Files

33 lines
1.1 KiB
C#

using System;
using XP.Hardware.MotionControl.Abstractions;
using XP.Hardware.MotionControl.Config;
using XP.Hardware.Plc.Abstractions;
namespace XP.Hardware.MotionControl.Implementations
{
/// <summary>
/// 基于 PLC 的实体摇杆实现 | PLC-based Physical Joystick Implementation
/// 信号名称硬编码在 MotionSignalNames 中 | Signal names hardcoded in MotionSignalNames
/// </summary>
public class PlcJoystick : IJoystick
{
private readonly ISignalDataService _signalService;
private bool _isJoystickActive;
public PlcJoystick(ISignalDataService signalService)
{
_signalService = signalService ?? throw new ArgumentNullException(nameof(signalService));
}
/// <inheritdoc/>
public bool IsJoystickActive => _isJoystickActive;
/// <inheritdoc/>
public void UpdateStatus()
{
// 读取实体摇杆输入激活信号 | Read physical joystick input active signal
_isJoystickActive = _signalService.GetValueByName<byte>(MotionSignalNames.Joystick_Active) == 10;
}
}
}