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XplorePlane/XP.ImageProcessing.Processors/图像增强/HierarchicalEnhancementProcessor.cs
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2026-04-13 14:36:18 +08:00

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C#

// ============================================================================
// Copyright ツゥ 2026 Hexagon Technology Center GmbH. All Rights Reserved.
// 譁サカ蜷? HierarchicalEnhancementProcessor.cs
// 謠剰ソー: 螻よャ。蠅槫シコ邂怜ュ撰シ悟渕莠主、壼ーコ蠎ヲ鬮俶民蛻ァ」蟇ケ荳榊酔蟆コ蠎ヲ扈鰍迢ャ遶句「槫シ?
// 蜉溯:
// - 蟆崟蜒丞隗」荳コ螟壼アらサ鰍螻?+ 蝓コ遑€螻?
// - 蟇ケ豈丞アらサ鰍迢ャ遶区而蛻カ蠅樒?
// - 謾ッ謖∝渕遑€螻ゆコョ蠎ヲ隹紛蜥悟ッケ豈泌コヲ髯仙?
// 邂玲ウ: 螟壼ーコ蠎ヲ鬮俶民蟾ョ蛻隗」荳朱㍾蟒コ
// 菴懆€? 譚惹シ wei.lw.li@hexagon.com
// ============================================================================
using Emgu.CV;
using Emgu.CV.Structure;
using Serilog;
using XP.ImageProcessing.Core;
namespace XP.ImageProcessing.Processors;
/// <summary>
/// 螻よャ。蠅槫シコ邂怜ュ撰シ悟渕莠主、壼ーコ蠎ヲ鬮俶民蟾ョ蛻ッケ荳榊酔蟆コ蠎ヲ逧崟蜒冗サ鰍霑幄。檎峡遶句「槫シコ
/// </summary>
public class HierarchicalEnhancementProcessor : ImageProcessorBase
{
private static readonly ILogger _logger = Log.ForContext<HierarchicalEnhancementProcessor>();
public HierarchicalEnhancementProcessor()
{
Name = LocalizationHelper.GetString("HierarchicalEnhancementProcessor_Name");
Description = LocalizationHelper.GetString("HierarchicalEnhancementProcessor_Description");
}
protected override void InitializeParameters()
{
Parameters.Add("Levels", new ProcessorParameter(
"Levels",
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_Levels"),
typeof(int),
4,
2,
8,
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_Levels_Desc")));
Parameters.Add("FineGain", new ProcessorParameter(
"FineGain",
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_FineGain"),
typeof(double),
2.0,
0.0,
10.0,
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_FineGain_Desc")));
Parameters.Add("MediumGain", new ProcessorParameter(
"MediumGain",
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_MediumGain"),
typeof(double),
1.5,
0.0,
10.0,
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_MediumGain_Desc")));
Parameters.Add("CoarseGain", new ProcessorParameter(
"CoarseGain",
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_CoarseGain"),
typeof(double),
1.0,
0.0,
10.0,
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_CoarseGain_Desc")));
Parameters.Add("BaseGain", new ProcessorParameter(
"BaseGain",
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_BaseGain"),
typeof(double),
1.0,
0.0,
3.0,
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_BaseGain_Desc")));
Parameters.Add("ClipLimit", new ProcessorParameter(
"ClipLimit",
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_ClipLimit"),
typeof(double),
0.0,
0.0,
50.0,
LocalizationHelper.GetString("HierarchicalEnhancementProcessor_ClipLimit_Desc")));
_logger.Debug("InitializeParameters");
}
public override Image<Gray, byte> Process(Image<Gray, byte> inputImage)
{
int levels = GetParameter<int>("Levels");
double fineGain = GetParameter<double>("FineGain");
double mediumGain = GetParameter<double>("MediumGain");
double coarseGain = GetParameter<double>("CoarseGain");
double baseGain = GetParameter<double>("BaseGain");
double clipLimit = GetParameter<double>("ClipLimit");
_logger.Debug("Process: Levels={Levels}, Fine={Fine}, Medium={Medium}, Coarse={Coarse}, Base={Base}, Clip={Clip}",
levels, fineGain, mediumGain, coarseGain, baseGain, clipLimit);
int h = inputImage.Height;
int w = inputImage.Width;
// === 螟壼ーコ蠎ヲ鬮俶民蟾ョ蛻隗」驛ィ蝨ィ蜴溷ァ句霎ィ邇ク頑桃菴懶シ梧裏髴€驥大ュ怜。比ク贋ク矩㊦譬キ ===
// 逕ィ騾貞「 sigma 逧ォ俶民讓。邉顔函謌仙ケウ貊大アょコ丞哦0(蜴溷崟), G1, G2, ..., G_n(蝓コ遑€螻?
// 扈鰍螻?D_i = G_i - G_{i+1}
// 驥榊サコ嗤utput = sum(D_i * gain_i) + G_n * baseGain
// 隶。邂玲ッ丞アら噪鬮俶?sigma域欠謨ー騾貞「橸シ?
var sigmas = new double[levels];
for (int i = 0; i < levels; i++)
sigmas[i] = Math.Pow(2, i + 1); // 2, 4, 8, 16, ...
// 逕滓蟷ウ貊大アょコ丞loat 謨ー扈シ碁∩蜈?Emgu float Image 逧琉鬚假シ
var smoothLayers = new float[levels + 1][]; // [0]=蜴溷崟, [1..n]=鬮俶民讓。邉
smoothLayers[0] = new float[h * w];
var srcData = inputImage.Data;
Parallel.For(0, h, y =>
{
int row = y * w;
for (int x = 0; x < w; x++)
smoothLayers[0][row + x] = srcData[y, x, 0];
});
for (int i = 0; i < levels; i++)
{
int ksize = ((int)(sigmas[i] * 3)) | 1; // 遑ョ菫晏・
if (ksize < 3) ksize = 3;
using var src = new Image<Gray, byte>(w, h);
// 莉惹ク贋ク€螻?float 霓?byte 蛛夐ォ俶民讓。邉?
var prevLayer = smoothLayers[i];
var sd = src.Data;
Parallel.For(0, h, y =>
{
int row = y * w;
for (int x = 0; x < w; x++)
sd[y, x, 0] = (byte)Math.Clamp((int)Math.Round(prevLayer[row + x]), 0, 255);
});
using var dst = new Image<Gray, byte>(w, h);
CvInvoke.GaussianBlur(src, dst, new System.Drawing.Size(ksize, ksize), sigmas[i]);
smoothLayers[i + 1] = new float[h * w];
var dd = dst.Data;
var nextLayer = smoothLayers[i + 1];
Parallel.For(0, h, y =>
{
int row = y * w;
for (int x = 0; x < w; x++)
nextLayer[row + x] = dd[y, x, 0];
});
}
// === 隶。邂怜「樒寢謠貞€シ蟷カ逶エ謗・驥榊サコ ===
var gains = new double[levels];
for (int i = 0; i < levels; i++)
{
double t = levels <= 1 ? 0.0 : (double)i / (levels - 1);
if (t <= 0.5)
{
double t2 = t * 2.0;
gains[i] = fineGain * (1.0 - t2) + mediumGain * t2;
}
else
{
double t2 = (t - 0.5) * 2.0;
gains[i] = mediumGain * (1.0 - t2) + coarseGain * t2;
}
}
// 驥榊サコ嗤utput = baseGain * G_n + sum(gain_i * (G_i - G_{i+1}))
float fBaseGain = (float)baseGain;
float fClip = (float)clipLimit;
var baseLayerData = smoothLayers[levels];
var result = new Image<Gray, byte>(w, h);
var resultData = result.Data;
// 鬚スャ謐?gains 荳?float
var fGains = new float[levels];
for (int i = 0; i < levels; i++)
fGains[i] = (float)gains[i];
Parallel.For(0, h, y =>
{
int row = y * w;
for (int x = 0; x < w; x++)
{
int idx = row + x;
float val = baseLayerData[idx] * fBaseGain;
for (int i = 0; i < levels; i++)
{
float detail = smoothLayers[i][idx] - smoothLayers[i + 1][idx];
detail *= fGains[i];
if (fClip > 0)
detail = Math.Clamp(detail, -fClip, fClip);
val += detail;
}
resultData[y, x, 0] = (byte)Math.Clamp((int)Math.Round(val), 0, 255);
}
});
_logger.Debug("Process completed: {Levels} levels, output={W}x{H}", levels, w, h);
return result;
}
}