| 事件 | 发布方 | 订阅方 | 触发时机 |
|------|--------|--------|---------|
| `GeometryUpdatedEvent` | `MotionControlService` | `AppStateService``MotionControlViewModel``AxisControlViewModel` | 每次轮询 tick |
| `AxisStatusChangedEvent` | `MotionControlService` | `AppStateService``MotionControlViewModel``AxisControlViewModel` | 轴状态发生变化时 |
| `MotionErrorEvent` | `MotionControlService` | — | 轴状态变为 Error / Alarm |
| `DoorStatusChangedEvent` | `MotionControlService` | `MotionControlViewModel` | 安全门状态变化 |
| `DoorInterlockChangedEvent` | `MotionControlService` | — | 联锁状态变化 |
| `GeometryApplyRequestEvent` | DebugWindow | `MotionControlViewModel` | 调试窗口发起几何反算请求 |
---
## 二、射线源 — 断链(待补全)
### 2.1 现状
`AppStateService` 持有 `IRaySourceService` 引用,但**没有订阅任何射线源事件**。`RaySourceState` 只能通过外部显式调用 `UpdateRaySourceState()` 手动推送,硬件状态变化不会自动反映到 AppState。
```
XP.Hardware.RaySource 发布的事件(均无人在 AppState 层订阅):
├─ StatusUpdatedEvent ← 实时电压 / 电流 / 功率数据
├─ RaySourceStatusChangedEvent ← 三态状态(On / Off / Fault
├─ VariablesConnectedEvent ← PLC 变量连接状态
└─ OperationResultEvent ← 操作执行结果
```
### 2.2 当前 `RaySourceState` 的写入路径
目前只有两处会更新 `RaySourceState`
1. `CncProgramService.CreateReferencePointNode()` — 创建参考点时读取一次快照
2. 任何直接调用 `appStateService.UpdateRaySourceState()` 的地方(目前代码中无此调用)
### 2.3 修复方案
`AppStateService` 构造时订阅 `StatusUpdatedEvent`,将实时数据映射到 `RaySourceState`
```csharp
// AppStateService 构造函数中补充
_raySourceStatusToken = _eventAggregator
.GetEvent<StatusUpdatedEvent>()
.Subscribe(OnRaySourceStatusUpdated);
// 处理方法
private void OnRaySourceStatusUpdated(SystemStatusData data)
{
if (_disposed) return;
UpdateRaySourceState(new RaySourceState(
IsOn: data.IsOn,
Voltage: data.Voltage,
Power: data.Power));
}
```
同时在 `Dispose()` 中取消订阅,并在 `AppStateService` 的字段和 `Dispose` 方法中补充对应的 `SubscriptionToken`
---
## 三、探测器 — 断链(待补全)
### 3.1 现状
与射线源情况相同,`AppStateService` 没有订阅任何探测器事件,`DetectorState` 是静态默认值。
```
XP.Hardware.Detector 发布的事件(均无人在 AppState 层订阅):
├─ StatusChangedEvent ← 探测器连接 / 采集状态变化
├─ ImageCapturedEvent ← 图像采集完成
├─ CorrectionCompletedEvent ← 校正完成
└─ ErrorOccurredEvent ← 错误发生
```
### 3.2 修复方案
`AppStateService` 构造时订阅 `StatusChangedEvent`
```csharp
_detectorStatusToken = _eventAggregator
.GetEvent<XP.Hardware.Detector.Abstractions.Events.StatusChangedEvent>()
.Subscribe(OnDetectorStatusChanged);
private void OnDetectorStatusChanged(DetectorStatus status)
{
if (_disposed) return;
UpdateDetectorState(new DetectorState(
IsConnected: status.IsConnected,
IsAcquiring: status.IsAcquiring,
FrameRate: status.FrameRate,
Resolution: status.Resolution));
}
```
---
## 四、相机 — 独立直连,不经过 AppState
### 4.1 现状
相机完全绕过 `AppStateService`,由 `NavigationPropertyPanelViewModel` 直接持有 `ICamera` 引用并订阅硬件事件:
```
NavigationPropertyPanelViewModel
└─ 直接持有 ICamera 引用
├─ _camera.ImageGrabbed += OnCameraImageGrabbed
├─ _camera.GrabError += OnCameraGrabError
└─ _camera.ConnectionLost += OnCameraConnectionLost
└─ IsCameraConnected 属性直接驱动 UI 命令可用性
```
`AppStateService.CameraState` 字段目前是空壳,没有任何地方向它写入真实数据。
### 4.2 架构说明
相机的独立直连是有意为之的设计——相机图像流数据量大、帧率高,不适合经过 AppState 的不可变 record 替换机制。当前图像通过 `ManualImageLoadedEvent` 在模块间传递,与状态管理解耦。
如需将相机连接状态纳入 AppState 统一管理(例如供其他模块查询),可在 `OnCameraConnectionLost` / `ConnectCamera` 中补充调用 `_appStateService.UpdateCameraState()`,仅同步连接状态,不同步图像帧。
---
## 五、状态同步全景图
```
┌─────────────────────────────────────────────────────────────────────┐
│ 硬件层 │
│ │
│ PLC ──→ MotionControlService ──→ GeometryUpdatedEvent ─────┐ │
│ └──→ AxisStatusChangedEvent ────┤ │
│ │ │
│ RaySource ──→ IRaySourceService ──→ StatusUpdatedEvent ─ ─ ┤ │
│ └──→ RaySourceStatusChangedEvent ─┤│
│ │ │
│ Detector ──→ IDetectorService ──→ StatusChangedEvent ─ ─ ┤ │
│ │ │
│ Camera ──→ ICamera ──→ ImageGrabbed / ConnectionLost ─ ─ ┘ │
└─────────────────────────────────────────────────────────────────────┘
│ 已接通 ✅ │ 断链 ⚠️
↓ ↓
┌─────────────────────────────────────────────────────────────────────┐
│ AppStateService │
│ │
│ MotionState ← 自动同步(轮询 + 事件驱动) ✅ │
│ RaySourceState ← 需手动推送 / 待补订阅 ⚠️ │
│ DetectorState ← 需手动推送 / 待补订阅 ⚠️ │
│ CameraState ← 空壳,相机走独立直连路径 ⚠️ │
└─────────────────────────────────────────────────────────────────────┘
↓ PropertyChanged / StateChangedEvent
┌─────────────────────────────────────────────────────────────────────┐
│ ViewModel 层 │
│ │
│ MotionControlViewModel ← 同时订阅 GeometryUpdatedEvent(双路) │
│ CncNodeViewModel ← 通过 IAppStateService 读取快照 │
│ CncEditorViewModel ← 通过 IAppStateService 读取快照 │
│ NavigationPropertyPanelViewModel ← 直连 ICamera(独立路径) │
└─────────────────────────────────────────────────────────────────────┘
```
---
## 六、待办事项
| 优先级 | 项目 | 涉及文件 |
|--------|------|---------|
| 高 | 补充射线源事件订阅,打通 `RaySourceState` 自动同步 | `AppStateService.cs` |
| 高 | 补充探测器事件订阅,打通 `DetectorState` 自动同步 | `AppStateService.cs` |
| 中 | 确认 `StartPolling()` 在应用启动流程中被调用 | `App.xaml.cs` / `AppBootstrapper` |
| 低 | 评估是否将相机连接状态纳入 `CameraState` 统一管理 | `NavigationPropertyPanelViewModel.cs``AppStateService.cs` |
+49 -29
View File
@@ -40,69 +40,89 @@ namespace XplorePlane.Models
Guid Id,
int Index,
CncNodeType NodeType,
string Name
);
string Name);
/// <summary>参考点节点 | Reference point node</summary>
public record ReferencePointNode(
Guid Id, int Index, string Name,
double XM, double YM, double ZT, double ZD, double TiltD, double Dist,
bool IsRayOn, double Voltage, double Current
) : CncNode(Id, Index, CncNodeType.ReferencePoint, Name);
Guid Id,
int Index,
string Name,
double StageX,
double StageY,
double SourceZ,
double DetectorZ,
double DetectorSwing,
double FDD,
bool IsRayOn,
double Voltage,
double Current,
double StageRotation = 0,
double FixtureRotation = 0,
double FOD = 0,
double Magnification = 0) : CncNode(Id, Index, CncNodeType.ReferencePoint, Name);
/// <summary>保存节点(含图像)| Save node with image</summary>
public record SaveNodeWithImageNode(
Guid Id, int Index, string Name,
Guid Id,
int Index,
string Name,
MotionState MotionState,
RaySourceState RaySourceState,
DetectorState DetectorState,
string ImageFileName
) : CncNode(Id, Index, CncNodeType.SaveNodeWithImage, Name);
string ImageFileName) : CncNode(Id, Index, CncNodeType.SaveNodeWithImage, Name);
/// <summary>保存节点(不含图像)| Save node without image</summary>
public record SaveNodeNode(
Guid Id, int Index, string Name,
Guid Id,
int Index,
string Name,
MotionState MotionState,
RaySourceState RaySourceState,
DetectorState DetectorState
) : CncNode(Id, Index, CncNodeType.SaveNode, Name);
DetectorState DetectorState) : CncNode(Id, Index, CncNodeType.SaveNode, Name);
/// <summary>保存位置节点 | Save position node</summary>
public record SavePositionNode(
Guid Id, int Index, string Name,
MotionState MotionState
) : CncNode(Id, Index, CncNodeType.SavePosition, Name);
Guid Id,
int Index,
string Name,
MotionState MotionState) : CncNode(Id, Index, CncNodeType.SavePosition, Name);
/// <summary>检测模块节点 | Inspection module node</summary>
public record InspectionModuleNode(
Guid Id, int Index, string Name,
PipelineModel Pipeline
) : CncNode(Id, Index, CncNodeType.InspectionModule, Name);
Guid Id,
int Index,
string Name,
PipelineModel Pipeline) : CncNode(Id, Index, CncNodeType.InspectionModule, Name);
/// <summary>检测标记节点 | Inspection marker node</summary>
public record InspectionMarkerNode(
Guid Id, int Index, string Name,
Guid Id,
int Index,
string Name,
string MarkerType,
double MarkerX, double MarkerY
) : CncNode(Id, Index, CncNodeType.InspectionMarker, Name);
double MarkerX,
double MarkerY) : CncNode(Id, Index, CncNodeType.InspectionMarker, Name);
/// <summary>停顿对话框节点 | Pause dialog node</summary>
public record PauseDialogNode(
Guid Id, int Index, string Name,
Guid Id,
int Index,
string Name,
string DialogTitle,
string DialogMessage
) : CncNode(Id, Index, CncNodeType.PauseDialog, Name);
string DialogMessage) : CncNode(Id, Index, CncNodeType.PauseDialog, Name);
/// <summary>等待延时节点 | Wait delay node</summary>
public record WaitDelayNode(
Guid Id, int Index, string Name,
int DelayMilliseconds
) : CncNode(Id, Index, CncNodeType.WaitDelay, Name);
Guid Id,
int Index,
string Name,
int DelayMilliseconds) : CncNode(Id, Index, CncNodeType.WaitDelay, Name);
/// <summary>完成程序节点 | Complete program node</summary>
public record CompleteProgramNode(
Guid Id, int Index, string Name
) : CncNode(Id, Index, CncNodeType.CompleteProgram, Name);
Guid Id,
int Index,
string Name) : CncNode(Id, Index, CncNodeType.CompleteProgram, Name);
// ── CNC 程序 | CNC Program ────────────────────────────────────────
+51 -51
View File
@@ -2,8 +2,6 @@ using System;
namespace XplorePlane.Models
{
// ── Enumerations ──────────────────────────────────────────────────
/// <summary>系统操作模式</summary>
public enum OperationMode
{
@@ -23,82 +21,85 @@ namespace XplorePlane.Models
Error // 出错
}
// ── State Records ─────────────────────────────────────────────────
// State Records
/// <summary>运动控制状态(不可变)</summary>
/// <summary>
/// 运动控制状态(不可变)。
/// 统一的运动与几何快照,与运动硬件模型对齐。
/// </summary>
public record MotionState(
double XM, // X 轴位置 (μm)
double YM, // Y 轴位置 (μm)
double ZT, // Z 上轴位置 (μm)
double ZD, // Z 下轴位置 (μm)
double TiltD, // 倾斜角度 (m°)
double Dist, // 距离 (μm)
double XMSpeed, // X 轴速度 (μm/s)
double YMSpeed, // Y 轴速度 (μm/s)
double ZTSpeed, // Z 上轴速度 (μm/s)
double ZDSpeed, // Z 下轴速度 (μm/s)
double TiltDSpeed, // 倾斜速度 (m°/s)
double DistSpeed // 距离速度 (μm/s)
)
double StageX, // X 轴位置μm
double StageY, // Y 轴位置μm
double SourceZ, // Z 上轴位置μm
double DetectorZ, // Z 下轴位置μm
double DetectorSwing, // 探测器摆角(°)
double FDD, // 焦点-探测器距离(μm
double StageXSpeed, // X 轴速度μm/s
double StageYSpeed, // Y 轴速度μm/s
double SourceZSpeed, // Z 上轴速度μm/s
double DetectorZSpeed, // Z 下轴速度μm/s
double DetectorSwingSpeed, // 探测器摆角速度(°/s
double FDDSpeed, // 焦点-探测器距离速度μm/s
double StageRotation = 0, // 载台旋转角度(°)
double FixtureRotation = 0, // 夹具旋转角度(°)
double FOD = 0, // 焦点-物体距离(μm
double Magnification = 0, // 放大倍率
double StageRotationSpeed = 0, // 载台旋转速度(°/s
double FixtureRotationSpeed = 0) // 夹具旋转速度(°/s
{
public static readonly MotionState Default = new(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
}
/// <summary>射线源状态(不可变)</summary>
public record RaySourceState(
bool IsOn, // 开关状态
double Voltage, // 电压 (kV)
double Power // 功率 (W)
)
bool IsOn, // 是否开启
double Voltage, // 电压kV
double Power) // 功率W
{
public static readonly RaySourceState Default = new(false, 0, 0);
}
/// <summary>探测器状态(不可变)</summary>
public record DetectorState(
bool IsConnected, // 连接状态
bool IsAcquiring, // 是否正在采集
double FrameRate, // 当前帧率 (fps)
string Resolution // 分辨率描述,如 "2048x2048"
)
bool IsConnected, // 是否已连接
bool IsAcquiring, // 是否正在采集
double FrameRate, // 帧率(fps
string Resolution) // 分辨率描述
{
public static readonly DetectorState Default = new(false, false, 0, string.Empty);
}
/// <summary>系统状态(不可变)</summary>
/// <summary>系统整体状态(不可变)</summary>
public record SystemState(
OperationMode OperationMode, // 当前操作模式
bool HasError, // 是否存在系统错误
string ErrorMessage // 错误描述
)
OperationMode OperationMode, // 当前操作模式
bool HasError, // 是否存在错误
string ErrorMessage) // 错误信息
{
public static readonly SystemState Default = new(OperationMode.Idle, false, string.Empty);
}
/// <summary>摄像头视频流状态(不可变)</summary>
/// <summary>相机状态(不可变)</summary>
public record CameraState(
bool IsConnected, // 连接状态
bool IsStreaming, // 是否正在推流
object CurrentFrame, // 当前帧数据引用(BitmapSource 或 byte[]Frozen
int Width, // 分辨率宽
int Height, // 分辨率高
double FrameRate // 帧率 (fps)
)
bool IsConnected, // 是否已连接
bool IsStreaming, // 是否正在推流
object CurrentFrame, // 当前帧数据
int Width, // 图像宽度(px
int Height, // 图像高度(px
double FrameRate) // 帧率fps
{
public static readonly CameraState Default = new(false, false, null, 0, 0, 0);
}
/// <summary>物理坐标</summary>
/// <summary>物理坐标位置</summary>
public record PhysicalPosition(double X, double Y, double Z);
/// <summary>图像标定矩阵,像素坐标 → 物理坐标映射</summary>
/// <summary>标定矩阵3×3 仿射变换)</summary>
public record CalibrationMatrix(
double M11, double M12, double M13, // 3x3 仿射变换矩阵
double M11, double M12, double M13,
double M21, double M22, double M23,
double M31, double M32, double M33
)
double M31, double M32, double M33)
{
/// <summary>将像素坐标换为物理坐标</summary>
/// <summary>将像素坐标换为物理坐标</summary>
public (double X, double Y, double Z) Transform(double pixelX, double pixelY)
{
double x = M11 * pixelX + M12 * pixelY + M13;
@@ -108,13 +109,12 @@ namespace XplorePlane.Models
}
}
/// <summary>画面联动状态(不可变)</summary>
/// <summary>联动视图状态(不可变)</summary>
public record LinkedViewState(
PhysicalPosition TargetPosition, // 目标物理坐标
bool IsExecuting, // 联动是否正在执行
DateTime LastRequestTime // 最近一次联动请求时间
)
PhysicalPosition TargetPosition, // 目标物理位置
bool IsExecuting, // 是否正在执行移动
DateTime LastRequestTime) // 最近一次请求时间
{
public static readonly LinkedViewState Default = new(new PhysicalPosition(0, 0, 0), false, DateTime.MinValue);
}
}
}
+284 -51
View File
@@ -1,29 +1,48 @@
using Prism.Events;
using Prism.Mvvm;
using System;
using System.Threading;
using System.Windows;
using System.Windows.Threading;
using XP.Common.Logging.Interfaces;
using XP.Hardware.Detector.Abstractions;
using XP.Hardware.Detector.Abstractions.Enums;
using XP.Hardware.Detector.Abstractions.Events;
using XP.Hardware.Detector.Services;
using XP.Hardware.MotionControl.Abstractions;
using XP.Hardware.MotionControl.Abstractions.Enums;
using XP.Hardware.MotionControl.Abstractions.Events;
using XP.Hardware.MotionControl.Services;
using XP.Hardware.RaySource.Services;
using XplorePlane.Models;
namespace XplorePlane.Services.AppState
{
/// <summary>
/// 全局应用状态管理服务实现。
/// 继承 BindableBase 以支持 WPF 数据绑定,使用 Interlocked.Exchange 保证线程安全写入,
/// 通过 Dispatcher.BeginInvoke 将事件调度到 UI 线程。
/// Global application state service.
/// Motion state is synchronized from the motion hardware service layer and
/// mapped into the legacy business model for compatibility.
/// Detector state and latest frame are synchronized via Prism EventAggregator subscriptions.
/// </summary>
public class AppStateService : BindableBase, IAppStateService
{
private readonly Dispatcher _dispatcher;
private readonly IRaySourceService _raySourceService;
private readonly IMotionSystem _motionSystem;
private readonly IMotionControlService _motionControlService;
private readonly IDetectorService _detectorService;
private readonly IEventAggregator _eventAggregator;
private readonly ILoggerService _logger;
private readonly SubscriptionToken _axisStatusChangedToken;
private readonly SubscriptionToken _geometryUpdatedToken;
private readonly SubscriptionToken _detectorStatusChangedToken;
private readonly SubscriptionToken _detectorImageCapturedToken;
private bool _disposed;
private GeometryData _latestGeometry;
// ── 状态字段(通过 Interlocked.Exchange 原子替换)──
private MotionState _motionState = MotionState.Default;
private RaySourceState _raySourceState = RaySourceState.Default;
private DetectorState _detectorState = DetectorState.Default;
private SystemState _systemState = SystemState.Default;
@@ -32,26 +51,21 @@ namespace XplorePlane.Services.AppState
private LinkedViewState _linkedViewState = LinkedViewState.Default;
private RecipeExecutionState _recipeExecutionState = RecipeExecutionState.Default;
// ── 探测器最新帧(volatile,供任意线程读取)──
private volatile ImageCapturedEventArgs _latestDetectorFrame;
// ── 类型化状态变更事件 ──
public event EventHandler<StateChangedEventArgs<MotionState>> MotionStateChanged;
public event EventHandler<StateChangedEventArgs<RaySourceState>> RaySourceStateChanged;
public event EventHandler<StateChangedEventArgs<DetectorState>> DetectorStateChanged;
public event EventHandler<StateChangedEventArgs<SystemState>> SystemStateChanged;
public event EventHandler<StateChangedEventArgs<CameraState>> CameraStateChanged;
public event EventHandler<StateChangedEventArgs<LinkedViewState>> LinkedViewStateChanged;
public event EventHandler<StateChangedEventArgs<RecipeExecutionState>> RecipeExecutionStateChanged;
public event EventHandler<LinkedViewRequestEventArgs> LinkedViewRequested;
// ── 状态属性(只读)──
public MotionState MotionState => _motionState;
public RaySourceState RaySourceState => _raySourceState;
public DetectorState DetectorState => _detectorState;
public SystemState SystemState => _systemState;
@@ -60,19 +74,56 @@ namespace XplorePlane.Services.AppState
public LinkedViewState LinkedViewState => _linkedViewState;
public RecipeExecutionState RecipeExecutionState => _recipeExecutionState;
/// <summary>
/// 探测器最新采集帧(线程安全,可从任意线程读取)。
/// 由 ImageCapturedEvent 驱动更新,无采集时为 null。
/// </summary>
public ImageCapturedEventArgs LatestDetectorFrame => _latestDetectorFrame;
public AppStateService(
IRaySourceService raySourceService,
IMotionSystem motionSystem,
IMotionControlService motionControlService,
IDetectorService detectorService,
IEventAggregator eventAggregator,
ILoggerService logger)
{
ArgumentNullException.ThrowIfNull(raySourceService);
ArgumentNullException.ThrowIfNull(motionSystem);
ArgumentNullException.ThrowIfNull(motionControlService);
ArgumentNullException.ThrowIfNull(detectorService);
ArgumentNullException.ThrowIfNull(eventAggregator);
ArgumentNullException.ThrowIfNull(logger);
_raySourceService = raySourceService;
_motionSystem = motionSystem;
_motionControlService = motionControlService;
_detectorService = detectorService;
_eventAggregator = eventAggregator;
_logger = logger.ForModule<AppStateService>();
_dispatcher = Application.Current.Dispatcher;
_dispatcher = Application.Current?.Dispatcher ?? Dispatcher.CurrentDispatcher;
// ── 运动控制事件订阅 ──
_geometryUpdatedToken = _eventAggregator
.GetEvent<GeometryUpdatedEvent>()
.Subscribe(OnGeometryUpdated);
_axisStatusChangedToken = _eventAggregator
.GetEvent<AxisStatusChangedEvent>()
.Subscribe(OnAxisStatusChanged);
// ── 探测器状态事件订阅(后台线程,避免阻塞采集)──
_detectorStatusChangedToken = _eventAggregator
.GetEvent<StatusChangedEvent>()
.Subscribe(OnDetectorStatusChanged, ThreadOption.BackgroundThread);
// ── 探测器图像事件订阅(后台线程,仅缓存最新帧)──
_detectorImageCapturedToken = _eventAggregator
.GetEvent<ImageCapturedEvent>()
.Subscribe(OnDetectorImageCaptured, ThreadOption.BackgroundThread);
SubscribeToExistingServices();
_logger.Info("AppStateService 已初始化");
_logger.Info("AppStateService initialized");
}
// ── 状态更新方法 ──
@@ -80,17 +131,30 @@ namespace XplorePlane.Services.AppState
public void UpdateMotionState(MotionState newState)
{
ArgumentNullException.ThrowIfNull(newState);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateMotionState 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateMotionState");
return;
}
var old = Interlocked.Exchange(ref _motionState, newState);
if (ReferenceEquals(old, newState)) return;
RaiseOnDispatcher(old, newState, MotionStateChanged, nameof(MotionState));
// Keep the legacy API surface, but let the hardware service layer
// remain the source of truth whenever a fresh hardware snapshot is available.
if (TryRefreshMotionStateFromHardware("UpdateMotionState"))
{
return;
}
SetMotionState(newState);
}
public void UpdateRaySourceState(RaySourceState newState)
{
ArgumentNullException.ThrowIfNull(newState);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateRaySourceState 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateRaySourceState");
return;
}
var old = Interlocked.Exchange(ref _raySourceState, newState);
if (ReferenceEquals(old, newState)) return;
@@ -100,7 +164,11 @@ namespace XplorePlane.Services.AppState
public void UpdateDetectorState(DetectorState newState)
{
ArgumentNullException.ThrowIfNull(newState);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateDetectorState 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateDetectorState");
return;
}
var old = Interlocked.Exchange(ref _detectorState, newState);
if (ReferenceEquals(old, newState)) return;
@@ -110,7 +178,11 @@ namespace XplorePlane.Services.AppState
public void UpdateSystemState(SystemState newState)
{
ArgumentNullException.ThrowIfNull(newState);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateSystemState 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateSystemState");
return;
}
var old = Interlocked.Exchange(ref _systemState, newState);
if (ReferenceEquals(old, newState)) return;
@@ -120,7 +192,11 @@ namespace XplorePlane.Services.AppState
public void UpdateCameraState(CameraState newState)
{
ArgumentNullException.ThrowIfNull(newState);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateCameraState 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateCameraState");
return;
}
var old = Interlocked.Exchange(ref _cameraState, newState);
if (ReferenceEquals(old, newState)) return;
@@ -130,21 +206,26 @@ namespace XplorePlane.Services.AppState
public void UpdateCalibrationMatrix(CalibrationMatrix newMatrix)
{
ArgumentNullException.ThrowIfNull(newMatrix);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateCalibrationMatrix 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateCalibrationMatrix");
return;
}
var old = Interlocked.Exchange(ref _calibrationMatrix, newMatrix);
if (ReferenceEquals(old, newMatrix)) return;
_dispatcher.BeginInvoke(() =>
{
RaisePropertyChanged(nameof(CalibrationMatrix));
});
_dispatcher.BeginInvoke(() => RaisePropertyChanged(nameof(CalibrationMatrix)));
}
public void UpdateLinkedViewState(LinkedViewState newState)
{
ArgumentNullException.ThrowIfNull(newState);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateLinkedViewState 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateLinkedViewState");
return;
}
var old = Interlocked.Exchange(ref _linkedViewState, newState);
if (ReferenceEquals(old, newState)) return;
@@ -154,7 +235,11 @@ namespace XplorePlane.Services.AppState
public void UpdateRecipeExecutionState(RecipeExecutionState newState)
{
ArgumentNullException.ThrowIfNull(newState);
if (_disposed) { _logger.Warn("AppStateService 已释放,忽略 UpdateRecipeExecutionState 调用"); return; }
if (_disposed)
{
_logger.Warn("AppStateService is disposed, ignoring UpdateRecipeExecutionState");
return;
}
var old = Interlocked.Exchange(ref _recipeExecutionState, newState);
if (ReferenceEquals(old, newState)) return;
@@ -168,11 +253,11 @@ namespace XplorePlane.Services.AppState
var matrix = _calibrationMatrix;
if (matrix is null)
{
_logger.Warn("CalibrationMatrix 未设置,无法执行画面联动 (pixelX={PixelX}, pixelY={PixelY})", pixelX, pixelY);
_logger.Warn("CalibrationMatrix is not configured, cannot execute linked view request (pixelX={PixelX}, pixelY={PixelY})", pixelX, pixelY);
UpdateSystemState(SystemState with
{
HasError = true,
ErrorMessage = "CalibrationMatrix 未设置,无法执行画面联动"
ErrorMessage = "CalibrationMatrix is not configured, cannot execute linked view request"
});
return;
}
@@ -191,10 +276,48 @@ namespace XplorePlane.Services.AppState
});
}
// ── 内部辅助方法 ──
public void Dispose()
{
if (_disposed) return;
_disposed = true;
private void RaiseOnDispatcher<T>(T oldVal, T newVal,
EventHandler<StateChangedEventArgs<T>> handler, string propertyName)
if (_axisStatusChangedToken is not null)
{
_eventAggregator.GetEvent<AxisStatusChangedEvent>().Unsubscribe(_axisStatusChangedToken);
}
if (_geometryUpdatedToken is not null)
{
_eventAggregator.GetEvent<GeometryUpdatedEvent>().Unsubscribe(_geometryUpdatedToken);
}
if (_detectorStatusChangedToken is not null)
{
_eventAggregator.GetEvent<StatusChangedEvent>().Unsubscribe(_detectorStatusChangedToken);
}
if (_detectorImageCapturedToken is not null)
{
_eventAggregator.GetEvent<ImageCapturedEvent>().Unsubscribe(_detectorImageCapturedToken);
}
MotionStateChanged = null;
RaySourceStateChanged = null;
DetectorStateChanged = null;
SystemStateChanged = null;
CameraStateChanged = null;
LinkedViewStateChanged = null;
RecipeExecutionStateChanged = null;
LinkedViewRequested = null;
_logger.Info("AppStateService disposed");
}
private void RaiseOnDispatcher<T>(
T oldVal,
T newVal,
EventHandler<StateChangedEventArgs<T>> handler,
string propertyName)
{
_dispatcher.BeginInvoke(() =>
{
@@ -205,34 +328,144 @@ namespace XplorePlane.Services.AppState
}
catch (Exception ex)
{
_logger.Error(ex, "状态变更事件处理器抛出异常 (property={PropertyName})", propertyName);
_logger.Error(ex, "State changed handler failed (property={PropertyName})", propertyName);
}
});
}
private void SubscribeToExistingServices()
{
_logger.Info("AppStateService 已准备好接收外部服务状态更新");
if (TryRefreshMotionStateFromHardware("initialization"))
{
_logger.Info("AppStateService subscribed to motion hardware state");
return;
}
_logger.Warn("AppStateService could not initialize motion state from hardware");
}
// ── Dispose ──
public void Dispose()
private void OnAxisStatusChanged(AxisStatusChangedData _)
{
if (_disposed) return;
_disposed = true;
TryRefreshMotionStateFromHardware("axis-status-changed");
}
// 清除所有事件订阅
MotionStateChanged = null;
RaySourceStateChanged = null;
DetectorStateChanged = null;
SystemStateChanged = null;
CameraStateChanged = null;
LinkedViewStateChanged = null;
RecipeExecutionStateChanged = null;
LinkedViewRequested = null;
private void OnGeometryUpdated(GeometryData geometry)
{
if (_disposed) return;
_logger.Info("AppStateService 已释放");
_latestGeometry = geometry;
TryRefreshMotionStateFromHardware("geometry-updated");
}
/// <summary>
/// 探测器状态变更回调。
/// 将硬件层 DetectorStatus 映射为应用层 DetectorState 并同步到 AppState。
/// 运行在后台线程(ThreadOption.BackgroundThread),不阻塞采集。
/// </summary>
private void OnDetectorStatusChanged(DetectorStatus status)
{
if (_disposed) return;
// 从 IDetectorService 读取分辨率等补充信息
string resolution = string.Empty;
double frameRate = 0;
try
{
var info = _detectorService.GetInfo();
if (info != null)
resolution = $"{info.MaxWidth}x{info.MaxHeight}";
}
catch
{
// 探测器未初始化时 GetInfo 会抛出,忽略即可
}
bool isConnected = status != DetectorStatus.Uninitialized && status != DetectorStatus.Error;
bool isAcquiring = status == DetectorStatus.Acquiring;
var newState = new DetectorState(
IsConnected: isConnected,
IsAcquiring: isAcquiring,
FrameRate: frameRate,
Resolution: resolution);
UpdateDetectorState(newState);
_logger.Info(
"探测器状态已同步:{Status} → IsConnected={IsConnected} IsAcquiring={IsAcquiring} | " +
"Detector state synced: {Status} → IsConnected={IsConnected} IsAcquiring={IsAcquiring}",
status, isConnected, isAcquiring);
}
/// <summary>
/// 探测器图像采集回调。
/// 仅缓存最新帧引用(volatile 写),不做任何图像处理,保持采集链路零阻塞。
/// 上层通过 LatestDetectorFrame 属性按需读取。
/// </summary>
private void OnDetectorImageCaptured(ImageCapturedEventArgs args)
{
if (_disposed || args?.ImageData == null) return;
_latestDetectorFrame = args;
}
private bool TryRefreshMotionStateFromHardware(string reason)
{
try
{
if (_latestGeometry is null)
{
var geometry = _motionControlService.GetCurrentGeometry();
_latestGeometry = new GeometryData(geometry.FOD, geometry.FDD, geometry.Magnification);
}
SetMotionState(BuildMotionStateSnapshot(_latestGeometry));
return true;
}
catch (Exception ex)
{
_logger.Warn("Failed to refresh motion state from hardware during {Reason}: {Message}", reason, ex.Message);
_logger.Error(ex, "Motion state refresh exception during {Reason}", reason);
return false;
}
}
private MotionState BuildMotionStateSnapshot(GeometryData geometry)
{
var stageX = _motionSystem.GetLinearAxis(AxisId.StageX);
var stageY = _motionSystem.GetLinearAxis(AxisId.StageY);
var sourceZ = _motionSystem.GetLinearAxis(AxisId.SourceZ);
var detectorZ = _motionSystem.GetLinearAxis(AxisId.DetectorZ);
var detectorSwing = _motionSystem.GetRotaryAxis(RotaryAxisId.DetectorSwing);
var stageRotation = _motionSystem.GetRotaryAxis(RotaryAxisId.StageRotation);
var fixtureRotation = _motionSystem.GetRotaryAxis(RotaryAxisId.FixtureRotation);
return new MotionState(
StageX: stageX.ActualPosition,
StageY: stageY.ActualPosition,
SourceZ: sourceZ.ActualPosition,
DetectorZ: detectorZ.ActualPosition,
DetectorSwing: detectorSwing.ActualAngle,
FDD: geometry?.FDD ?? 0,
StageXSpeed: 0,
StageYSpeed: 0,
SourceZSpeed: 0,
DetectorZSpeed: 0,
DetectorSwingSpeed: 0,
FDDSpeed: 0,
StageRotation: stageRotation.ActualAngle,
FixtureRotation: fixtureRotation.ActualAngle,
FOD: geometry?.FOD ?? 0,
Magnification: geometry?.Magnification ?? 0,
StageRotationSpeed: 0,
FixtureRotationSpeed: 0);
}
private void SetMotionState(MotionState newState)
{
var old = Interlocked.Exchange(ref _motionState, newState);
if (ReferenceEquals(old, newState)) return;
RaiseOnDispatcher(old, newState, MotionStateChanged, nameof(MotionState));
}
}
}
}
@@ -1,5 +1,6 @@
using System;
using System.ComponentModel;
using XP.Hardware.Detector.Abstractions;
using XplorePlane.Models;
namespace XplorePlane.Services.AppState
@@ -21,6 +22,13 @@ namespace XplorePlane.Services.AppState
LinkedViewState LinkedViewState { get; }
RecipeExecutionState RecipeExecutionState { get; }
/// <summary>
/// 探测器最新采集帧(线程安全,可从任意线程读取)。
/// 由 ImageCapturedEvent 驱动更新,探测器未采集时为 null。
/// CNC 执行、图像处理等上层服务通过此属性按需取图,无需自行订阅事件。
/// </summary>
ImageCapturedEventArgs LatestDetectorFrame { get; }
// ── 状态更新方法(线程安全,可从任意线程调用)──
void UpdateMotionState(MotionState newState);
@@ -103,6 +103,63 @@ namespace XplorePlane.Services.Cnc
{
switch (node)
{
case ReferencePointNode rp:
_logger.ForModule<CncExecutionService>().Info(
"执行参考点节点 [{Index}] {Name} | " +
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
"StageRotation={StageRotation} FixtureRotation={FixtureRotation} " +
"RayOn={RayOn} Voltage={Voltage}kV Current={Current}uA",
rp.Index, rp.Name,
rp.StageX, rp.StageY, rp.SourceZ, rp.DetectorZ,
rp.DetectorSwing, rp.FDD, rp.FOD, rp.Magnification,
rp.StageRotation, rp.FixtureRotation,
rp.IsRayOn, rp.Voltage, rp.Current);
break;
case SavePositionNode sp:
_logger.ForModule<CncExecutionService>().Info(
"执行保存位置节点 [{Index}] {Name} | " +
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
"StageRotation={StageRotation} FixtureRotation={FixtureRotation}",
sp.Index, sp.Name,
sp.MotionState.StageX, sp.MotionState.StageY,
sp.MotionState.SourceZ, sp.MotionState.DetectorZ,
sp.MotionState.DetectorSwing, sp.MotionState.FDD,
sp.MotionState.FOD, sp.MotionState.Magnification,
sp.MotionState.StageRotation, sp.MotionState.FixtureRotation);
break;
case SaveNodeNode sn:
_logger.ForModule<CncExecutionService>().Info(
"执行保存节点 [{Index}] {Name} | " +
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
"RayOn={RayOn} Voltage={Voltage}kV Power={Power}W",
sn.Index, sn.Name,
sn.MotionState.StageX, sn.MotionState.StageY,
sn.MotionState.SourceZ, sn.MotionState.DetectorZ,
sn.MotionState.DetectorSwing, sn.MotionState.FDD,
sn.MotionState.FOD, sn.MotionState.Magnification,
sn.RaySourceState.IsOn, sn.RaySourceState.Voltage, sn.RaySourceState.Power);
break;
case SaveNodeWithImageNode sni:
_logger.ForModule<CncExecutionService>().Info(
"执行保存节点(图像) [{Index}] {Name} | " +
"StageX={StageX} StageY={StageY} SourceZ={SourceZ} DetectorZ={DetectorZ} " +
"DetectorSwing={DetectorSwing} FDD={FDD} FOD={FOD} Magnification={Magnification} " +
"RayOn={RayOn} Voltage={Voltage}kV Power={Power}W ImageFile={ImageFile}",
sni.Index, sni.Name,
sni.MotionState.StageX, sni.MotionState.StageY,
sni.MotionState.SourceZ, sni.MotionState.DetectorZ,
sni.MotionState.DetectorSwing, sni.MotionState.FDD,
sni.MotionState.FOD, sni.MotionState.Magnification,
sni.RaySourceState.IsOn, sni.RaySourceState.Voltage, sni.RaySourceState.Power,
sni.ImageFileName);
break;
case WaitDelayNode waitNode:
try
{
+12 -8
View File
@@ -389,22 +389,26 @@ namespace XplorePlane.Services.Cnc
var raySource = _appStateService.RaySourceState;
return new ReferencePointNode(
id, index, $"参考点_{index}",
XM: motion.XM,
YM: motion.YM,
ZT: motion.ZT,
ZD: motion.ZD,
TiltD: motion.TiltD,
Dist: motion.Dist,
StageX: motion.StageX,
StageY: motion.StageY,
SourceZ: motion.SourceZ,
DetectorZ: motion.DetectorZ,
DetectorSwing: motion.DetectorSwing,
FDD: motion.FDD,
IsRayOn: raySource.IsOn,
Voltage: raySource.Voltage,
Current: TryReadCurrent());
Current: TryReadCurrent(),
StageRotation: motion.StageRotation,
FixtureRotation: motion.FixtureRotation,
FOD: motion.FOD,
Magnification: motion.Magnification);
}
/// <summary>创建保存节点(含图像)| Create save node with image</summary>
private SaveNodeWithImageNode CreateSaveNodeWithImageNode(Guid id, int index)
{
return new SaveNodeWithImageNode(
id, index, $"保存节点(图像)_{index}",
id, index, $"保存节点_图像_{index}",
MotionState: _appStateService.MotionState,
RaySourceState: _appStateService.RaySourceState,
DetectorState: _appStateService.DetectorState,
@@ -417,7 +417,7 @@ namespace XplorePlane.ViewModels.Cnc
return;
var sb = new StringBuilder();
sb.AppendLine("Index,NodeType,Name,XM,YM,ZT,ZD,TiltD,Dist,Voltage_kV,Current_uA,Power_W,RayOn,DetectorConnected,FrameRate,Resolution,ImageFile,MarkerType,MarkerX,MarkerY,DialogTitle,DialogMessage,DelayMs,Pipeline");
sb.AppendLine("Index,NodeType,Name,SourceZ,DetectorZ,StageX,StageY,DetectorSwing,StageRotation,FixtureRotation,FOD,FDD,Magnification,Voltage_kV,Current_uA,Power_W,RayOn,DetectorConnected,FrameRate,Resolution,ImageFile,MarkerType,MarkerX,MarkerY,DialogTitle,DialogMessage,DelayMs,Pipeline");
var inv = CultureInfo.InvariantCulture;
@@ -425,16 +425,16 @@ namespace XplorePlane.ViewModels.Cnc
{
var row = node switch
{
ReferencePointNode rp => $"{rp.Index},{rp.NodeType},{Esc(rp.Name)},{rp.XM.ToString(inv)},{rp.YM.ToString(inv)},{rp.ZT.ToString(inv)},{rp.ZD.ToString(inv)},{rp.TiltD.ToString(inv)},{rp.Dist.ToString(inv)},{rp.Voltage.ToString(inv)},{rp.Current.ToString(inv)},,{rp.IsRayOn},,,,,,,,,,",
SaveNodeWithImageNode sni => $"{sni.Index},{sni.NodeType},{Esc(sni.Name)},{sni.MotionState.XM.ToString(inv)},{sni.MotionState.YM.ToString(inv)},{sni.MotionState.ZT.ToString(inv)},{sni.MotionState.ZD.ToString(inv)},{sni.MotionState.TiltD.ToString(inv)},{sni.MotionState.Dist.ToString(inv)},{sni.RaySourceState.Voltage.ToString(inv)},,{sni.RaySourceState.Power.ToString(inv)},{sni.RaySourceState.IsOn},{sni.DetectorState.IsConnected},{sni.DetectorState.FrameRate.ToString(inv)},{Esc(sni.DetectorState.Resolution)},{Esc(sni.ImageFileName)},,,,,,",
SaveNodeNode sn => $"{sn.Index},{sn.NodeType},{Esc(sn.Name)},{sn.MotionState.XM.ToString(inv)},{sn.MotionState.YM.ToString(inv)},{sn.MotionState.ZT.ToString(inv)},{sn.MotionState.ZD.ToString(inv)},{sn.MotionState.TiltD.ToString(inv)},{sn.MotionState.Dist.ToString(inv)},{sn.RaySourceState.Voltage.ToString(inv)},,{sn.RaySourceState.Power.ToString(inv)},{sn.RaySourceState.IsOn},{sn.DetectorState.IsConnected},{sn.DetectorState.FrameRate.ToString(inv)},{Esc(sn.DetectorState.Resolution)},,,,,,,",
SavePositionNode sp => $"{sp.Index},{sp.NodeType},{Esc(sp.Name)},{sp.MotionState.XM.ToString(inv)},{sp.MotionState.YM.ToString(inv)},{sp.MotionState.ZT.ToString(inv)},{sp.MotionState.ZD.ToString(inv)},{sp.MotionState.TiltD.ToString(inv)},{sp.MotionState.Dist.ToString(inv)},,,,,,,,,,,,,,",
InspectionModuleNode im => $"{im.Index},{im.NodeType},{Esc(im.Name)},,,,,,,,,,,,,,,,,,,{Esc(im.Pipeline?.Name ?? string.Empty)}",
InspectionMarkerNode mk => $"{mk.Index},{mk.NodeType},{Esc(mk.Name)},,,,,,,,,,,,,,{Esc(mk.MarkerType)},{mk.MarkerX.ToString(inv)},{mk.MarkerY.ToString(inv)},,,",
PauseDialogNode pd => $"{pd.Index},{pd.NodeType},{Esc(pd.Name)},,,,,,,,,,,,,,,,,{Esc(pd.DialogTitle)},{Esc(pd.DialogMessage)},,",
WaitDelayNode wd => $"{wd.Index},{wd.NodeType},{Esc(wd.Name)},,,,,,,,,,,,,,,,,,,{wd.DelayMilliseconds},",
CompleteProgramNode cp => $"{cp.Index},{cp.NodeType},{Esc(cp.Name)},,,,,,,,,,,,,,,,,,,,",
_ => $"{node.Index},{node.NodeType},{Esc(node.Name)},,,,,,,,,,,,,,,,,,,,"
ReferencePointNode rp => $"{rp.Index},{rp.NodeType},{Esc(rp.Name)},{rp.SourceZ.ToString(inv)},{rp.DetectorZ.ToString(inv)},{rp.StageX.ToString(inv)},{rp.StageY.ToString(inv)},{rp.DetectorSwing.ToString(inv)},{rp.StageRotation.ToString(inv)},{rp.FixtureRotation.ToString(inv)},{rp.FOD.ToString(inv)},{rp.FDD.ToString(inv)},{rp.Magnification.ToString(inv)},{rp.Voltage.ToString(inv)},{rp.Current.ToString(inv)},,{rp.IsRayOn},,,,,,,,,,",
SaveNodeWithImageNode sni => $"{sni.Index},{sni.NodeType},{Esc(sni.Name)},{sni.MotionState.SourceZ.ToString(inv)},{sni.MotionState.DetectorZ.ToString(inv)},{sni.MotionState.StageX.ToString(inv)},{sni.MotionState.StageY.ToString(inv)},{sni.MotionState.DetectorSwing.ToString(inv)},{sni.MotionState.StageRotation.ToString(inv)},{sni.MotionState.FixtureRotation.ToString(inv)},{sni.MotionState.FOD.ToString(inv)},{sni.MotionState.FDD.ToString(inv)},{sni.MotionState.Magnification.ToString(inv)},{sni.RaySourceState.Voltage.ToString(inv)},,{sni.RaySourceState.Power.ToString(inv)},{sni.RaySourceState.IsOn},{sni.DetectorState.IsConnected},{sni.DetectorState.FrameRate.ToString(inv)},{Esc(sni.DetectorState.Resolution)},{Esc(sni.ImageFileName)},,,,,,",
SaveNodeNode sn => $"{sn.Index},{sn.NodeType},{Esc(sn.Name)},{sn.MotionState.SourceZ.ToString(inv)},{sn.MotionState.DetectorZ.ToString(inv)},{sn.MotionState.StageX.ToString(inv)},{sn.MotionState.StageY.ToString(inv)},{sn.MotionState.DetectorSwing.ToString(inv)},{sn.MotionState.StageRotation.ToString(inv)},{sn.MotionState.FixtureRotation.ToString(inv)},{sn.MotionState.FOD.ToString(inv)},{sn.MotionState.FDD.ToString(inv)},{sn.MotionState.Magnification.ToString(inv)},{sn.RaySourceState.Voltage.ToString(inv)},,{sn.RaySourceState.Power.ToString(inv)},{sn.RaySourceState.IsOn},{sn.DetectorState.IsConnected},{sn.DetectorState.FrameRate.ToString(inv)},{Esc(sn.DetectorState.Resolution)},,,,,,,",
SavePositionNode sp => $"{sp.Index},{sp.NodeType},{Esc(sp.Name)},{sp.MotionState.SourceZ.ToString(inv)},{sp.MotionState.DetectorZ.ToString(inv)},{sp.MotionState.StageX.ToString(inv)},{sp.MotionState.StageY.ToString(inv)},{sp.MotionState.DetectorSwing.ToString(inv)},{sp.MotionState.StageRotation.ToString(inv)},{sp.MotionState.FixtureRotation.ToString(inv)},{sp.MotionState.FOD.ToString(inv)},{sp.MotionState.FDD.ToString(inv)},{sp.MotionState.Magnification.ToString(inv)},,,,,,,,,,,,,,",
InspectionModuleNode im => $"{im.Index},{im.NodeType},{Esc(im.Name)},,,,,,,,,,,,,,,,,,,,,,{Esc(im.Pipeline?.Name ?? string.Empty)}",
InspectionMarkerNode mk => $"{mk.Index},{mk.NodeType},{Esc(mk.Name)},,,,,,,,,,,,,,,,,{Esc(mk.MarkerType)},{mk.MarkerX.ToString(inv)},{mk.MarkerY.ToString(inv)},,,",
PauseDialogNode pd => $"{pd.Index},{pd.NodeType},{Esc(pd.Name)},,,,,,,,,,,,,,,,,,,{Esc(pd.DialogTitle)},{Esc(pd.DialogMessage)},,",
WaitDelayNode wd => $"{wd.Index},{wd.NodeType},{Esc(wd.Name)},,,,,,,,,,,,,,,,,,,,,{wd.DelayMilliseconds},",
CompleteProgramNode cp => $"{cp.Index},{cp.NodeType},{Esc(cp.Name)},,,,,,,,,,,,,,,,,,,,,,",
_ => $"{node.Index},{node.NodeType},{Esc(node.Name)},,,,,,,,,,,,,,,,,,,,,,"
};
sb.AppendLine(row);
@@ -551,6 +551,7 @@ namespace XplorePlane.ViewModels.Cnc
finally
{
IsRunning = false;
ResetAllNodeStates();
_cts?.Dispose();
_cts = null;
}
@@ -1,4 +1,4 @@
using Microsoft.Win32;
using Microsoft.Win32;
using Prism.Commands;
using Prism.Mvvm;
using System;
+128 -60
View File
@@ -116,82 +116,134 @@ namespace XplorePlane.ViewModels.Cnc
_ => string.Empty
};
public double XM
public double StageX
{
get => _model switch
{
ReferencePointNode rp => rp.XM,
SaveNodeNode sn => sn.MotionState.XM,
SaveNodeWithImageNode sni => sni.MotionState.XM,
SavePositionNode sp => sp.MotionState.XM,
ReferencePointNode rp => rp.StageX,
SaveNodeNode sn => sn.MotionState.StageX,
SaveNodeWithImageNode sni => sni.MotionState.StageX,
SavePositionNode sp => sp.MotionState.StageX,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.XM);
set => UpdateMotion(value, MotionAxis.StageX);
}
public double YM
public double StageY
{
get => _model switch
{
ReferencePointNode rp => rp.YM,
SaveNodeNode sn => sn.MotionState.YM,
SaveNodeWithImageNode sni => sni.MotionState.YM,
SavePositionNode sp => sp.MotionState.YM,
ReferencePointNode rp => rp.StageY,
SaveNodeNode sn => sn.MotionState.StageY,
SaveNodeWithImageNode sni => sni.MotionState.StageY,
SavePositionNode sp => sp.MotionState.StageY,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.YM);
set => UpdateMotion(value, MotionAxis.StageY);
}
public double ZT
public double SourceZ
{
get => _model switch
{
ReferencePointNode rp => rp.ZT,
SaveNodeNode sn => sn.MotionState.ZT,
SaveNodeWithImageNode sni => sni.MotionState.ZT,
SavePositionNode sp => sp.MotionState.ZT,
ReferencePointNode rp => rp.SourceZ,
SaveNodeNode sn => sn.MotionState.SourceZ,
SaveNodeWithImageNode sni => sni.MotionState.SourceZ,
SavePositionNode sp => sp.MotionState.SourceZ,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.ZT);
set => UpdateMotion(value, MotionAxis.SourceZ);
}
public double ZD
public double DetectorZ
{
get => _model switch
{
ReferencePointNode rp => rp.ZD,
SaveNodeNode sn => sn.MotionState.ZD,
SaveNodeWithImageNode sni => sni.MotionState.ZD,
SavePositionNode sp => sp.MotionState.ZD,
ReferencePointNode rp => rp.DetectorZ,
SaveNodeNode sn => sn.MotionState.DetectorZ,
SaveNodeWithImageNode sni => sni.MotionState.DetectorZ,
SavePositionNode sp => sp.MotionState.DetectorZ,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.ZD);
set => UpdateMotion(value, MotionAxis.DetectorZ);
}
public double TiltD
public double DetectorSwing
{
get => _model switch
{
ReferencePointNode rp => rp.TiltD,
SaveNodeNode sn => sn.MotionState.TiltD,
SaveNodeWithImageNode sni => sni.MotionState.TiltD,
SavePositionNode sp => sp.MotionState.TiltD,
ReferencePointNode rp => rp.DetectorSwing,
SaveNodeNode sn => sn.MotionState.DetectorSwing,
SaveNodeWithImageNode sni => sni.MotionState.DetectorSwing,
SavePositionNode sp => sp.MotionState.DetectorSwing,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.TiltD);
set => UpdateMotion(value, MotionAxis.DetectorSwing);
}
public double Dist
public double StageRotation
{
get => _model switch
{
ReferencePointNode rp => rp.Dist,
SaveNodeNode sn => sn.MotionState.Dist,
SaveNodeWithImageNode sni => sni.MotionState.Dist,
SavePositionNode sp => sp.MotionState.Dist,
ReferencePointNode rp => rp.StageRotation,
SaveNodeNode sn => sn.MotionState.StageRotation,
SaveNodeWithImageNode sni => sni.MotionState.StageRotation,
SavePositionNode sp => sp.MotionState.StageRotation,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.Dist);
set => UpdateMotion(value, MotionAxis.StageRotation);
}
public double FixtureRotation
{
get => _model switch
{
ReferencePointNode rp => rp.FixtureRotation,
SaveNodeNode sn => sn.MotionState.FixtureRotation,
SaveNodeWithImageNode sni => sni.MotionState.FixtureRotation,
SavePositionNode sp => sp.MotionState.FixtureRotation,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.FixtureRotation);
}
public double FOD
{
get => _model switch
{
ReferencePointNode rp => rp.FOD,
SaveNodeNode sn => sn.MotionState.FOD,
SaveNodeWithImageNode sni => sni.MotionState.FOD,
SavePositionNode sp => sp.MotionState.FOD,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.FOD);
}
public double FDD
{
get => _model switch
{
ReferencePointNode rp => rp.FDD,
SaveNodeNode sn => sn.MotionState.FDD,
SaveNodeWithImageNode sni => sni.MotionState.FDD,
SavePositionNode sp => sp.MotionState.FDD,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.FDD);
}
public double Magnification
{
get => _model switch
{
ReferencePointNode rp => rp.Magnification,
SaveNodeNode sn => sn.MotionState.Magnification,
SaveNodeWithImageNode sni => sni.MotionState.Magnification,
SavePositionNode sp => sp.MotionState.Magnification,
_ => 0d
};
set => UpdateMotion(value, MotionAxis.Magnification);
}
public bool IsRayOn
@@ -426,12 +478,16 @@ namespace XplorePlane.ViewModels.Cnc
case ReferencePointNode rp:
UpdateModel(axis switch
{
MotionAxis.XM => rp with { XM = value },
MotionAxis.YM => rp with { YM = value },
MotionAxis.ZT => rp with { ZT = value },
MotionAxis.ZD => rp with { ZD = value },
MotionAxis.TiltD => rp with { TiltD = value },
MotionAxis.Dist => rp with { Dist = value },
MotionAxis.StageX => rp with { StageX = value },
MotionAxis.StageY => rp with { StageY = value },
MotionAxis.SourceZ => rp with { SourceZ = value },
MotionAxis.DetectorZ => rp with { DetectorZ = value },
MotionAxis.DetectorSwing => rp with { DetectorSwing = value },
MotionAxis.StageRotation => rp with { StageRotation = value },
MotionAxis.FixtureRotation => rp with { FixtureRotation = value },
MotionAxis.FOD => rp with { FOD = value },
MotionAxis.FDD => rp with { FDD = value },
MotionAxis.Magnification => rp with { Magnification = value },
_ => rp
});
break;
@@ -519,12 +575,16 @@ namespace XplorePlane.ViewModels.Cnc
{
return axis switch
{
MotionAxis.XM => state with { XM = value },
MotionAxis.YM => state with { YM = value },
MotionAxis.ZT => state with { ZT = value },
MotionAxis.ZD => state with { ZD = value },
MotionAxis.TiltD => state with { TiltD = value },
MotionAxis.Dist => state with { Dist = value },
MotionAxis.StageX => state with { StageX = value },
MotionAxis.StageY => state with { StageY = value },
MotionAxis.SourceZ => state with { SourceZ = value },
MotionAxis.DetectorZ => state with { DetectorZ = value },
MotionAxis.DetectorSwing => state with { DetectorSwing = value },
MotionAxis.StageRotation => state with { StageRotation = value },
MotionAxis.FixtureRotation => state with { FixtureRotation = value },
MotionAxis.FOD => state with { FOD = value },
MotionAxis.FDD => state with { FDD = value },
MotionAxis.Magnification => state with { Magnification = value },
_ => state
};
}
@@ -557,12 +617,16 @@ namespace XplorePlane.ViewModels.Cnc
RaisePropertyChanged(nameof(IsPositionChild));
RaisePropertyChanged(nameof(IsMotionSnapshotNode));
RaisePropertyChanged(nameof(RelationTag));
RaisePropertyChanged(nameof(XM));
RaisePropertyChanged(nameof(YM));
RaisePropertyChanged(nameof(ZT));
RaisePropertyChanged(nameof(ZD));
RaisePropertyChanged(nameof(TiltD));
RaisePropertyChanged(nameof(Dist));
RaisePropertyChanged(nameof(StageX));
RaisePropertyChanged(nameof(StageY));
RaisePropertyChanged(nameof(SourceZ));
RaisePropertyChanged(nameof(DetectorZ));
RaisePropertyChanged(nameof(DetectorSwing));
RaisePropertyChanged(nameof(StageRotation));
RaisePropertyChanged(nameof(FixtureRotation));
RaisePropertyChanged(nameof(FOD));
RaisePropertyChanged(nameof(FDD));
RaisePropertyChanged(nameof(Magnification));
RaisePropertyChanged(nameof(IsRayOn));
RaisePropertyChanged(nameof(Voltage));
RaisePropertyChanged(nameof(Current));
@@ -591,12 +655,16 @@ namespace XplorePlane.ViewModels.Cnc
private enum MotionAxis
{
XM,
YM,
ZT,
ZD,
TiltD,
Dist
StageX,
StageY,
SourceZ,
DetectorZ,
DetectorSwing,
StageRotation,
FixtureRotation,
FOD,
FDD,
Magnification
}
}
}
@@ -1,4 +1,4 @@
using Microsoft.Win32;
using Microsoft.Win32;
using Prism.Events;
using Prism.Commands;
using Prism.Mvvm;
+1 -1
View File
@@ -1,4 +1,4 @@
using Microsoft.Win32;
using Microsoft.Win32;
using Prism.Commands;
using Prism.Events;
using Prism.Ioc;
+1 -1
View File
@@ -1,4 +1,4 @@
<Window
<Window
x:Class="XplorePlane.Views.Cnc.CncEditorWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+28 -12
View File
@@ -489,28 +489,44 @@
Visibility="{Binding SelectedNode.IsMotionSnapshotNode, Converter={StaticResource BoolToVisibilityConverter}}">
<UniformGrid Margin="8,8,8,6" Columns="2">
<StackPanel Margin="0,0,6,0">
<TextBlock Style="{StaticResource LabelStyle}" Text="XM" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.XM, UpdateSourceTrigger=LostFocus}" />
<TextBlock Style="{StaticResource LabelStyle}" Text="载物台 X (μm)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.StageX, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel>
<TextBlock Style="{StaticResource LabelStyle}" Text="YM" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.YM, UpdateSourceTrigger=LostFocus}" />
<TextBlock Style="{StaticResource LabelStyle}" Text="载物台 Y (μm)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.StageY, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel Margin="0,0,6,0">
<TextBlock Style="{StaticResource LabelStyle}" Text="ZT" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.ZT, UpdateSourceTrigger=LostFocus}" />
<TextBlock Style="{StaticResource LabelStyle}" Text="射线源 Z (μm)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.SourceZ, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel>
<TextBlock Style="{StaticResource LabelStyle}" Text="ZD" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.ZD, UpdateSourceTrigger=LostFocus}" />
<TextBlock Style="{StaticResource LabelStyle}" Text="探测器 Z (μm)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.DetectorZ, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel Margin="0,0,6,0">
<TextBlock Style="{StaticResource LabelStyle}" Text="TiltD" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.TiltD, UpdateSourceTrigger=LostFocus}" />
<TextBlock Style="{StaticResource LabelStyle}" Text="探测器摆动 (°)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.DetectorSwing, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel>
<TextBlock Style="{StaticResource LabelStyle}" Text="Dist" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.Dist, UpdateSourceTrigger=LostFocus}" />
<TextBlock Style="{StaticResource LabelStyle}" Text="载物台旋转 (°)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.StageRotation, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel Margin="0,0,6,0">
<TextBlock Style="{StaticResource LabelStyle}" Text="夹具旋转 (°)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.FixtureRotation, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel>
<TextBlock Style="{StaticResource LabelStyle}" Text="FOD (μm)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.FOD, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel Margin="0,0,6,0">
<TextBlock Style="{StaticResource LabelStyle}" Text="FDD (μm)" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.FDD, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
<StackPanel>
<TextBlock Style="{StaticResource LabelStyle}" Text="放大倍率" />
<TextBox Style="{StaticResource EditorBox}" Text="{Binding SelectedNode.Magnification, UpdateSourceTrigger=LostFocus}" />
</StackPanel>
</UniformGrid>
</GroupBox>
@@ -53,7 +53,7 @@
Margin="0,0,4,3"
VerticalAlignment="Center"
Foreground="#333333"
Text="XM" />
Text="StageX" />
<TextBox
Grid.Row="0"
Grid.Column="1"
@@ -94,7 +94,7 @@
Margin="0,0,4,3"
VerticalAlignment="Center"
Foreground="#333333"
Text="YM" />
Text="StageY" />
<TextBox
Grid.Row="1"
Grid.Column="1"
@@ -127,7 +127,7 @@
Margin="0,0,4,3"
VerticalAlignment="Center"
Foreground="#333333"
Text="ZT" />
Text="SourceZ" />
<TextBox
Grid.Row="2"
Grid.Column="1"
@@ -151,7 +151,7 @@
Margin="0,0,4,3"
VerticalAlignment="Center"
Foreground="#333333"
Text="ZD" />
Text="DetectorZ" />
<TextBox
Grid.Row="3"
Grid.Column="1"
@@ -175,7 +175,7 @@
Margin="0,0,4,3"
VerticalAlignment="Center"
Foreground="#333333"
Text="TiltD" />
Text="DetectorSwing" />
<TextBox
Grid.Row="4"
Grid.Column="1"
@@ -199,7 +199,7 @@
Margin="0,0,4,0"
VerticalAlignment="Center"
Foreground="#333333"
Text="Dist" />
Text="FDD" />
<TextBox
Grid.Row="5"
Grid.Column="1"
@@ -228,4 +228,4 @@
</Grid>
</ScrollViewer>
</Grid>
</UserControl>
</UserControl>
@@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="XplorePlane.Views.PipelineEditorView"
x:Name="RootControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+1 -1
View File
@@ -1,4 +1,4 @@
<UserControl
<UserControl
x:Class="XplorePlane.Views.ImagePanelView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+1 -1
View File
@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
+1 -1
View File
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>