Files
XplorePlane/XP.ImageProcessing.RoiControl/Controls/PolygonRoiCanvas.xaml.cs
T

1247 lines
51 KiB
C#

using XP.ImageProcessing.RoiControl.Models;
using System;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace XP.ImageProcessing.RoiControl.Controls
{
public partial class PolygonRoiCanvas : UserControl
{
private bool isDragging = false;
private Point lastMousePosition;
private const double ZoomStep = 1.2;
private Adorner? currentAdorner;
public PolygonRoiCanvas()
{
InitializeComponent();
Loaded += PolygonRoiCanvas_Loaded;
}
private void PolygonRoiCanvas_Loaded(object sender, RoutedEventArgs e)
{
// 监听ROI集合变化
if (ROIItems != null)
{
ROIItems.CollectionChanged += ROIItems_CollectionChanged;
foreach (var roi in ROIItems)
{
roi.PropertyChanged += ROI_PropertyChanged;
// 如果是多边形ROI,监听Points集合变化
if (roi is PolygonROI polygonROI)
{
polygonROI.Points.CollectionChanged += Points_CollectionChanged;
}
}
}
}
private void ROIItems_CollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
{
if (e.NewItems != null)
{
foreach (ROIShape roi in e.NewItems)
{
roi.PropertyChanged += ROI_PropertyChanged;
// 如果是多边形ROI,监听Points集合变化
if (roi is PolygonROI polygonROI)
{
polygonROI.Points.CollectionChanged += Points_CollectionChanged;
}
}
}
if (e.OldItems != null)
{
foreach (ROIShape roi in e.OldItems)
{
roi.PropertyChanged -= ROI_PropertyChanged;
// 取消监听Points集合变化
if (roi is PolygonROI polygonROI)
{
polygonROI.Points.CollectionChanged -= Points_CollectionChanged;
}
}
}
}
private void Points_CollectionChanged(object? sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
{
// 只在删除或添加顶点时更新Adorner,拖拽时的Replace操作不触发更新
if (e.Action == System.Collections.Specialized.NotifyCollectionChangedAction.Remove ||
e.Action == System.Collections.Specialized.NotifyCollectionChangedAction.Add)
{
// Points集合变化时,如果当前选中的是多边形ROI,更新Adorner
if (SelectedROI is PolygonROI polygonROI && sender == polygonROI.Points)
{
// 使用Dispatcher延迟更新,确保UI已经处理完Points的变化
Dispatcher.BeginInvoke(new Action(() =>
{
UpdateAdorner();
}), System.Windows.Threading.DispatcherPriority.Render);
}
}
// Replace操作(拖拽时)不需要重建Adorner,只需要让现有Adorner重新布局
}
private void ROI_PropertyChanged(object? sender, System.ComponentModel.PropertyChangedEventArgs e)
{
if (e.PropertyName == nameof(ROIShape.IsSelected))
{
UpdateAdorner();
}
// 监听Points属性变化(整个集合替换的情况)
else if (e.PropertyName == "Points" && sender is PolygonROI)
{
UpdateAdorner();
}
}
#region Dependency Properties
public static readonly DependencyProperty ImageSourceProperty =
DependencyProperty.Register(nameof(ImageSource), typeof(ImageSource), typeof(PolygonRoiCanvas),
new PropertyMetadata(null, OnImageSourceChanged));
public ImageSource? ImageSource
{
get => (ImageSource?)GetValue(ImageSourceProperty);
set => SetValue(ImageSourceProperty, value);
}
private static void OnImageSourceChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var control = (PolygonRoiCanvas)d;
if (e.NewValue is BitmapSource bitmap)
{
// 使用像素尺寸,避免 DPI 不同导致 DIP 尺寸与实际像素不一致
control.CanvasWidth = bitmap.PixelWidth;
control.CanvasHeight = bitmap.PixelHeight;
control.ResetView();
}
else if (e.NewValue is ImageSource imageSource)
{
control.CanvasWidth = imageSource.Width;
control.CanvasHeight = imageSource.Height;
control.ResetView();
}
// 图像尺寸变化后刷新十字线
if (control.ShowCrosshair)
control.AddCrosshair();
}
public static readonly DependencyProperty ROIItemsProperty =
DependencyProperty.Register(nameof(ROIItems), typeof(ObservableCollection<ROIShape>), typeof(PolygonRoiCanvas),
new PropertyMetadata(null));
public ObservableCollection<ROIShape>? ROIItems
{
get => (ObservableCollection<ROIShape>?)GetValue(ROIItemsProperty);
set => SetValue(ROIItemsProperty, value);
}
public static readonly DependencyProperty ZoomScaleProperty =
DependencyProperty.Register(nameof(ZoomScale), typeof(double), typeof(PolygonRoiCanvas),
new PropertyMetadata(1.0, OnZoomScaleChanged));
public double ZoomScale
{
get => (double)GetValue(ZoomScaleProperty);
set => SetValue(ZoomScaleProperty, Math.Max(0.1, Math.Min(10.0, value)));
}
private static void OnZoomScaleChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var control = (PolygonRoiCanvas)d;
// 缩放变化时更新Adorner以调整控制点大小
control.UpdateAdorner();
}
public static readonly DependencyProperty PanOffsetXProperty =
DependencyProperty.Register(nameof(PanOffsetX), typeof(double), typeof(PolygonRoiCanvas),
new PropertyMetadata(0.0, OnPanOffsetChanged));
public double PanOffsetX
{
get => (double)GetValue(PanOffsetXProperty);
set => SetValue(PanOffsetXProperty, value);
}
public static readonly DependencyProperty PanOffsetYProperty =
DependencyProperty.Register(nameof(PanOffsetY), typeof(double), typeof(PolygonRoiCanvas),
new PropertyMetadata(0.0, OnPanOffsetChanged));
public double PanOffsetY
{
get => (double)GetValue(PanOffsetYProperty);
set => SetValue(PanOffsetYProperty, value);
}
private static void OnPanOffsetChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var control = (PolygonRoiCanvas)d;
// 平移时重建Adorner,确保控制点位置正确
if (control.SelectedROI != null && control.SelectedROI.IsSelected)
{
control.UpdateAdorner();
}
}
public static readonly DependencyProperty CanvasWidthProperty =
DependencyProperty.Register(nameof(CanvasWidth), typeof(double), typeof(PolygonRoiCanvas),
new PropertyMetadata(800.0));
public double CanvasWidth
{
get => (double)GetValue(CanvasWidthProperty);
set => SetValue(CanvasWidthProperty, value);
}
public static readonly DependencyProperty CanvasHeightProperty =
DependencyProperty.Register(nameof(CanvasHeight), typeof(double), typeof(PolygonRoiCanvas),
new PropertyMetadata(600.0));
public double CanvasHeight
{
get => (double)GetValue(CanvasHeightProperty);
set => SetValue(CanvasHeightProperty, value);
}
public static readonly DependencyProperty SelectedROIProperty =
DependencyProperty.Register(nameof(SelectedROI), typeof(ROIShape), typeof(PolygonRoiCanvas),
new PropertyMetadata(null, OnSelectedROIChanged));
public ROIShape? SelectedROI
{
get => (ROIShape?)GetValue(SelectedROIProperty);
set => SetValue(SelectedROIProperty, value);
}
private static void OnSelectedROIChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var control = (PolygonRoiCanvas)d;
// 更新IsSelected状态
if (e.OldValue is ROIShape oldROI)
{
oldROI.IsSelected = false;
}
if (e.NewValue is ROIShape newROI)
{
newROI.IsSelected = true;
}
control.UpdateAdorner();
}
#endregion Dependency Properties
#region Measurement Config
public static readonly DependencyProperty PixelSizeProperty =
DependencyProperty.Register(nameof(PixelSize), typeof(double), typeof(PolygonRoiCanvas),
new PropertyMetadata(1.0));
/// <summary>每像素对应的物理尺寸(= 探测器像素尺寸 / 放大倍率),默认 1.0</summary>
public double PixelSize
{
get => (double)GetValue(PixelSizeProperty);
set => SetValue(PixelSizeProperty, value);
}
public static readonly DependencyProperty MeasureUnitProperty =
DependencyProperty.Register(nameof(MeasureUnit), typeof(string), typeof(PolygonRoiCanvas),
new PropertyMetadata("px"));
/// <summary>测量单位,默认 "px",可设为 "mm"/"μm"/"cm"</summary>
public string MeasureUnit
{
get => (string)GetValue(MeasureUnitProperty);
set => SetValue(MeasureUnitProperty, value);
}
/// <summary>将像素距离转换为物理距离文本</summary>
internal string FormatDistance(double pixelDistance)
{
string unit = MeasureUnit ?? "px";
if (unit == "px" || PixelSize <= 0 || PixelSize == 1.0)
return $"{pixelDistance:F2} px";
double physical = pixelDistance * PixelSize;
return $"{physical:F4} {unit}";
}
#endregion Measurement Config
#region Crosshair
public static readonly DependencyProperty ShowCrosshairProperty =
DependencyProperty.Register(nameof(ShowCrosshair), typeof(bool), typeof(PolygonRoiCanvas),
new PropertyMetadata(false, OnShowCrosshairChanged));
public bool ShowCrosshair
{
get => (bool)GetValue(ShowCrosshairProperty);
set => SetValue(ShowCrosshairProperty, value);
}
private Line _crosshairH, _crosshairV;
private static void OnShowCrosshairChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var c = (PolygonRoiCanvas)d;
if ((bool)e.NewValue)
c.AddCrosshair();
else
c.RemoveCrosshair();
}
private void AddCrosshair()
{
RemoveCrosshair();
double w = CanvasWidth, h = CanvasHeight;
if (w <= 0 || h <= 0) return;
_crosshairH = new Line { X1 = 0, Y1 = h / 2, X2 = w, Y2 = h / 2, Stroke = Brushes.Red, StrokeThickness = 1, Opacity = 0.7, IsHitTestVisible = false };
_crosshairV = new Line { X1 = w / 2, Y1 = 0, X2 = w / 2, Y2 = h, Stroke = Brushes.Red, StrokeThickness = 1, Opacity = 0.7, IsHitTestVisible = false };
mainCanvas.Children.Add(_crosshairH);
mainCanvas.Children.Add(_crosshairV);
}
private void RemoveCrosshair()
{
if (_crosshairH != null) { mainCanvas.Children.Remove(_crosshairH); _crosshairH = null; }
if (_crosshairV != null) { mainCanvas.Children.Remove(_crosshairV); _crosshairV = null; }
}
#endregion Crosshair
#region Measurement
public static readonly DependencyProperty CurrentMeasureModeProperty =
DependencyProperty.Register(nameof(CurrentMeasureMode), typeof(Models.MeasureMode), typeof(PolygonRoiCanvas),
new PropertyMetadata(Models.MeasureMode.None, OnMeasureModeChanged));
public Models.MeasureMode CurrentMeasureMode
{
get => (Models.MeasureMode)GetValue(CurrentMeasureModeProperty);
set => SetValue(CurrentMeasureModeProperty, value);
}
// 保留 IsMeasuring 作为便捷属性
public bool IsMeasuring => CurrentMeasureMode != Models.MeasureMode.None;
private Canvas _measureOverlay;
private readonly System.Collections.Generic.List<Models.MeasureGroup> _ppGroups = new();
private readonly System.Collections.Generic.List<Models.PointToLineGroup> _ptlGroups = new();
private readonly System.Collections.Generic.List<Models.AngleGroup> _angleGroups = new();
private readonly System.Collections.Generic.List<Models.FillRateGroup> _frGroups = new();
// 点点距临时状态
private Ellipse _pendingDot;
private Point? _pendingPoint;
// 点线距临时状态
private int _ptlClickCount;
private Ellipse _ptlTempDot1, _ptlTempDot2;
private Line _ptlTempLine;
private Point? _ptlTempL1, _ptlTempL2;
// 角度测量临时状态
private int _angleClickCount;
private Ellipse _angleTempVDot, _angleTempADot;
private Line _angleTempLineA;
private Point? _angleTempV, _angleTempA;
// 拖拽状态
private Ellipse _mDraggingDot;
private object _mDraggingOwner;
private string _mDraggingRole;
private static void OnMeasureModeChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var c = (PolygonRoiCanvas)d;
var newMode = (Models.MeasureMode)e.NewValue;
if (newMode != Models.MeasureMode.None)
{
c.EnsureMeasureOverlay();
}
else
{
// 退出测量模式:清除未完成的临时元素
c.ClearPendingElements();
}
}
private void ClearPendingElements()
{
if (_measureOverlay == null) return;
if (_pendingDot != null) { _measureOverlay.Children.Remove(_pendingDot); _pendingDot = null; }
_pendingPoint = null;
if (_ptlTempDot1 != null) { _measureOverlay.Children.Remove(_ptlTempDot1); _ptlTempDot1 = null; }
if (_ptlTempDot2 != null) { _measureOverlay.Children.Remove(_ptlTempDot2); _ptlTempDot2 = null; }
if (_ptlTempLine != null) { _measureOverlay.Children.Remove(_ptlTempLine); _ptlTempLine = null; }
_ptlTempL1 = _ptlTempL2 = null; _ptlClickCount = 0;
if (_angleTempVDot != null) { _measureOverlay.Children.Remove(_angleTempVDot); _angleTempVDot = null; }
if (_angleTempADot != null) { _measureOverlay.Children.Remove(_angleTempADot); _angleTempADot = null; }
if (_angleTempLineA != null) { _measureOverlay.Children.Remove(_angleTempLineA); _angleTempLineA = null; }
_angleTempV = _angleTempA = null; _angleClickCount = 0;
}
private void EnsureMeasureOverlay()
{
if (_measureOverlay != null) return;
_measureOverlay = new Canvas { IsHitTestVisible = true, Background = Brushes.Transparent };
_measureOverlay.SetBinding(Canvas.WidthProperty, new System.Windows.Data.Binding("CanvasWidth") { Source = this });
_measureOverlay.SetBinding(Canvas.HeightProperty, new System.Windows.Data.Binding("CanvasHeight") { Source = this });
mainCanvas.Children.Add(_measureOverlay);
}
private void RemoveMeasureOverlay()
{
if (_measureOverlay != null) { mainCanvas.Children.Remove(_measureOverlay); _measureOverlay = null; }
_ppGroups.Clear(); _ptlGroups.Clear(); _angleGroups.Clear(); _frGroups.Clear();
_pendingDot = null; _pendingPoint = null;
_ptlTempDot1 = _ptlTempDot2 = null; _ptlTempLine = null;
_ptlTempL1 = _ptlTempL2 = null; _ptlClickCount = 0;
_angleTempVDot = _angleTempADot = null; _angleTempLineA = null;
_angleTempV = _angleTempA = null; _angleClickCount = 0;
_mDraggingDot = null; _mDraggingOwner = null;
}
public void ClearMeasurements() => RemoveMeasureOverlay();
public int MeasureCount => _ppGroups.Count + _ptlGroups.Count + _angleGroups.Count + _frGroups.Count;
// ── 点击分发 ──
private void HandleMeasureClick(Point pos)
{
if (_measureOverlay == null) EnsureMeasureOverlay();
if (_measureOverlay == null) return;
if (CurrentMeasureMode == Models.MeasureMode.PointDistance)
HandlePointDistanceClick(pos);
else if (CurrentMeasureMode == Models.MeasureMode.PointToLine)
HandlePointToLineClick(pos);
else if (CurrentMeasureMode == Models.MeasureMode.Angle)
HandleAngleClick(pos);
else if (CurrentMeasureMode == Models.MeasureMode.FillRate)
HandleFillRateClick(pos);
}
// ── 点点距 ──
private void HandlePointDistanceClick(Point pos)
{
if (!_pendingPoint.HasValue)
{
_pendingPoint = pos;
_pendingDot = CreateMDot(Brushes.Red);
_measureOverlay.Children.Add(_pendingDot);
SetDotPos(_pendingDot, pos);
RaiseMeasureStatusChanged($"点点距 - 第一点: ({pos.X:F0}, {pos.Y:F0}),请点击第二个点");
}
else
{
var g = CreatePPGroup(_pendingPoint.Value, pos);
_ppGroups.Add(g);
_measureOverlay.Children.Remove(_pendingDot);
_pendingDot = null; _pendingPoint = null;
RaiseMeasureCompleted(g.P1, g.P2, g.Distance, MeasureCount, "PointDistance");
CurrentMeasureMode = Models.MeasureMode.None;
}
}
private Models.MeasureGroup CreatePPGroup(Point p1, Point p2)
{
var g = new Models.MeasureGroup { P1 = p1, P2 = p2 };
g.Line = new Line { Stroke = Brushes.Lime, StrokeThickness = 2, IsHitTestVisible = false };
g.Label = new TextBlock { Foreground = Brushes.Yellow, FontSize = 13, FontWeight = FontWeights.Bold, IsHitTestVisible = false };
g.Dot1 = CreateMDot(Brushes.Red);
g.Dot2 = CreateMDot(Brushes.Blue);
foreach (UIElement el in new UIElement[] { g.Line, g.Label, g.Dot1, g.Dot2 })
_measureOverlay.Children.Add(el);
SetDotPos(g.Dot1, p1); SetDotPos(g.Dot2, p2);
g.UpdateLine(); g.UpdateLabel(FormatDistance(g.Distance));
return g;
}
// ── 点线距 ──
private void HandlePointToLineClick(Point pos)
{
_ptlClickCount++;
if (_ptlClickCount == 1)
{
_ptlTempL1 = pos;
_ptlTempDot1 = CreateMDot(Brushes.Lime);
_measureOverlay.Children.Add(_ptlTempDot1);
SetDotPos(_ptlTempDot1, pos);
RaiseMeasureStatusChanged($"点线距 - 直线端点1: ({pos.X:F0}, {pos.Y:F0}),请点击直线端点2");
}
else if (_ptlClickCount == 2)
{
_ptlTempL2 = pos;
_ptlTempDot2 = CreateMDot(Brushes.Lime);
_measureOverlay.Children.Add(_ptlTempDot2);
SetDotPos(_ptlTempDot2, pos);
_ptlTempLine = new Line { Stroke = Brushes.Lime, StrokeThickness = 2, IsHitTestVisible = false,
X1 = _ptlTempL1.Value.X, Y1 = _ptlTempL1.Value.Y, X2 = pos.X, Y2 = pos.Y };
_measureOverlay.Children.Add(_ptlTempLine);
RaiseMeasureStatusChanged($"点线距 - 直线已定义,请点击测量点");
}
else if (_ptlClickCount == 3)
{
// 完成:创建正式组,移除临时元素
var g = CreatePTLGroup(_ptlTempL1.Value, _ptlTempL2.Value, pos);
_ptlGroups.Add(g);
if (_ptlTempDot1 != null) _measureOverlay.Children.Remove(_ptlTempDot1);
if (_ptlTempDot2 != null) _measureOverlay.Children.Remove(_ptlTempDot2);
if (_ptlTempLine != null) _measureOverlay.Children.Remove(_ptlTempLine);
_ptlTempDot1 = _ptlTempDot2 = null; _ptlTempLine = null;
_ptlTempL1 = _ptlTempL2 = null; _ptlClickCount = 0;
var foot = g.FootPoint;
RaiseMeasureCompleted(g.P, foot, g.Distance, MeasureCount, "PointToLine");
CurrentMeasureMode = Models.MeasureMode.None;
}
}
private Models.PointToLineGroup CreatePTLGroup(Point l1, Point l2, Point p)
{
var g = new Models.PointToLineGroup { L1 = l1, L2 = l2, P = p };
g.MainLine = new Line { Stroke = Brushes.Lime, StrokeThickness = 2, IsHitTestVisible = false };
g.ExtLine = new Line { Stroke = Brushes.Lime, StrokeThickness = 1, IsHitTestVisible = false,
StrokeDashArray = new DoubleCollection { 4, 2 }, Visibility = Visibility.Collapsed };
g.PerpLine = new Line { Stroke = Brushes.Yellow, StrokeThickness = 1, IsHitTestVisible = false,
StrokeDashArray = new DoubleCollection { 4, 2 } };
g.FootDot = new Ellipse { Width = 8, Height = 8, Fill = Brushes.Cyan, Stroke = Brushes.White, StrokeThickness = 1, IsHitTestVisible = false };
g.Label = new TextBlock { Foreground = Brushes.Yellow, FontSize = 13, FontWeight = FontWeights.Bold, IsHitTestVisible = false };
g.DotL1 = CreateMDot(Brushes.Lime);
g.DotL2 = CreateMDot(Brushes.Lime);
g.DotP = CreateMDot(Brushes.Red);
foreach (UIElement el in new UIElement[] { g.MainLine, g.ExtLine, g.PerpLine, g.FootDot, g.Label, g.DotL1, g.DotL2, g.DotP })
_measureOverlay.Children.Add(el);
SetDotPos(g.DotL1, l1); SetDotPos(g.DotL2, l2); SetDotPos(g.DotP, p);
g.UpdateVisuals(FormatDistance(g.Distance));
return g;
}
// ── 角度测量 ──
private void HandleAngleClick(Point pos)
{
_angleClickCount++;
if (_angleClickCount == 1)
{
_angleTempV = pos;
_angleTempVDot = CreateMDot(Brushes.Red);
_measureOverlay.Children.Add(_angleTempVDot);
SetDotPos(_angleTempVDot, pos);
RaiseMeasureStatusChanged($"角度测量 - 顶点: ({pos.X:F0}, {pos.Y:F0}),请点击射线端点A");
}
else if (_angleClickCount == 2)
{
_angleTempA = pos;
_angleTempADot = CreateMDot(Brushes.Orange);
_measureOverlay.Children.Add(_angleTempADot);
SetDotPos(_angleTempADot, pos);
_angleTempLineA = new Line { Stroke = Brushes.Lime, StrokeThickness = 1, IsHitTestVisible = false,
X1 = _angleTempV.Value.X, Y1 = _angleTempV.Value.Y, X2 = pos.X, Y2 = pos.Y };
_measureOverlay.Children.Add(_angleTempLineA);
RaiseMeasureStatusChanged($"角度测量 - 射线A已定义,请点击射线端点B");
}
else if (_angleClickCount == 3)
{
var g = CreateAngleGroup(_angleTempV.Value, _angleTempA.Value, pos);
_angleGroups.Add(g);
// 移除临时元素
if (_angleTempVDot != null) _measureOverlay.Children.Remove(_angleTempVDot);
if (_angleTempADot != null) _measureOverlay.Children.Remove(_angleTempADot);
if (_angleTempLineA != null) _measureOverlay.Children.Remove(_angleTempLineA);
_angleTempVDot = _angleTempADot = null; _angleTempLineA = null;
_angleTempV = _angleTempA = null; _angleClickCount = 0;
RaiseMeasureCompleted(g.V, g.B, g.AngleDeg, MeasureCount, "Angle");
CurrentMeasureMode = Models.MeasureMode.None;
}
}
private Models.AngleGroup CreateAngleGroup(Point v, Point a, Point b)
{
var g = new Models.AngleGroup { V = v, A = a, B = b };
g.LineA = new Line { Stroke = Brushes.Lime, StrokeThickness = 1, IsHitTestVisible = false };
g.LineB = new Line { Stroke = Brushes.Lime, StrokeThickness = 1, IsHitTestVisible = false };
g.Arc = new Path { Stroke = Brushes.Yellow, StrokeThickness = 1.5, IsHitTestVisible = false };
g.Label = new TextBlock { Foreground = Brushes.Yellow, FontSize = 13, FontWeight = FontWeights.Bold, IsHitTestVisible = false };
g.DotV = CreateMDot(Brushes.Red);
g.DotA = CreateMDot(Brushes.Orange);
g.DotB = CreateMDot(Brushes.Cyan);
foreach (UIElement el in new UIElement[] { g.LineA, g.LineB, g.Arc, g.Label, g.DotV, g.DotA, g.DotB })
_measureOverlay.Children.Add(el);
SetDotPos(g.DotV, v); SetDotPos(g.DotA, a); SetDotPos(g.DotB, b);
g.UpdateVisuals();
return g;
}
// ── 通孔填锡率 ──
private void HandleFillRateClick(Point pos)
{
// 单击放置:自动生成4个椭圆的初始位置
double offset = 70;
var e1 = new Point(pos.X, pos.Y + offset / 2);
var e2 = new Point(pos.X + 20, pos.Y - offset / 2);
var e3 = e1; // 起点=底部
var e4 = new Point(pos.X + 10, pos.Y - offset / 4);
var g = CreateFillRateGroup(e1, e2, e3, e4);
_frGroups.Add(g);
double rate = g.FillRate;
RaiseMeasureCompleted(g.E3, g.E4, rate, MeasureCount, "FillRate");
CurrentMeasureMode = Models.MeasureMode.None;
}
private Models.FillRateGroup CreateFillRateGroup(Point e1, Point e2, Point e3, Point e4)
{
var g = new Models.FillRateGroup { E1 = e1, E2 = e2, E3 = e3, E4 = e4 };
g.PathE1 = CreateEllipsePath(Brushes.DodgerBlue, false);
g.PathE2 = CreateEllipsePath(Brushes.Cyan, false);
g.PathE3 = CreateEllipsePath(Brushes.Yellow, true);
g.PathE4 = CreateEllipsePath(Brushes.Lime, false);
g.FullLine = new Line { Stroke = Brushes.Red, StrokeThickness = 1, IsHitTestVisible = false };
g.FillLine = new Line { Stroke = Brushes.Lime, StrokeThickness = 2, IsHitTestVisible = false };
g.Label = new TextBlock { FontSize = 13, FontWeight = FontWeights.Bold, Cursor = Cursors.Hand };
g.Label.SetValue(ContextMenuService.IsEnabledProperty, false);
g.Label.MouseRightButtonUp += (s, ev) => { ShowTHTLimitEditor(g); ev.Handled = true; };
g.DotE1 = CreateMDot(Brushes.DodgerBlue);
g.DotE2 = CreateMDot(Brushes.Cyan);
g.DotE3 = CreateMDot(Brushes.Yellow);
g.DotE4 = CreateMDot(Brushes.Lime);
// 轴手柄(小方块样式区分)
g.E1AH = CreateAxisHandle(Brushes.DodgerBlue); g.E1BH = CreateAxisHandle(Brushes.DodgerBlue);
g.E2AH = CreateAxisHandle(Brushes.Cyan); g.E2BH = CreateAxisHandle(Brushes.Cyan);
g.E3AH = CreateAxisHandle(Brushes.Yellow); g.E3BH = CreateAxisHandle(Brushes.Yellow);
g.E4AH = CreateAxisHandle(Brushes.Lime); g.E4BH = CreateAxisHandle(Brushes.Lime);
foreach (var el in g.AllElements)
_measureOverlay.Children.Add(el);
SetDotPos(g.DotE1, e1); SetDotPos(g.DotE2, e2);
SetDotPos(g.DotE3, e3); SetDotPos(g.DotE4, e4);
g.UpdateVisuals();
return g;
}
private Ellipse CreateAxisHandle(Brush fill)
{
var h = new Ellipse { Width = 8, Height = 8, Fill = fill, Stroke = Brushes.White, StrokeThickness = 1, Cursor = Cursors.SizeAll };
h.SetValue(ContextMenuService.IsEnabledProperty, false);
h.MouseLeftButtonDown += MDot_Down;
h.MouseMove += MDot_Move;
h.MouseLeftButtonUp += MDot_Up;
h.PreviewMouseRightButtonUp += MDot_RightClick;
return h;
}
private static Path CreateEllipsePath(Brush stroke, bool dashed)
{
var p = new Path { Stroke = stroke, StrokeThickness = 1.5, IsHitTestVisible = false };
if (dashed) p.StrokeDashArray = new DoubleCollection { 4, 2 };
return p;
}
// ── 共用:圆点创建、定位、拖拽、删除 ──
private Ellipse CreateMDot(Brush fill)
{
var dot = new Ellipse { Width = 12, Height = 12, Fill = fill, Stroke = Brushes.White, StrokeThickness = 1.5, Cursor = Cursors.Hand };
dot.SetValue(ContextMenuService.IsEnabledProperty, false);
dot.MouseLeftButtonDown += MDot_Down;
dot.MouseMove += MDot_Move;
dot.MouseLeftButtonUp += MDot_Up;
dot.PreviewMouseRightButtonUp += MDot_RightClick;
return dot;
}
private static void SetDotPos(Ellipse dot, Point pos)
{
Canvas.SetLeft(dot, pos.X - dot.Width / 2);
Canvas.SetTop(dot, pos.Y - dot.Height / 2);
}
private void MDot_Down(object sender, MouseButtonEventArgs e)
{
if (sender is not Ellipse dot) return;
// 查找点点距组
foreach (var g in _ppGroups)
{
if (g.Dot1 == dot) { _mDraggingOwner = g; _mDraggingRole = "Dot1"; break; }
if (g.Dot2 == dot) { _mDraggingOwner = g; _mDraggingRole = "Dot2"; break; }
}
// 查找点线距组
if (_mDraggingOwner == null)
{
foreach (var g in _ptlGroups)
{
if (g.DotL1 == dot) { _mDraggingOwner = g; _mDraggingRole = "DotL1"; break; }
if (g.DotL2 == dot) { _mDraggingOwner = g; _mDraggingRole = "DotL2"; break; }
if (g.DotP == dot) { _mDraggingOwner = g; _mDraggingRole = "DotP"; break; }
}
}
// 查找角度组
if (_mDraggingOwner == null)
{
foreach (var g in _angleGroups)
{
if (g.DotV == dot) { _mDraggingOwner = g; _mDraggingRole = "DotV"; break; }
if (g.DotA == dot) { _mDraggingOwner = g; _mDraggingRole = "DotA"; break; }
if (g.DotB == dot) { _mDraggingOwner = g; _mDraggingRole = "DotB"; break; }
}
}
// 查找填锡率组
if (_mDraggingOwner == null)
{
foreach (var g in _frGroups)
{
if (g.DotE1 == dot) { _mDraggingOwner = g; _mDraggingRole = "E1"; break; }
if (g.DotE2 == dot) { _mDraggingOwner = g; _mDraggingRole = "E2"; break; }
if (g.DotE3 == dot) { _mDraggingOwner = g; _mDraggingRole = "E3"; break; }
if (g.DotE4 == dot) { _mDraggingOwner = g; _mDraggingRole = "E4"; break; }
if (g.E1AH == dot) { _mDraggingOwner = g; _mDraggingRole = "E1A"; break; }
if (g.E1BH == dot) { _mDraggingOwner = g; _mDraggingRole = "E1B"; break; }
if (g.E2AH == dot) { _mDraggingOwner = g; _mDraggingRole = "E2A"; break; }
if (g.E2BH == dot) { _mDraggingOwner = g; _mDraggingRole = "E2B"; break; }
if (g.E3AH == dot) { _mDraggingOwner = g; _mDraggingRole = "E3A"; break; }
if (g.E3BH == dot) { _mDraggingOwner = g; _mDraggingRole = "E3B"; break; }
if (g.E4AH == dot) { _mDraggingOwner = g; _mDraggingRole = "E4A"; break; }
if (g.E4BH == dot) { _mDraggingOwner = g; _mDraggingRole = "E4B"; break; }
}
}
if (_mDraggingOwner != null) { _mDraggingDot = dot; dot.CaptureMouse(); e.Handled = true; }
}
private void MDot_Move(object sender, MouseEventArgs e)
{
if (_mDraggingDot == null || _mDraggingOwner == null || _measureOverlay == null) return;
if (e.LeftButton != MouseButtonState.Pressed) return;
var pos = e.GetPosition(_measureOverlay);
SetDotPos(_mDraggingDot, pos);
if (_mDraggingOwner is Models.MeasureGroup ppg)
{
if (_mDraggingRole == "Dot1") ppg.P1 = pos; else ppg.P2 = pos;
ppg.UpdateLine(); ppg.UpdateLabel(FormatDistance(ppg.Distance));
RaiseMeasureCompleted(ppg.P1, ppg.P2, ppg.Distance, MeasureCount, "PointDistance");
}
else if (_mDraggingOwner is Models.PointToLineGroup ptlg)
{
if (_mDraggingRole == "DotL1") ptlg.L1 = pos;
else if (_mDraggingRole == "DotL2") ptlg.L2 = pos;
else if (_mDraggingRole == "DotP") ptlg.P = pos;
ptlg.UpdateVisuals(FormatDistance(ptlg.Distance));
var foot = ptlg.FootPoint;
RaiseMeasureCompleted(ptlg.P, foot, ptlg.Distance, MeasureCount, "PointToLine");
}
else if (_mDraggingOwner is Models.AngleGroup ag)
{
if (_mDraggingRole == "DotV") ag.V = pos;
else if (_mDraggingRole == "DotA") ag.A = pos;
else if (_mDraggingRole == "DotB") ag.B = pos;
ag.UpdateVisuals();
RaiseMeasureCompleted(ag.V, ag.B, ag.AngleDeg, MeasureCount, "Angle");
}
else if (_mDraggingOwner is Models.FillRateGroup frg)
{
if (_mDraggingRole == "E1") frg.E1 = pos;
else if (_mDraggingRole == "E2") frg.E2 = pos;
else if (_mDraggingRole == "E3") frg.E3 = pos;
else if (_mDraggingRole == "E4") frg.E4 = pos;
else if (_mDraggingRole == "E1A") frg.E1A = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E1));
else if (_mDraggingRole == "E1B") frg.E1B = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E1));
else if (_mDraggingRole == "E2A") frg.E2A = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E2));
else if (_mDraggingRole == "E2B") frg.E2B = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E2));
else if (_mDraggingRole == "E3A") frg.E3A = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E3));
else if (_mDraggingRole == "E3B") frg.E3B = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E3));
else if (_mDraggingRole == "E4A") frg.E4A = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E4));
else if (_mDraggingRole == "E4B") frg.E4B = Math.Max(10, Models.FillRateGroup.Dist(pos, frg.E4));
frg.UpdateVisuals();
RaiseMeasureCompleted(frg.E3, frg.E4, frg.FillRate, MeasureCount, "FillRate");
}
e.Handled = true;
}
private void MDot_Up(object sender, MouseButtonEventArgs e)
{
if (_mDraggingDot != null) { _mDraggingDot.ReleaseMouseCapture(); _mDraggingDot = null; _mDraggingOwner = null; e.Handled = true; }
}
private void MDot_RightClick(object sender, MouseButtonEventArgs e)
{
if (sender is not Ellipse dot || _measureOverlay == null) return;
// 点点距删除
foreach (var g in _ppGroups)
{
if (g.Dot1 == dot || g.Dot2 == dot)
{
foreach (var el in new UIElement[] { g.Dot1, g.Dot2, g.Line, g.Label })
_measureOverlay.Children.Remove(el);
_ppGroups.Remove(g);
RaiseMeasureStatusChanged($"已删除测量 | 剩余 {MeasureCount} 条");
e.Handled = true; return;
}
}
// 点线距删除
foreach (var g in _ptlGroups)
{
if (g.DotL1 == dot || g.DotL2 == dot || g.DotP == dot)
{
foreach (var el in new UIElement[] { g.DotL1, g.DotL2, g.DotP, g.MainLine, g.ExtLine, g.PerpLine, g.FootDot, g.Label })
_measureOverlay.Children.Remove(el);
_ptlGroups.Remove(g);
RaiseMeasureStatusChanged($"已删除测量 | 剩余 {MeasureCount} 条");
e.Handled = true; return;
}
}
// 角度删除
foreach (var g in _angleGroups)
{
if (g.DotV == dot || g.DotA == dot || g.DotB == dot)
{
foreach (var el in new UIElement[] { g.DotV, g.DotA, g.DotB, g.LineA, g.LineB, g.Arc, g.Label })
_measureOverlay.Children.Remove(el);
_angleGroups.Remove(g);
RaiseMeasureStatusChanged($"已删除测量 | 剩余 {MeasureCount} 条");
e.Handled = true; return;
}
}
// 填锡率删除
foreach (var g in _frGroups)
{
bool match = g.DotE1 == dot || g.DotE2 == dot || g.DotE3 == dot || g.DotE4 == dot
|| g.E1AH == dot || g.E1BH == dot || g.E2AH == dot || g.E2BH == dot
|| g.E3AH == dot || g.E3BH == dot || g.E4AH == dot || g.E4BH == dot;
if (match)
{
foreach (var el in g.AllElements)
_measureOverlay.Children.Remove(el);
_frGroups.Remove(g);
RaiseMeasureStatusChanged($"已删除测量 | 剩余 {MeasureCount} 条");
e.Handled = true; return;
}
}
}
// ── 填锡率阈值编辑 ──
private TextBox _thtEditBox;
private TextBlock _thtEditLabel;
private void RemoveTHTEditor()
{
if (_thtEditBox != null && _measureOverlay != null)
_measureOverlay.Children.Remove(_thtEditBox);
if (_thtEditLabel != null && _measureOverlay != null)
_measureOverlay.Children.Remove(_thtEditLabel);
_thtEditBox = null;
_thtEditLabel = null;
}
private void ShowTHTLimitEditor(Models.FillRateGroup g)
{
if (_measureOverlay == null) return;
// 移除旧的编辑框
if (_thtEditBox != null)
{
_measureOverlay.Children.Remove(_thtEditBox);
_thtEditBox = null;
}
if (_thtEditLabel != null)
{
_measureOverlay.Children.Remove(_thtEditLabel);
_thtEditLabel = null;
}
double left = Canvas.GetLeft(g.Label);
double top = Canvas.GetTop(g.Label) + 22;
// 参数名称提示
_thtEditLabel = new TextBlock
{
Text = "THTLimit(%):",
FontSize = 11,
Foreground = Brushes.White,
Background = new SolidColorBrush(Color.FromArgb(180, 0, 0, 0)),
Padding = new Thickness(3, 1, 3, 1)
};
Canvas.SetLeft(_thtEditLabel, left);
Canvas.SetTop(_thtEditLabel, top);
_measureOverlay.Children.Add(_thtEditLabel);
// 输入框
_thtEditBox = new TextBox
{
Text = g.THTLimit.ToString("F1"),
Width = 60,
Height = 22,
FontSize = 12,
Background = Brushes.White,
BorderBrush = Brushes.Orange,
BorderThickness = new Thickness(2),
Padding = new Thickness(2, 0, 2, 0)
};
Canvas.SetLeft(_thtEditBox, left + 80);
Canvas.SetTop(_thtEditBox, top);
_measureOverlay.Children.Add(_thtEditBox);
_thtEditBox.Focus();
_thtEditBox.SelectAll();
// 回车确认
_thtEditBox.KeyDown += (s, ev) =>
{
if (ev.Key == System.Windows.Input.Key.Enter)
{
if (double.TryParse(_thtEditBox.Text, out double val))
{
g.THTLimit = System.Math.Clamp(val, 0, 100);
g.UpdateVisuals();
RaiseMeasureCompleted(g.E3, g.E4, g.FillRate, MeasureCount, "FillRate");
}
RemoveTHTEditor();
}
else if (ev.Key == System.Windows.Input.Key.Escape)
{
RemoveTHTEditor();
}
};
// 失焦也关闭
_thtEditBox.LostFocus += (s, ev) => RemoveTHTEditor();
}
// ── 事件 ──
public static readonly RoutedEvent MeasureCompletedEvent =
EventManager.RegisterRoutedEvent(nameof(MeasureCompleted), RoutingStrategy.Bubble,
typeof(RoutedEventHandler), typeof(PolygonRoiCanvas));
public event RoutedEventHandler MeasureCompleted
{
add { AddHandler(MeasureCompletedEvent, value); }
remove { RemoveHandler(MeasureCompletedEvent, value); }
}
private void RaiseMeasureCompleted(Point p1, Point p2, double distance, int totalCount, string measureType)
{
RaiseEvent(new MeasureCompletedEventArgs(MeasureCompletedEvent, p1, p2, distance, totalCount) { MeasureType = measureType });
}
public static readonly RoutedEvent MeasureStatusChangedEvent =
EventManager.RegisterRoutedEvent(nameof(MeasureStatusChanged), RoutingStrategy.Bubble,
typeof(RoutedEventHandler), typeof(PolygonRoiCanvas));
public event RoutedEventHandler MeasureStatusChanged
{
add { AddHandler(MeasureStatusChangedEvent, value); }
remove { RemoveHandler(MeasureStatusChangedEvent, value); }
}
private void RaiseMeasureStatusChanged(string message)
{
RaiseEvent(new MeasureStatusEventArgs(MeasureStatusChangedEvent, message));
}
#endregion Measurement
#region Adorner Management
private void UpdateAdorner()
{
// 移除旧的Adorner
if (currentAdorner != null)
{
var adornerLayer = AdornerLayer.GetAdornerLayer(mainCanvas);
if (adornerLayer != null)
{
adornerLayer.Remove(currentAdorner);
}
currentAdorner = null;
}
// 为选中的ROI添加Adorner
if (SelectedROI != null && SelectedROI.IsSelected)
{
// 查找对应的UI元素
var container = FindROIVisual(SelectedROI);
if (container != null)
{
var adornerLayer = AdornerLayer.GetAdornerLayer(mainCanvas);
if (adornerLayer != null)
{
double scaleFactor = 1.0 / ZoomScale;
if (SelectedROI is PolygonROI polygonROI)
{
currentAdorner = new PolygonAdorner(container, scaleFactor, polygonROI);
}
if (currentAdorner != null)
{
adornerLayer.Add(currentAdorner);
}
}
}
}
}
private UIElement? FindROIVisual(ROIShape roi)
{
// 在ItemsControl中查找对应的视觉元素
var itemsControl = FindVisualChild<ItemsControl>(mainCanvas);
if (itemsControl != null)
{
for (int i = 0; i < itemsControl.Items.Count; i++)
{
if (itemsControl.Items[i] == roi)
{
// 尝试获取容器
var container = itemsControl.ItemContainerGenerator.ContainerFromIndex(i) as ContentPresenter;
// 如果容器还没生成,尝试强制生成
if (container == null)
{
// 强制生成容器
itemsControl.UpdateLayout();
container = itemsControl.ItemContainerGenerator.ContainerFromIndex(i) as ContentPresenter;
}
if (container != null)
{
// 查找实际的形状元素(只支持多边形)
if (roi is PolygonROI)
{
return FindVisualChild<Polygon>(container);
}
}
}
}
}
return null;
}
private T? FindVisualChild<T>(DependencyObject parent) where T : DependencyObject
{
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(parent); i++)
{
var child = VisualTreeHelper.GetChild(parent, i);
if (child is T result)
{
return result;
}
var childOfChild = FindVisualChild<T>(child);
if (childOfChild != null)
{
return childOfChild;
}
}
return null;
}
#endregion Adorner Management
#region Mouse Events
private void Canvas_MouseWheel(object sender, MouseWheelEventArgs e)
{
double oldZoom = ZoomScale;
double newZoom = e.Delta > 0 ? oldZoom * ZoomStep : oldZoom / ZoomStep;
newZoom = Math.Max(0.1, Math.Min(10.0, newZoom));
if (Math.Abs(newZoom - oldZoom) > 0.001)
{
ZoomScale = newZoom;
// RenderTransformOrigin="0.5,0.5" 保证以图像中心等比缩放
// 拖拽平移偏移保持不变
}
e.Handled = true;
}
private void Canvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
lastMousePosition = e.GetPosition(imageDisplayGrid);
isDragging = false;
mainCanvas.CaptureMouse();
}
private void Canvas_MouseMove(object sender, MouseEventArgs e)
{
if (e.LeftButton == MouseButtonState.Pressed && mainCanvas.IsMouseCaptured)
{
Point currentPosition = e.GetPosition(imageDisplayGrid);
Vector delta = currentPosition - lastMousePosition;
if (delta.Length > 5)
{
isDragging = true;
PanOffsetX += delta.X;
PanOffsetY += delta.Y;
lastMousePosition = currentPosition;
}
}
}
private void Canvas_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
mainCanvas.ReleaseMouseCapture();
if (!isDragging)
{
Point clickPosition = e.GetPosition(mainCanvas);
if (IsMeasuring)
HandleMeasureClick(clickPosition);
OnCanvasClicked(clickPosition);
}
isDragging = false;
}
private void Canvas_MouseRightButtonDown(object sender, MouseButtonEventArgs e)
{
// 右键点击完成多边形
OnRightClick();
// 不设 e.Handled,让 ContextMenu 正常弹出
}
private void ROI_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// 选择ROI
if (sender is FrameworkElement element && element.DataContext is ROIShape roi)
{
SelectedROI = roi;
e.Handled = true;
}
}
#endregion Mouse Events
#region Public Methods
public void ResetView()
{
PanOffsetX = 0;
PanOffsetY = 0;
if (imageDisplayGrid == null || CanvasWidth <= 0 || CanvasHeight <= 0)
{
ZoomScale = 1.0;
return;
}
// 延迟到布局完成后计算,确保 ActualWidth/Height 准确
Dispatcher.BeginInvoke(new Action(() =>
{
double viewW = imageDisplayGrid.ActualWidth;
double viewH = imageDisplayGrid.ActualHeight;
if (viewW > 0 && viewH > 0)
{
ZoomScale = Math.Min(viewW / CanvasWidth, viewH / CanvasHeight);
}
else
{
ZoomScale = 1.0;
}
PanOffsetX = 0;
PanOffsetY = 0;
}), System.Windows.Threading.DispatcherPriority.Render);
}
private void BtnZoomIn_Click(object sender, RoutedEventArgs e)
{
double newZoom = ZoomScale * 1.2;
if (newZoom <= 10.0)
{
ZoomScale = newZoom;
PanOffsetX = 0;
PanOffsetY = 0;
}
}
private void BtnZoomOut_Click(object sender, RoutedEventArgs e)
{
double newZoom = ZoomScale / 1.2;
if (newZoom >= 0.1)
{
ZoomScale = newZoom;
PanOffsetX = 0;
PanOffsetY = 0;
}
}
private void BtnReset_Click(object sender, RoutedEventArgs e)
{
ResetView();
}
#endregion Public Methods
#region Events
public static readonly RoutedEvent CanvasClickedEvent =
EventManager.RegisterRoutedEvent(nameof(CanvasClicked), RoutingStrategy.Bubble,
typeof(RoutedEventHandler), typeof(PolygonRoiCanvas));
public event RoutedEventHandler CanvasClicked
{
add { AddHandler(CanvasClickedEvent, value); }
remove { RemoveHandler(CanvasClickedEvent, value); }
}
protected virtual void OnCanvasClicked(Point position)
{
var args = new CanvasClickedEventArgs(CanvasClickedEvent, position);
RaiseEvent(args);
}
public static readonly RoutedEvent RightClickEvent =
EventManager.RegisterRoutedEvent(nameof(RightClick), RoutingStrategy.Bubble,
typeof(RoutedEventHandler), typeof(PolygonRoiCanvas));
public event RoutedEventHandler RightClick
{
add { AddHandler(RightClickEvent, value); }
remove { RemoveHandler(RightClickEvent, value); }
}
protected virtual void OnRightClick()
{
RaiseEvent(new RoutedEventArgs(RightClickEvent));
}
#endregion Events
}
}